Draft new layout API

This commit is contained in:
Héctor Ramón Jiménez 2019-11-10 01:55:32 +01:00
parent 839e039dbf
commit 2303111e09
30 changed files with 247 additions and 596 deletions

View file

@ -9,6 +9,5 @@ repository = "https://github.com/hecrj/iced"
[dependencies] [dependencies]
iced_core = { version = "0.1.0-alpha", path = "../core" } iced_core = { version = "0.1.0-alpha", path = "../core" }
stretch = "0.2"
twox-hash = "1.5" twox-hash = "1.5"
raw-window-handle = "0.3" raw-window-handle = "0.3"

View file

@ -1,6 +1,4 @@
use stretch::{geometry, result}; use crate::{layout, renderer, Color, Event, Hasher, Layout, Point, Widget};
use crate::{renderer, Color, Event, Hasher, Layout, Node, Point, Widget};
/// A generic [`Widget`]. /// A generic [`Widget`].
/// ///
@ -41,14 +39,18 @@ where
} }
} }
pub fn node(&self, renderer: &Renderer) -> Node { pub fn layout(
self.widget.node(renderer) &self,
renderer: &Renderer,
limits: &layout::Limits,
) -> Layout {
self.widget.layout(renderer, limits)
} }
pub fn draw( pub fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
self.widget.draw(renderer, layout, cursor_position) self.widget.draw(renderer, layout, cursor_position)
@ -247,12 +249,6 @@ where
} }
} }
pub(crate) fn compute_layout(&self, renderer: &Renderer) -> result::Layout {
let node = self.widget.node(renderer);
node.0.compute_layout(geometry::Size::undefined()).unwrap()
}
pub(crate) fn hash_layout(&self, state: &mut Hasher) { pub(crate) fn hash_layout(&self, state: &mut Hasher) {
self.widget.hash_layout(state); self.widget.hash_layout(state);
} }
@ -289,14 +285,14 @@ where
A: Clone, A: Clone,
Renderer: crate::Renderer, Renderer: crate::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
self.widget.node(renderer) self.widget.layout(renderer, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<B>, messages: &mut Vec<B>,
renderer: &Renderer, renderer: &Renderer,
@ -320,7 +316,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
self.widget.draw(renderer, layout, cursor_position) self.widget.draw(renderer, layout, cursor_position)
@ -361,14 +357,14 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
where where
Renderer: crate::Renderer + renderer::Debugger, Renderer: crate::Renderer + renderer::Debugger,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
self.element.widget.node(renderer) self.element.widget.layout(renderer, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
renderer: &Renderer, renderer: &Renderer,
@ -385,7 +381,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.explain( renderer.explain(

View file

@ -1,6 +1,8 @@
use stretch::result; use crate::Rectangle;
use crate::{Point, Rectangle, Vector}; mod limits;
pub use limits::Limits;
/// The computed bounds of a [`Node`] and its children. /// The computed bounds of a [`Node`] and its children.
/// ///
@ -12,25 +14,25 @@ use crate::{Point, Rectangle, Vector};
/// [`Widget::on_event`]: widget/trait.Widget.html#method.on_event /// [`Widget::on_event`]: widget/trait.Widget.html#method.on_event
/// [`Widget::draw`]: widget/trait.Widget.html#tymethod.draw /// [`Widget::draw`]: widget/trait.Widget.html#tymethod.draw
/// [`Widget::node`]: widget/trait.Widget.html#tymethod.node /// [`Widget::node`]: widget/trait.Widget.html#tymethod.node
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone)]
pub struct Layout<'a> { pub struct Layout {
layout: &'a result::Layout, bounds: Rectangle,
position: Point, children: Vec<Layout>,
} }
impl<'a> Layout<'a> { impl Layout {
pub(crate) fn new(layout: &'a result::Layout) -> Self { pub fn new(bounds: Rectangle) -> Self {
Self::with_parent_position(layout, Point::new(0.0, 0.0)) Layout {
bounds,
children: Vec::new(),
}
} }
fn with_parent_position( pub fn push(&mut self, mut child: Layout) {
layout: &'a result::Layout, child.bounds.x += self.bounds.x;
parent_position: Point, child.bounds.y += self.bounds.y;
) -> Self {
let position =
parent_position + Vector::new(layout.location.x, layout.location.y);
Layout { layout, position } self.children.push(child);
} }
/// Gets the bounds of the [`Layout`]. /// Gets the bounds of the [`Layout`].
@ -42,21 +44,14 @@ impl<'a> Layout<'a> {
/// [`Rectangle`]: struct.Rectangle.html /// [`Rectangle`]: struct.Rectangle.html
/// [`Node`]: struct.Node.html /// [`Node`]: struct.Node.html
pub fn bounds(&self) -> Rectangle { pub fn bounds(&self) -> Rectangle {
Rectangle { self.bounds
x: self.position.x,
y: self.position.y,
width: self.layout.size.width,
height: self.layout.size.height,
}
} }
/// Returns an iterator over the [`Layout`] of the children of a [`Node`]. /// Returns an iterator over the [`Layout`] of the children of a [`Node`].
/// ///
/// [`Layout`]: struct.Layout.html /// [`Layout`]: struct.Layout.html
/// [`Node`]: struct.Node.html /// [`Node`]: struct.Node.html
pub fn children(&'a self) -> impl Iterator<Item = Layout<'a>> { pub fn children(&self) -> impl Iterator<Item = &Layout> {
self.layout.children.iter().map(move |layout| { self.children.iter()
Layout::with_parent_position(layout, self.position)
})
} }
} }

