Draft new layout API
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839e039dbf
commit
2303111e09
30 changed files with 247 additions and 596 deletions
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@ -1,30 +1,31 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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radio, text, Align, Background, Column, Layout, Length, MouseCursor,
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Node, Point, Radio, Rectangle, Row, Text, Widget,
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layout, radio, text, Background, Layout, MouseCursor, Point, Radio,
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Rectangle, Text,
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};
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const SIZE: f32 = 28.0;
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const DOT_SIZE: f32 = SIZE / 2.0;
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impl radio::Renderer for Renderer {
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fn node<Message>(&self, radio: &Radio<Message>) -> Node {
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Row::<(), Self>::new()
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.spacing(15)
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.align_items(Align::Center)
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.push(
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Column::new()
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.width(Length::Units(SIZE as u16))
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.height(Length::Units(SIZE as u16)),
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)
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.push(Text::new(&radio.label))
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.node(self)
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fn layout<Message>(
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&self,
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radio: &Radio<Message>,
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limits: &layout::Limits,
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) -> Layout {
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// TODO
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Layout::new(Rectangle {
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x: 0.0,
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y: 0.0,
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width: 0.0,
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height: 0.0,
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})
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}
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fn draw<Message>(
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&mut self,
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radio: &Radio<Message>,
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layout: Layout<'_>,
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layout: &Layout,
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cursor_position: Point,
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) -> Self::Output {
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let bounds = layout.bounds();
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