Draft new layout API

This commit is contained in:
Héctor Ramón Jiménez 2019-11-10 01:55:32 +01:00
parent 839e039dbf
commit 2303111e09
30 changed files with 247 additions and 596 deletions

View file

@ -1,26 +1,31 @@
use crate::{Primitive, Renderer};
use iced_native::{
slider, Background, Color, Layout, Length, MouseCursor, Node, Point,
Rectangle, Slider, Style,
layout, slider, Background, Color, Layout, MouseCursor, Point, Rectangle,
Slider,
};
const HANDLE_WIDTH: f32 = 8.0;
const HANDLE_HEIGHT: f32 = 22.0;
impl slider::Renderer for Renderer {
fn node<Message>(&self, slider: &Slider<Message>) -> Node {
let style = Style::default()
.width(slider.width)
.height(Length::Units(HANDLE_HEIGHT as u16))
.min_width(Length::Units(100));
Node::new(style)
fn layout<Message>(
&self,
slider: &Slider<Message>,
limits: &layout::Limits,
) -> Layout {
// TODO
Layout::new(Rectangle {
x: 0.0,
y: 0.0,
width: 0.0,
height: 0.0,
})
}
fn draw<Message>(
&mut self,
slider: &Slider<Message>,
layout: Layout<'_>,
layout: &Layout,
cursor_position: Point,
) -> Self::Output {
let bounds = layout.bounds();