View file

@ -0,0 +1,6 @@
#[derive(Debug)]
pub struct Limits {}
impl Limits {
pub const NONE: Limits = Limits {};
}

View file

@ -199,32 +199,25 @@
#![deny(unsafe_code)] #![deny(unsafe_code)]
#![deny(rust_2018_idioms)] #![deny(rust_2018_idioms)]
pub mod input; pub mod input;
pub mod layout;
pub mod renderer; pub mod renderer;
pub mod widget; pub mod widget;
mod element; mod element;
mod event; mod event;
mod hasher; mod hasher;
mod layout;
mod mouse_cursor; mod mouse_cursor;
mod node;
mod style;
mod user_interface; mod user_interface;
pub use iced_core::{ pub use iced_core::{
Align, Background, Color, Justify, Length, Point, Rectangle, Vector, Align, Background, Color, Justify, Length, Point, Rectangle, Vector,
}; };
#[doc(no_inline)]
pub use stretch::{geometry::Size, number::Number};
pub use element::Element; pub use element::Element;
pub use event::Event; pub use event::Event;
pub use hasher::Hasher; pub use hasher::Hasher;
pub use layout::Layout; pub use layout::Layout;
pub use mouse_cursor::MouseCursor; pub use mouse_cursor::MouseCursor;
pub use node::Node;
pub use renderer::Renderer; pub use renderer::Renderer;
pub use style::Style;
pub use user_interface::{Cache, UserInterface}; pub use user_interface::{Cache, UserInterface};
pub use widget::*; pub use widget::*;

View file

@ -1,60 +0,0 @@
use stretch::node;
use crate::{Number, Size, Style};
/// The visual requirements of a [`Widget`] and its children.
///
/// When there have been changes and the [`Layout`] needs to be recomputed, the
/// runtime obtains a [`Node`] by calling [`Widget::node`].
///
/// [`Style`]: struct.Style.html
/// [`Widget`]: widget/trait.Widget.html
/// [`Node`]: struct.Node.html
/// [`Widget::node`]: widget/trait.Widget.html#tymethod.node
/// [`Layout`]: struct.Layout.html
#[derive(Debug)]
pub struct Node(pub(crate) node::Node);
impl Node {
/// Creates a new [`Node`] with the given [`Style`].
///
/// [`Node`]: struct.Node.html
/// [`Style`]: struct.Style.html
pub fn new(style: Style) -> Node {
Self::with_children(style, Vec::new())
}
/// Creates a new [`Node`] with the given [`Style`] and a measure function.
///
/// This type of node cannot have any children.
///
/// You should use this when your [`Widget`] can adapt its contents to the
/// size of its container. The measure function will receive the container
/// size as a parameter and must compute the size of the [`Node`] inside
/// the given bounds (if the `Number` for a dimension is `Undefined` it
/// means that it has no boundary).
///
/// [`Node`]: struct.Node.html
/// [`Style`]: struct.Style.html
/// [`Widget`]: widget/trait.Widget.html
pub fn with_measure<F>(style: Style, measure: F) -> Node
where
F: 'static + Fn(Size<Number>) -> Size<f32>,
{
Node(node::Node::new_leaf(
style.0,
Box::new(move |size| Ok(measure(size))),
))
}
/// Creates a new [`Node`] with the given [`Style`] and children.
///
/// [`Node`]: struct.Node.html
/// [`Style`]: struct.Style.html
pub fn with_children(style: Style, children: Vec<Node>) -> Node {
Node(node::Node::new(
style.0,
children.iter().map(|c| &c.0).collect(),
))
}
}

View file

@ -18,7 +18,7 @@ pub trait Debugger: super::Renderer {
fn explain<Message>( fn explain<Message>(
&mut self, &mut self,
widget: &dyn Widget<Message, Self>, widget: &dyn Widget<Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
color: Color, color: Color,
) -> Self::Output; ) -> Self::Output;

