Add setting to try OpenGL ES first

This commit is contained in:
Richard 2021-12-15 02:07:13 -03:00
parent 46fb27b104
commit 230db88fb2
3 changed files with 34 additions and 4 deletions

View file

@ -55,6 +55,15 @@ pub struct Settings<Flags> {
///
/// [`Application`]: crate::Application
pub exit_on_close_request: bool,
/// Whether the [`Application`] should try to build the context
/// using OpenGL ES first then OpenGL.
///
/// By default, it is disabled.
/// **Note:** Only works for the `glow` backend.
///
/// [`Application`]: crate::Application
pub try_opengles_first: bool,
}
impl<Flags> Settings<Flags> {
@ -73,6 +82,7 @@ impl<Flags> Settings<Flags> {
text_multithreading: default_settings.text_multithreading,
antialiasing: default_settings.antialiasing,
exit_on_close_request: default_settings.exit_on_close_request,
try_opengles_first: default_settings.try_opengles_first,
}
}
}
@ -91,6 +101,7 @@ where
text_multithreading: false,
antialiasing: false,
exit_on_close_request: true,
try_opengles_first: false,
}
}
}
@ -103,6 +114,7 @@ impl<Flags> From<Settings<Flags>> for iced_winit::Settings<Flags> {
window: settings.window.into(),
flags: settings.flags,
exit_on_close_request: settings.exit_on_close_request,
try_opengles_first: settings.try_opengles_first,
}
}
}