Remove window::Mode and introduce Settings::visible

Additionally, only show the window once one frame has been rendered to avoid blank flashes on Windows.
This commit is contained in:
Héctor Ramón Jiménez 2022-07-18 18:37:41 +02:00
parent 07cbed1064
commit 277b848ad8
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GPG key ID: 140CC052C94F138E
11 changed files with 52 additions and 121 deletions

View file

@ -1,12 +0,0 @@
/// The mode of a window-based application.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Mode {
/// The application appears in its own window.
Windowed,
/// The application takes the whole screen of its current monitor.
Fullscreen,
/// The application is hidden
Hidden,
}

View file

@ -15,6 +15,9 @@ pub struct Settings {
/// The maximum size of the window.
pub max_size: Option<(u32, u32)>,
/// Whether the window should be visible or not.
pub visible: bool,
/// Whether the window should be resizable or not.
pub resizable: bool,
@ -38,6 +41,7 @@ impl Default for Settings {
position: Position::default(),
min_size: None,
max_size: None,
visible: true,
resizable: true,
decorations: true,
transparent: false,
@ -54,6 +58,7 @@ impl From<Settings> for iced_winit::settings::Window {
position: iced_winit::Position::from(settings.position),
min_size: settings.min_size,
max_size: settings.max_size,
visible: settings.visible,
resizable: settings.resizable,
decorations: settings.decorations,
transparent: settings.transparent,