View file

@ -1,156 +0,0 @@
use crate::{Align, Justify, Length};
use stretch::style;
/// The appearance of a [`Node`].
///
/// [`Node`]: struct.Node.html
#[derive(Debug, Clone, Copy)]
pub struct Style(pub(crate) style::Style);
impl Default for Style {
fn default() -> Style {
Style::new()
}
}
impl Style {
/// Creates a new [`Style`].
///
/// [`Style`]: struct.Style.html
pub fn new() -> Self {
Style(style::Style {
align_items: style::AlignItems::FlexStart,
justify_content: style::JustifyContent::FlexStart,
..style::Style::default()
})
}
/// Defines the width of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn width(mut self, width: Length) -> Self {
self.0.size.width = into_dimension(width);
self
}
/// Defines the height of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn height(mut self, height: Length) -> Self {
self.0.size.height = into_dimension(height);
self
}
/// Defines the minimum width of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn min_width(mut self, min_width: Length) -> Self {
self.0.min_size.width = into_dimension(min_width);
self
}
/// Defines the maximum width of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn max_width(mut self, max_width: Length) -> Self {
self.0.max_size.width = into_dimension(max_width);
self
}
/// Defines the minimum height of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn min_height(mut self, min_height: Length) -> Self {
self.0.min_size.height = into_dimension(min_height);
self
}
/// Defines the maximum height of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn max_height(mut self, max_height: Length) -> Self {
self.0.max_size.height = into_dimension(max_height);
self
}
pub fn align_items(mut self, align: Align) -> Self {
self.0.align_items = into_align_items(align);
self
}
pub fn justify_content(mut self, justify: Justify) -> Self {
self.0.justify_content = into_justify_content(justify);
self
}
/// Sets the alignment of a [`Node`].
///
/// If the [`Node`] is inside a...
///
/// * [`Column`], this setting will affect its __horizontal__ alignment.
/// * [`Row`], this setting will affect its __vertical__ alignment.
///
/// [`Node`]: struct.Node.html
/// [`Column`]: widget/struct.Column.html
/// [`Row`]: widget/struct.Row.html
pub fn align_self(mut self, align: Option<Align>) -> Self {
self.0.align_self = match align {
Some(align) => into_align_self(align),
None => stretch::style::AlignSelf::Auto,
};
self
}
/// Sets the padding of a [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn padding(mut self, units: u16) -> Self {
self.0.padding = stretch::geometry::Rect {
start: style::Dimension::Points(units as f32),
end: style::Dimension::Points(units as f32),
top: style::Dimension::Points(units as f32),
bottom: style::Dimension::Points(units as f32),
};
self
}
}
fn into_dimension(length: Length) -> style::Dimension {
match length {
Length::Shrink => style::Dimension::Undefined,
Length::Fill => style::Dimension::Percent(1.0),
Length::Units(units) => style::Dimension::Points(units as f32),
}
}
fn into_align_items(align: Align) -> style::AlignItems {
match align {
Align::Start => style::AlignItems::FlexStart,
Align::Center => style::AlignItems::Center,
Align::End => style::AlignItems::FlexEnd,
Align::Stretch => style::AlignItems::Stretch,
}
}
fn into_align_self(align: Align) -> style::AlignSelf {
match align {
Align::Start => style::AlignSelf::FlexStart,
Align::Center => style::AlignSelf::Center,
Align::End => style::AlignSelf::FlexEnd,
Align::Stretch => style::AlignSelf::Stretch,
}
}
fn into_justify_content(justify: Justify) -> style::JustifyContent {
match justify {
Justify::Start => style::JustifyContent::FlexStart,
Justify::Center => style::JustifyContent::Center,
Justify::End => style::JustifyContent::FlexEnd,
Justify::SpaceBetween => style::JustifyContent::SpaceBetween,
Justify::SpaceAround => style::JustifyContent::SpaceAround,
Justify::SpaceEvenly => style::JustifyContent::SpaceEvenly,
}
}

View file

@ -1,7 +1,6 @@
use crate::{input::mouse, Element, Event, Layout, Point}; use crate::{input::mouse, layout, Element, Event, Layout, Point, Rectangle};
use std::hash::Hasher; use std::hash::Hasher;
use stretch::{geometry, result};
/// A set of interactive graphical elements with a specific [`Layout`]. /// A set of interactive graphical elements with a specific [`Layout`].
/// ///
@ -15,7 +14,7 @@ use stretch::{geometry, result};
pub struct UserInterface<'a, Message, Renderer> { pub struct UserInterface<'a, Message, Renderer> {
hash: u64, hash: u64,
root: Element<'a, Message, Renderer>, root: Element<'a, Message, Renderer>,
layout: result::Layout, layout: Layout,
cursor_position: Point, cursor_position: Point,
} }
@ -110,7 +109,7 @@ where
let layout = if hash == cache.hash { let layout = if hash == cache.hash {
cache.layout cache.layout
} else { } else {
root.compute_layout(renderer) root.layout(renderer, &layout::Limits::NONE)
}; };
UserInterface { UserInterface {
@ -210,7 +209,7 @@ where
self.root.widget.on_event( self.root.widget.on_event(
event, event,
Layout::new(&self.layout), &self.layout,
self.cursor_position, self.cursor_position,
&mut messages, &mut messages,
renderer, renderer,
@ -299,11 +298,9 @@ where
/// } /// }
/// ``` /// ```
pub fn draw(&self, renderer: &mut Renderer) -> Renderer::Output { pub fn draw(&self, renderer: &mut Renderer) -> Renderer::Output {
self.root.widget.draw( self.root
renderer, .widget
Layout::new(&self.layout), .draw(renderer, &self.layout, self.cursor_position)
self.cursor_position,
)
} }
/// Extract the [`Cache`] of the [`UserInterface`], consuming it in the /// Extract the [`Cache`] of the [`UserInterface`], consuming it in the
@ -326,7 +323,7 @@ where
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct Cache { pub struct Cache {
hash: u64, hash: u64,
layout: result::Layout, layout: Layout,
cursor_position: Point, cursor_position: Point,
} }
@ -339,16 +336,14 @@ impl Cache {
/// [`Cache`]: struct.Cache.html /// [`Cache`]: struct.Cache.html
/// [`UserInterface`]: struct.UserInterface.html /// [`UserInterface`]: struct.UserInterface.html
pub fn new() -> Cache { pub fn new() -> Cache {
use crate::{Node, Style};
let empty_node = Node::new(Style::default());
Cache { Cache {
hash: 0, hash: 0,
layout: empty_node layout: Layout::new(Rectangle {
.0 x: 0.0,
.compute_layout(geometry::Size::undefined()) y: 0.0,
.unwrap(), width: 0.0,
height: 0.0,
}),
cursor_position: Point::new(-1.0, -1.0), cursor_position: Point::new(-1.0, -1.0),
} }
} }

