Make many functions const
The point is to set up repeated components or boilerplate before their use sites. The majority of these make sense as `const`. However, some functions such as those regarding state may not make sense as `const`.
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267e242238
16 changed files with 60 additions and 57 deletions
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@ -12,7 +12,7 @@ impl Node {
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///
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/// [`Node`]: struct.Node.html
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/// [`Size`]: ../struct.Size.html
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pub fn new(size: Size) -> Self {
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pub const fn new(size: Size) -> Self {
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Self::with_children(size, Vec::new())
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}
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@ -20,7 +20,7 @@ impl Node {
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///
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/// [`Node`]: struct.Node.html
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/// [`Size`]: ../struct.Size.html
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pub fn with_children(size: Size, children: Vec<Node>) -> Self {
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pub const fn with_children(size: Size, children: Vec<Node>) -> Self {
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Node {
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bounds: Rectangle {
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x: 0.0,
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@ -36,14 +36,14 @@ impl Node {
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///
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/// [`Node`]: struct.Node.html
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/// [`Size`]: ../struct.Size.html
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pub fn size(&self) -> Size {
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pub const fn size(&self) -> Size {
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Size::new(self.bounds.width, self.bounds.height)
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}
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/// Returns the bounds of the [`Node`].
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///
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/// [`Node`]: struct.Node.html
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pub fn bounds(&self) -> Rectangle {
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pub const fn bounds(&self) -> Rectangle {
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self.bounds
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}
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