Remove default styling of Button

- A background will only show if explicitly set.
- `iced_wgpu` won't apply a `min_width` of 100 units anymore.
This commit is contained in:
Héctor Ramón Jiménez 2019-11-13 07:34:07 +01:00
parent 6857829dc3
commit 2337029602
3 changed files with 32 additions and 22 deletions

View file

@ -12,7 +12,7 @@ impl button::Renderer for Renderer {
) -> layout::Node {
let padding = f32::from(button.padding);
let limits = limits
.min_width(100)
.min_width(button.min_width)
.width(button.width)
.height(Length::Shrink)
.pad(padding);
@ -56,28 +56,29 @@ impl button::Renderer for Renderer {
};
(
Primitive::Group {
primitives: vec![
Primitive::Quad {
bounds: Rectangle {
x: bounds.x + 1.0,
y: bounds.y + shadow_offset,
..bounds
match button.background {
None => content,
Some(background) => Primitive::Group {
primitives: vec![
Primitive::Quad {
bounds: Rectangle {
x: bounds.x + 1.0,
y: bounds.y + shadow_offset,
..bounds
},
background: Background::Color(
[0.0, 0.0, 0.0, 0.5].into(),
),
border_radius: button.border_radius,
},
background: Background::Color(
[0.0, 0.0, 0.0, 0.5].into(),
),
border_radius: button.border_radius,
},
Primitive::Quad {
bounds,
background: button.background.unwrap_or(
Background::Color([0.8, 0.8, 0.8].into()),
),
border_radius: button.border_radius,
},
content,
],
Primitive::Quad {
bounds,
background,
border_radius: button.border_radius,
},
content,
],
},
},
if is_mouse_over {
MouseCursor::Pointer