View file

@ -52,7 +52,7 @@ pub use text::Text;
#[doc(no_inline)] #[doc(no_inline)]
pub use text_input::TextInput; pub use text_input::TextInput;
use crate::{Event, Hasher, Layout, Node, Point}; use crate::{layout, Event, Hasher, Layout, Point};
/// A component that displays information and allows interaction. /// A component that displays information and allows interaction.
/// ///
@ -73,7 +73,7 @@ where
/// [`Node`]: ../struct.Node.html /// [`Node`]: ../struct.Node.html
/// [`Widget`]: trait.Widget.html /// [`Widget`]: trait.Widget.html
/// [`Layout`]: ../struct.Layout.html /// [`Layout`]: ../struct.Layout.html
fn node(&self, renderer: &Renderer) -> Node; fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout;
/// Draws the [`Widget`] using the associated `Renderer`. /// Draws the [`Widget`] using the associated `Renderer`.
/// ///
@ -81,7 +81,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output; ) -> Renderer::Output;
@ -117,7 +117,7 @@ where
fn on_event( fn on_event(
&mut self, &mut self,
_event: Event, _event: Event,
_layout: Layout<'_>, _layout: &Layout,
_cursor_position: Point, _cursor_position: Point,
_messages: &mut Vec<Message>, _messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,

View file

@ -7,7 +7,7 @@
//! [`Class`]: enum.Class.html //! [`Class`]: enum.Class.html
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
pub use iced_core::button::State; pub use iced_core::button::State;
@ -21,14 +21,14 @@ where
Renderer: self::Renderer, Renderer: self::Renderer,
Message: Clone + std::fmt::Debug, Message: Clone + std::fmt::Debug,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,
@ -66,7 +66,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -91,7 +91,11 @@ pub trait Renderer: crate::Renderer + Sized {
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
/// [`Button`]: struct.Button.html /// [`Button`]: struct.Button.html
fn node<Message>(&self, button: &Button<'_, Message, Self>) -> Node; fn layout<Message>(
&self,
button: &Button<'_, Message, Self>,
limits: &layout::Limits,
) -> Layout;
/// Draws a [`Button`]. /// Draws a [`Button`].
/// ///
@ -99,7 +103,7 @@ pub trait Renderer: crate::Renderer + Sized {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
button: &Button<'_, Message, Self>, button: &Button<'_, Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -2,7 +2,7 @@
use std::hash::Hash; use std::hash::Hash;
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
pub use iced_core::Checkbox; pub use iced_core::Checkbox;
@ -10,14 +10,14 @@ impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,
@ -40,7 +40,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -63,7 +63,11 @@ pub trait Renderer: crate::Renderer {
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
/// [`Checkbox`]: struct.Checkbox.html /// [`Checkbox`]: struct.Checkbox.html
fn node<Message>(&self, checkbox: &Checkbox<Message>) -> Node; fn layout<Message>(
&self,
checkbox: &Checkbox<Message>,
limits: &layout::Limits,
) -> Layout;
/// Draws a [`Checkbox`]. /// Draws a [`Checkbox`].
/// ///
@ -77,7 +81,7 @@ pub trait Renderer: crate::Renderer {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
checkbox: &Checkbox<Message>, checkbox: &Checkbox<Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -1,6 +1,6 @@
use std::hash::Hash; use std::hash::Hash;
use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget};
/// A container that distributes its contents vertically. /// A container that distributes its contents vertically.
pub type Column<'a, Message, Renderer> = pub type Column<'a, Message, Renderer> =
@ -11,48 +11,20 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
let mut children: Vec<Node> = self // TODO
.children Layout::new(Rectangle {
.iter() x: 0.0,
.map(|child| { y: 0.0,
let mut node = child.widget.node(renderer); width: 0.0,
height: 0.0,
let mut style = node.0.style(); })
style.margin.bottom =
stretch::style::Dimension::Points(f32::from(self.spacing));
node.0.set_style(style);
node
})
.collect();
if let Some(node) = children.last_mut() {
let mut style = node.0.style();
style.margin.bottom = stretch::style::Dimension::Undefined;
node.0.set_style(style);
}
let mut style = Style::default()
.width(self.width)
.height(self.height)
.max_width(self.max_width)
.max_height(self.max_height)
.padding(self.padding)
.align_self(self.align_self)
.align_items(self.align_items)
.justify_content(self.justify_content);
style.0.flex_direction = stretch::style::FlexDirection::Column;
Node::with_children(style, children)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
renderer: &Renderer, renderer: &Renderer,
@ -73,7 +45,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -100,7 +72,7 @@ pub trait Renderer: crate::Renderer + Sized {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
row: &Column<'_, Message, Self>, row: &Column<'_, Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -1,6 +1,6 @@
//! Display images in your user interface. //! Display images in your user interface.
use crate::{Element, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Hasher, Layout, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
@ -10,14 +10,14 @@ impl<Message, Renderer> Widget<Message, Renderer> for Image
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
_cursor_position: Point, _cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout) renderer.draw(&self, layout)
@ -44,12 +44,12 @@ pub trait Renderer: crate::Renderer {
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
/// [`Image`]: struct.Image.html /// [`Image`]: struct.Image.html
fn node(&self, image: &Image) -> Node; fn layout(&self, image: &Image, limits: &layout::Limits) -> Layout;
/// Draws an [`Image`]. /// Draws an [`Image`].
/// ///
/// [`Image`]: struct.Image.html /// [`Image`]: struct.Image.html
fn draw(&mut self, image: &Image, layout: Layout<'_>) -> Self::Output; fn draw(&mut self, image: &Image, layout: &Layout) -> Self::Output;
} }
impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer> impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>

