Compute grapheme index in find_cursor_position for TextInput
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2 changed files with 13 additions and 15 deletions
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@ -1,6 +1,6 @@
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//! Draw and interact with text.
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use crate::alignment;
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use crate::{Color, Point, Rectangle, Size, Vector};
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use crate::{Color, Point, Rectangle, Size};
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use std::borrow::Cow;
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@ -34,10 +34,6 @@ pub struct Text<'a, Font> {
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pub enum Hit {
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/// The point was within the bounds of the returned character index.
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CharOffset(usize),
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/// The provided point was not within the bounds of a glyph. The index
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/// of the character with the closest centeroid position is returned,
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/// as well as its delta.
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NearestCharOffset(usize, Vector),
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}
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impl Hit {
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@ -45,13 +41,6 @@ impl Hit {
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pub fn cursor(self) -> usize {
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match self {
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Self::CharOffset(i) => i,
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Self::NearestCharOffset(i, delta) => {
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if delta.x > f32::EPSILON {
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i + 1
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} else {
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i
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}
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}
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}
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}
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}
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@ -1193,17 +1193,26 @@ where
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let size = size.unwrap_or_else(|| renderer.default_size());
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let offset = offset(renderer, text_bounds, font, size, value, state);
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let value = value.to_string();
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renderer
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let char_offset = renderer
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.hit_test(
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&value.to_string(),
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&value,
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size,
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font,
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Size::INFINITY,
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Point::new(x + offset, text_bounds.height / 2.0),
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true,
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)
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.map(text::Hit::cursor)
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.map(text::Hit::cursor)?;
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Some(
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unicode_segmentation::UnicodeSegmentation::graphemes(
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&value[..char_offset],
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true,
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)
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.count(),
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)
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}
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const CURSOR_BLINK_INTERVAL_MILLIS: u128 = 500;
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