Implement font::load command in iced_native
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b29de28d1f
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14 changed files with 384 additions and 241 deletions
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@ -4,6 +4,8 @@ use iced_native::svg;
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use iced_native::text;
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use iced_native::{Font, Point, Size};
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use std::borrow::Cow;
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/// The graphics backend of a [`Renderer`].
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///
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/// [`Renderer`]: crate::Renderer
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@ -64,6 +66,9 @@ pub trait Text {
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point: Point,
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nearest_only: bool,
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) -> Option<text::Hit>;
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/// Loads a [`Font`] from its bytes.
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fn load_font(&mut self, font: Cow<'static, [u8]>);
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}
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/// A graphics backend that supports image rendering.
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@ -10,6 +10,7 @@ use iced_native::{Background, Color, Element, Font, Point, Rectangle, Size};
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pub use iced_native::renderer::Style;
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use std::borrow::Cow;
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use std::marker::PhantomData;
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/// A backend-agnostic renderer that supports all the built-in widgets.
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@ -167,6 +168,10 @@ where
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)
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}
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fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
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self.backend.load_font(bytes);
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}
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fn fill_text(&mut self, text: Text<'_, Self::Font>) {
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self.primitives.push(Primitive::Text {
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content: text.content.to_string(),
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