View file

@ -1,6 +1,6 @@
//! Create choices using radio buttons. //! Create choices using radio buttons.
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
@ -11,14 +11,14 @@ where
Renderer: self::Renderer, Renderer: self::Renderer,
Message: Clone + std::fmt::Debug, Message: Clone + std::fmt::Debug,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,
@ -39,7 +39,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -62,7 +62,11 @@ pub trait Renderer: crate::Renderer {
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
fn node<Message>(&self, radio: &Radio<Message>) -> Node; fn layout<Message>(
&self,
radio: &Radio<Message>,
limits: &layout::Limits,
) -> Layout;
/// Draws a [`Radio`] button. /// Draws a [`Radio`] button.
/// ///
@ -76,7 +80,7 @@ pub trait Renderer: crate::Renderer {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
radio: &Radio<Message>, radio: &Radio<Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -1,6 +1,6 @@
use std::hash::Hash; use std::hash::Hash;
use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget};
/// A container that distributes its contents horizontally. /// A container that distributes its contents horizontally.
pub type Row<'a, Message, Renderer> = pub type Row<'a, Message, Renderer> =
@ -11,48 +11,20 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
let mut children: Vec<Node> = self // TODO
.children Layout::new(Rectangle {
.iter() x: 0.0,
.map(|child| { y: 0.0,
let mut node = child.widget.node(renderer); width: 0.0,
height: 0.0,
let mut style = node.0.style(); })
style.margin.end =
stretch::style::Dimension::Points(f32::from(self.spacing));
node.0.set_style(style);
node
})
.collect();
if let Some(node) = children.last_mut() {
let mut style = node.0.style();
style.margin.end = stretch::style::Dimension::Undefined;
node.0.set_style(style);
}
let mut style = Style::default()
.width(self.width)
.height(self.height)
.max_width(self.max_width)
.max_height(self.max_height)
.padding(self.padding)
.align_self(self.align_self)
.align_items(self.align_items)
.justify_content(self.justify_content);
style.0.flex_direction = stretch::style::FlexDirection::Row;
Node::with_children(style, children)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
renderer: &Renderer, renderer: &Renderer,
@ -73,7 +45,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -101,7 +73,7 @@ pub trait Renderer: crate::Renderer + Sized {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
row: &Row<'_, Message, Self>, row: &Row<'_, Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -1,7 +1,7 @@
use crate::{ use crate::{
column, column,
input::{mouse, ButtonState}, input::{mouse, ButtonState},
Element, Event, Hasher, Layout, Node, Point, Rectangle, Style, Widget, layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
}; };
pub use iced_core::scrollable::State; pub use iced_core::scrollable::State;
@ -19,32 +19,15 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
where where
Renderer: self::Renderer + column::Renderer, Renderer: self::Renderer + column::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
let mut content = self.content.node(renderer); // TODO
self.content.layout(renderer, limits)
{
let mut style = content.0.style();
style.flex_shrink = 0.0;
content.0.set_style(style);
}
let mut style = Style::default()
.width(self.content.width)
.max_width(self.content.max_width)
.height(self.height)
.max_height(self.max_height)
.align_self(self.align_self);
style.0.flex_direction = stretch::style::FlexDirection::Column;
Node::with_children(style, vec![content])
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
renderer: &Renderer, renderer: &Renderer,
@ -147,7 +130,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();
@ -185,7 +168,7 @@ pub trait Renderer: crate::Renderer + Sized {
&mut self, &mut self,
scrollable: &Scrollable<'_, Message, Self>, scrollable: &Scrollable<'_, Message, Self>,
bounds: Rectangle, bounds: Rectangle,
content_layout: Layout<'_>, content_layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -7,7 +7,7 @@
use std::hash::Hash; use std::hash::Hash;
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
pub use iced_core::slider::*; pub use iced_core::slider::*;
@ -15,14 +15,14 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,
@ -70,7 +70,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
@ -93,7 +93,11 @@ pub trait Renderer: crate::Renderer {
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
fn node<Message>(&self, slider: &Slider<'_, Message>) -> Node; fn layout<Message>(
&self,
slider: &Slider<'_, Message>,
limits: &layout::Limits,
) -> Layout;
/// Draws a [`Slider`]. /// Draws a [`Slider`].
/// ///
@ -110,7 +114,7 @@ pub trait Renderer: crate::Renderer {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
slider: &Slider<'_, Message>, slider: &Slider<'_, Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output; ) -> Self::Output;
} }

