Remove layout method from core::Renderer trait
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0ae1baa37b
commit
2128472c2a
3 changed files with 9 additions and 32 deletions
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@ -5,26 +5,13 @@ mod null;
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#[cfg(debug_assertions)]
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pub use null::Null;
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use crate::layout;
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use crate::{Background, BorderRadius, Color, Element, Rectangle, Vector};
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use crate::{Background, BorderRadius, Color, Rectangle, Vector};
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/// A component that can be used by widgets to draw themselves on a screen.
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pub trait Renderer: Sized {
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/// The supported theme of the [`Renderer`].
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type Theme;
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/// Lays out the elements of a user interface.
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///
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/// You should override this if you need to perform any operations before or
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/// after layouting. For instance, trimming the measurements cache.
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fn layout<Message>(
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&mut self,
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element: &Element<'_, Message, Self>,
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limits: &layout::Limits,
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) -> layout::Node {
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element.as_widget().layout(self, limits)
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}
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/// Draws the primitives recorded in the given closure in a new layer.
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///
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/// The layer will clip its contents to the provided `bounds`.
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@ -3,13 +3,10 @@ use crate::backend::{self, Backend};
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use crate::Primitive;
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use iced_core::image;
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use iced_core::layout;
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use iced_core::renderer;
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use iced_core::svg;
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use iced_core::text::{self, Text};
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use iced_core::{
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Background, Color, Element, Font, Point, Rectangle, Size, Vector,
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};
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use iced_core::{Background, Color, Font, Point, Rectangle, Size, Vector};
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use std::borrow::Cow;
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use std::marker::PhantomData;
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@ -84,14 +81,6 @@ impl<B: Backend, T> Renderer<B, T> {
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impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
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type Theme = T;
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fn layout<Message>(
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&mut self,
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element: &Element<'_, Message, Self>,
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limits: &layout::Limits,
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) -> layout::Node {
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element.as_widget().layout(self, limits)
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}
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fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
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let current = self.start_layer();
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@ -95,8 +95,9 @@ where
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let Cache { mut state } = cache;
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state.diff(root.as_widget());
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let base =
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renderer.layout(&root, &layout::Limits::new(Size::ZERO, bounds));
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let base = root
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.as_widget()
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.layout(renderer, &layout::Limits::new(Size::ZERO, bounds));
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UserInterface {
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root,
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@ -226,8 +227,8 @@ where
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if shell.is_layout_invalid() {
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let _ = ManuallyDrop::into_inner(manual_overlay);
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self.base = renderer.layout(
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&self.root,
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self.base = self.root.as_widget().layout(
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renderer,
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&layout::Limits::new(Size::ZERO, self.bounds),
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);
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@ -322,8 +323,8 @@ where
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}
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shell.revalidate_layout(|| {
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self.base = renderer.layout(
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&self.root,
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self.base = self.root.as_widget().layout(
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renderer,
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&layout::Limits::new(Size::ZERO, self.bounds),
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);
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