Introduce Border struct analogous to Shadow

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Héctor Ramón Jiménez 2024-01-20 13:29:25 +01:00
parent 4d502012b3
commit 25f182f933
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44 changed files with 382 additions and 424 deletions

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@ -124,9 +124,7 @@ impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: background.into(),
border_radius: quad.border_radius.into(),
border_width: quad.border_width,
border_color: quad.border_color,
border: quad.border,
shadow: quad.shadow,
});
}