View file

@ -1,5 +1,5 @@
//! Write some text for your users to read. //! Write some text for your users to read.
use crate::{Element, Hasher, Layout, Node, Point, Widget}; use crate::{layout, Element, Hasher, Layout, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
@ -9,14 +9,14 @@ impl<Message, Renderer> Widget<Message, Renderer> for Text
where where
Renderer: self::Renderer, Renderer: self::Renderer,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
renderer.node(&self) renderer.layout(&self, limits)
} }
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
_cursor_position: Point, _cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
renderer.draw(&self, layout) renderer.draw(&self, layout)
@ -49,7 +49,7 @@ pub trait Renderer: crate::Renderer {
/// [`Style`]: ../../struct.Style.html /// [`Style`]: ../../struct.Style.html
/// [`Text`]: struct.Text.html /// [`Text`]: struct.Text.html
/// [`Node::with_measure`]: ../../struct.Node.html#method.with_measure /// [`Node::with_measure`]: ../../struct.Node.html#method.with_measure
fn node(&self, text: &Text) -> Node; fn layout(&self, text: &Text, limits: &layout::Limits) -> Layout;
/// Draws a [`Text`] fragment. /// Draws a [`Text`] fragment.
/// ///
@ -64,7 +64,7 @@ pub trait Renderer: crate::Renderer {
/// [`Text`]: struct.Text.html /// [`Text`]: struct.Text.html
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html /// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
/// [`VerticalAlignment`]: enum.VerticalAlignment.html /// [`VerticalAlignment`]: enum.VerticalAlignment.html
fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output; fn draw(&mut self, text: &Text, layout: &Layout) -> Self::Output;
} }
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer> impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>

View file

@ -1,7 +1,6 @@
use crate::{ use crate::{
input::{keyboard, mouse, ButtonState}, input::{keyboard, mouse, ButtonState},
Element, Event, Hasher, Layout, Length, Node, Point, Rectangle, Style, layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
Widget,
}; };
pub use iced_core::{text_input::State, TextInput}; pub use iced_core::{text_input::State, TextInput};
@ -11,25 +10,20 @@ where
Renderer: self::Renderer, Renderer: self::Renderer,
Message: Clone + std::fmt::Debug, Message: Clone + std::fmt::Debug,
{ {
fn node(&self, renderer: &Renderer) -> Node { fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
let text_bounds = // TODO
Node::new(Style::default().width(Length::Fill).height( Layout::new(Rectangle {
Length::Units(self.size.unwrap_or(renderer.default_size())), x: 0.0,
)); y: 0.0,
width: 0.0,
Node::with_children( height: 0.0,
Style::default() })
.width(self.width)
.max_width(self.width)
.padding(self.padding),
vec![text_bounds],
)
} }
fn on_event( fn on_event(
&mut self, &mut self,
event: Event, event: Event,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
messages: &mut Vec<Message>, messages: &mut Vec<Message>,
_renderer: &Renderer, _renderer: &Renderer,
@ -101,7 +95,7 @@ where
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Renderer::Output { ) -> Renderer::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -423,7 +423,7 @@ impl Debugger for Renderer {
fn explain<Message>( fn explain<Message>(
&mut self, &mut self,
widget: &dyn Widget<Message, Self>, widget: &dyn Widget<Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
color: Color, color: Color,
) -> Self::Output { ) -> Self::Output {
@ -438,7 +438,7 @@ impl Debugger for Renderer {
} }
fn explain_layout( fn explain_layout(
layout: Layout, layout: &Layout,
color: Color, color: Color,
primitives: &mut Vec<Primitive>, primitives: &mut Vec<Primitive>,
) { ) {

