Introduce Border struct analogous to Shadow
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44 changed files with 382 additions and 424 deletions
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@ -11,7 +11,7 @@ use crate::core::widget::tree::{self, Tree};
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use crate::core::widget::Operation;
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use crate::core::{
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Background, Clipboard, Color, Element, Layout, Length, Padding, Rectangle,
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Shell, Size, Vector, Widget,
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Shell, Size, Widget,
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};
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pub use iced_style::button::{Appearance, StyleSheet};
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@ -391,29 +391,11 @@ where
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style_sheet.active(style)
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};
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if styling.background.is_some() || styling.border_width > 0.0 {
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if styling.shadow_offset != Vector::default() {
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// TODO: Implement proper shadow support
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x + styling.shadow_offset.x,
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y: bounds.y + styling.shadow_offset.y,
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..bounds
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},
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border_radius: styling.border_radius,
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..renderer::Quad::default()
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},
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Background::Color([0.0, 0.0, 0.0, 0.5].into()),
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);
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}
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if styling.background.is_some() || styling.border.width > 0.0 {
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renderer.fill_quad(
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renderer::Quad {
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bounds,
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border_radius: styling.border_radius,
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border_width: styling.border_width,
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border_color: styling.border_color,
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border: styling.border,
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..renderer::Quad::default()
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},
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styling
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