More import adjusting.

This commit is contained in:
shan 2022-10-07 13:21:32 -07:00
parent 3e600fe775
commit 215e6c95be
4 changed files with 20 additions and 21 deletions

View file

@ -4,14 +4,12 @@ mod solid;
use crate::{program, Transformation};
use glow::HasContext;
use iced_graphics::layer::{attribute_count_of, Mesh};
use iced_graphics::layer::{mesh, mesh::attribute_count_of, Mesh};
use std::marker::PhantomData;
use iced_graphics::layer;
use crate::triangle::gradient::GradientProgram;
use crate::triangle::solid::SolidProgram;
pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
use layer::mesh;
#[derive(Debug)]
pub(crate) struct Pipeline {
@ -144,7 +142,9 @@ impl Pipeline {
self.programs.solid.use_program(gl, &color, &transform);
}
mesh::Style::Gradient(gradient) => {
self.programs.gradient.use_program(gl, &gradient, &transform);
self.programs
.gradient
.use_program(gl, &gradient, &transform);
}
}
@ -203,7 +203,7 @@ pub fn set_transform(
gl.uniform_matrix_4_f32_slice(
Some(&location),
false,
transform.as_ref()
transform.as_ref(),
);
}
}

View file

@ -244,16 +244,4 @@ impl<'a> Layer<'a> {
}
}
}
}
/// Returns the number of total vertices & total indices of all [`Mesh`]es.
pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> (usize, usize) {
meshes
.iter()
.map(|Mesh { buffers, .. }| {
(buffers.vertices.len(), buffers.indices.len())
})
.fold((0, 0), |(total_v, total_i), (v, i)| {
(total_v + v, total_i + i)
})
}
}

View file

@ -37,3 +37,15 @@ impl <'a> Into<Style> for Gradient {
}
}
}
/// Returns the number of total vertices & total indices of all [`Mesh`]es.
pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> (usize, usize) {
meshes
.iter()
.map(|Mesh { buffers, .. }| {
(buffers.vertices.len(), buffers.indices.len())
})
.fold((0, 0), |(total_v, total_i), (v, i)| {
(total_v + v, total_i + i)
})
}

View file

@ -3,14 +3,13 @@ use crate::{settings, Transformation};
use core::fmt;
use std::fmt::Formatter;
use iced_graphics::layer::{attribute_count_of, Mesh};
use iced_graphics::{layer, Size};
use iced_graphics::layer::{Mesh, mesh, mesh::attribute_count_of};
use iced_graphics::Size;
use crate::buffers::StaticBuffer;
use crate::triangle::gradient::GradientPipeline;
use crate::triangle::solid::SolidPipeline;
pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
use layer::mesh;
mod solid;
mod gradient;