View file

@ -1,25 +1,27 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{ use iced_native::{
button, Align, Background, Button, Layout, Length, MouseCursor, button, layout, Background, Button, Layout, MouseCursor, Point, Rectangle,
Node, Point, Rectangle, Style,
}; };
impl button::Renderer for Renderer { impl button::Renderer for Renderer {
fn node<Message>(&self, button: &Button<Message, Self>) -> Node { fn layout<Message>(
let style = Style::default() &self,
.width(button.width) button: &Button<Message, Self>,
.padding(button.padding) limits: &layout::Limits,
.min_width(Length::Units(100)) ) -> Layout {
.align_self(button.align_self) // TODO
.align_items(Align::Stretch); Layout::new(Rectangle {
x: 0.0,
Node::with_children(style, vec![button.content.node(self)]) y: 0.0,
width: 0.0,
height: 0.0,
})
} }
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
button: &Button<Message, Self>, button: &Button<Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -1,31 +1,30 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{ use iced_native::{
checkbox, text, text::HorizontalAlignment, text::VerticalAlignment, Align, checkbox, layout, text, text::HorizontalAlignment, text::VerticalAlignment,
Background, Checkbox, Column, Layout, Length, MouseCursor, Node, Background, Checkbox, Layout, MouseCursor, Point, Rectangle, Text,
Point, Rectangle, Row, Text, Widget,
}; };
const SIZE: f32 = 28.0; const SIZE: f32 = 28.0;
impl checkbox::Renderer for Renderer { impl checkbox::Renderer for Renderer {
fn node<Message>(&self, checkbox: &Checkbox<Message>) -> Node { fn layout<Message>(
Row::<(), Self>::new() &self,
.width(Length::Fill) checkbox: &Checkbox<Message>,
.spacing(15) limits: &layout::Limits,
.align_items(Align::Center) ) -> Layout {
.push( // TODO
Column::new() Layout::new(Rectangle {
.width(Length::Units(SIZE as u16)) x: 0.0,
.height(Length::Units(SIZE as u16)), y: 0.0,
) width: 0.0,
.push(Text::new(&checkbox.label)) height: 0.0,
.node(self) })
} }
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
checkbox: &Checkbox<Message>, checkbox: &Checkbox<Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -5,7 +5,7 @@ impl column::Renderer for Renderer {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
column: &Column<'_, Message, Self>, column: &Column<'_, Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let mut mouse_cursor = MouseCursor::OutOfBounds; let mut mouse_cursor = MouseCursor::OutOfBounds;

View file

@ -1,28 +1,18 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{image, Image, Layout, Length, MouseCursor, Node, Style}; use iced_native::{image, layout, Image, Layout, MouseCursor, Rectangle};
impl image::Renderer for Renderer { impl image::Renderer for Renderer {
fn node(&self, image: &Image) -> Node { fn layout(&self, image: &Image, limits: &layout::Limits) -> Layout {
let (width, height) = self.image_pipeline.dimensions(&image.path); // TODO
Layout::new(Rectangle {
let aspect_ratio = width as f32 / height as f32; x: 0.0,
y: 0.0,
let mut style = Style::default().align_self(image.align_self); width: 0.0,
height: 0.0,
// TODO: Deal with additional cases })
style = match (image.width, image.height) {
(Length::Units(width), _) => style.width(image.width).height(
Length::Units((width as f32 / aspect_ratio).round() as u16),
),
(_, _) => style
.width(Length::Units(width as u16))
.height(Length::Units(height as u16)),
};
Node::new(style)
} }
fn draw(&mut self, image: &Image, layout: Layout<'_>) -> Self::Output { fn draw(&mut self, image: &Image, layout: &Layout) -> Self::Output {
( (
Primitive::Image { Primitive::Image {
path: image.path.clone(), path: image.path.clone(),

View file

@ -1,30 +1,31 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{ use iced_native::{
radio, text, Align, Background, Column, Layout, Length, MouseCursor, layout, radio, text, Background, Layout, MouseCursor, Point, Radio,
Node, Point, Radio, Rectangle, Row, Text, Widget, Rectangle, Text,
}; };
const SIZE: f32 = 28.0; const SIZE: f32 = 28.0;
const DOT_SIZE: f32 = SIZE / 2.0; const DOT_SIZE: f32 = SIZE / 2.0;
impl radio::Renderer for Renderer { impl radio::Renderer for Renderer {
fn node<Message>(&self, radio: &Radio<Message>) -> Node { fn layout<Message>(
Row::<(), Self>::new() &self,
.spacing(15) radio: &Radio<Message>,
.align_items(Align::Center) limits: &layout::Limits,
.push( ) -> Layout {
Column::new() // TODO
.width(Length::Units(SIZE as u16)) Layout::new(Rectangle {
.height(Length::Units(SIZE as u16)), x: 0.0,
) y: 0.0,
.push(Text::new(&radio.label)) width: 0.0,
.node(self) height: 0.0,
})
} }
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
radio: &Radio<Message>, radio: &Radio<Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -5,7 +5,7 @@ impl row::Renderer for Renderer {
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
row: &Row<'_, Message, Self>, row: &Row<'_, Message, Self>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let mut mouse_cursor = MouseCursor::OutOfBounds; let mut mouse_cursor = MouseCursor::OutOfBounds;

View file

@ -1,7 +1,7 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{ use iced_native::{
scrollable, Background, Layout, MouseCursor, Point, Rectangle, scrollable, Background, Layout, MouseCursor, Point, Rectangle, Scrollable,
Scrollable, Vector, Widget, Vector, Widget,
}; };
const SCROLLBAR_WIDTH: u16 = 10; const SCROLLBAR_WIDTH: u16 = 10;
@ -32,7 +32,7 @@ impl scrollable::Renderer for Renderer {
&mut self, &mut self,
scrollable: &Scrollable<'_, Message, Self>, scrollable: &Scrollable<'_, Message, Self>,
bounds: Rectangle, bounds: Rectangle,
content: Layout<'_>, content: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position); let is_mouse_over = bounds.contains(cursor_position);

View file

@ -1,26 +1,31 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{ use iced_native::{
slider, Background, Color, Layout, Length, MouseCursor, Node, Point, layout, slider, Background, Color, Layout, MouseCursor, Point, Rectangle,
Rectangle, Slider, Style, Slider,
}; };
const HANDLE_WIDTH: f32 = 8.0; const HANDLE_WIDTH: f32 = 8.0;
const HANDLE_HEIGHT: f32 = 22.0; const HANDLE_HEIGHT: f32 = 22.0;
impl slider::Renderer for Renderer { impl slider::Renderer for Renderer {
fn node<Message>(&self, slider: &Slider<Message>) -> Node { fn layout<Message>(
let style = Style::default() &self,
.width(slider.width) slider: &Slider<Message>,
.height(Length::Units(HANDLE_HEIGHT as u16)) limits: &layout::Limits,
.min_width(Length::Units(100)); ) -> Layout {
// TODO
Node::new(style) Layout::new(Rectangle {
x: 0.0,
y: 0.0,
width: 0.0,
height: 0.0,
})
} }
fn draw<Message>( fn draw<Message>(
&mut self, &mut self,
slider: &Slider<Message>, slider: &Slider<Message>,
layout: Layout<'_>, layout: &Layout,
cursor_position: Point, cursor_position: Point,
) -> Self::Output { ) -> Self::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -1,76 +1,25 @@
use crate::{Primitive, Renderer}; use crate::{Primitive, Renderer};
use iced_native::{text, Color, Layout, MouseCursor, Node, Style, Text}; use iced_native::{layout, text, Color, Layout, MouseCursor, Rectangle, Text};
use wgpu_glyph::{GlyphCruncher, Section}; //use wgpu_glyph::{GlyphCruncher, Section};
use std::cell::RefCell;
use std::f32; use std::f32;
// TODO: Obtain from renderer configuration // TODO: Obtain from renderer configuration
const DEFAULT_TEXT_SIZE: f32 = 20.0; const DEFAULT_TEXT_SIZE: f32 = 20.0;
impl text::Renderer for Renderer { impl text::Renderer for Renderer {
fn node(&self, text: &Text) -> Node { fn layout(&self, text: &Text, limits: &layout::Limits) -> Layout {
let glyph_brush = self.glyph_brush.clone(); // TODO
let content = text.content.clone(); Layout::new(Rectangle {
x: 0.0,
// TODO: Investigate why stretch tries to measure this MANY times y: 0.0,
// with every ancestor's bounds. width: 0.0,
// Bug? Using the library wrong? I should probably open an issue on height: 0.0,
// the stretch repository.
// I noticed that the first measure is the one that matters in
// practice. Here, we use a RefCell to store the cached measurement.
let measure = RefCell::new(None);
let size = text.size.map(f32::from).unwrap_or(DEFAULT_TEXT_SIZE);
let style = Style::default().width(text.width);
iced_native::Node::with_measure(style, move |bounds| {
let mut measure = measure.borrow_mut();
if measure.is_none() {
let bounds = (
match bounds.width {
iced_native::Number::Undefined => f32::INFINITY,
iced_native::Number::Defined(w) => w,
},
match bounds.height {
iced_native::Number::Undefined => f32::INFINITY,
iced_native::Number::Defined(h) => h,
},
);
let text = Section {
text: &content,
scale: wgpu_glyph::Scale { x: size, y: size },
bounds,
..Default::default()
};
let (width, height) = if let Some(bounds) =
glyph_brush.borrow_mut().glyph_bounds(&text)
{
(bounds.width().ceil(), bounds.height().ceil())
} else {
(0.0, 0.0)
};
let size = iced_native::Size { width, height };
// If the text has no width boundary we avoid caching as the
// layout engine may just be measuring text in a row.
if bounds.0 == f32::INFINITY {
return size;
} else {
*measure = Some(size);
}
}
measure.unwrap()
}) })
} }
fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output { fn draw(&mut self, text: &Text, layout: &Layout) -> Self::Output {
( (
Primitive::Text { Primitive::Text {
content: text.content.clone(), content: text.content.clone(),