Draft new layout API
This commit is contained in:
parent
839e039dbf
commit
2303111e09
30 changed files with 247 additions and 596 deletions
|
|
@ -1,7 +1,7 @@
|
|||
use crate::{
|
||||
column,
|
||||
input::{mouse, ButtonState},
|
||||
Element, Event, Hasher, Layout, Node, Point, Rectangle, Style, Widget,
|
||||
layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::scrollable::State;
|
||||
|
|
@ -19,32 +19,15 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
where
|
||||
Renderer: self::Renderer + column::Renderer,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
let mut content = self.content.node(renderer);
|
||||
|
||||
{
|
||||
let mut style = content.0.style();
|
||||
style.flex_shrink = 0.0;
|
||||
|
||||
content.0.set_style(style);
|
||||
}
|
||||
|
||||
let mut style = Style::default()
|
||||
.width(self.content.width)
|
||||
.max_width(self.content.max_width)
|
||||
.height(self.height)
|
||||
.max_height(self.max_height)
|
||||
.align_self(self.align_self);
|
||||
|
||||
style.0.flex_direction = stretch::style::FlexDirection::Column;
|
||||
|
||||
Node::with_children(style, vec![content])
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
// TODO
|
||||
self.content.layout(renderer, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
layout: &Layout,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -147,7 +130,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
layout: &Layout,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
let bounds = layout.bounds();
|
||||
|
|
@ -185,7 +168,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
&mut self,
|
||||
scrollable: &Scrollable<'_, Message, Self>,
|
||||
bounds: Rectangle,
|
||||
content_layout: Layout<'_>,
|
||||
content_layout: &Layout,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue