Merge branch 'master' into dev/system-information

This commit is contained in:
Héctor Ramón Jiménez 2022-05-04 17:19:28 +02:00
commit 27fdc70756
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90 changed files with 1363 additions and 334 deletions

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@ -1,7 +1,7 @@
//! Convert [`winit`] types into [`iced_native`] types, and viceversa.
//!
//! [`winit`]: https://github.com/rust-windowing/winit
//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
//! [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
use crate::keyboard;
use crate::mouse;
use crate::touch;
@ -208,7 +208,7 @@ pub fn visible(mode: Mode) -> bool {
/// Converts a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
/// [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
pub fn mouse_interaction(
interaction: mouse::Interaction,
) -> winit::window::CursorIcon {
@ -232,7 +232,7 @@ pub fn mouse_interaction(
/// Converts a `MouseButton` from [`winit`] to an [`iced_native`] mouse button.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
/// [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button {
match mouse_button {
winit::event::MouseButton::Left => mouse::Button::Left,
@ -248,7 +248,7 @@ pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button {
/// modifiers state.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
/// [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
pub fn modifiers(
modifiers: winit::event::ModifiersState,
) -> keyboard::Modifiers {
@ -275,7 +275,7 @@ pub fn cursor_position(
/// Converts a `Touch` from [`winit`] to an [`iced_native`] touch event.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
/// [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
pub fn touch_event(
touch: winit::event::Touch,
scale_factor: f64,
@ -306,7 +306,7 @@ pub fn touch_event(
/// Converts a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
/// [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
pub fn key_code(
virtual_keycode: winit::event::VirtualKeyCode,
) -> keyboard::KeyCode {

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@ -1,6 +1,6 @@
//! A windowing shell for Iced, on top of [`winit`].
//!
//! ![The native path of the Iced ecosystem](https://github.com/hecrj/iced/blob/0525d76ff94e828b7b21634fa94a747022001c83/docs/graphs/native.png?raw=true)
//! ![The native path of the Iced ecosystem](https://github.com/iced-rs/iced/blob/0525d76ff94e828b7b21634fa94a747022001c83/docs/graphs/native.png?raw=true)
//!
//! `iced_winit` offers some convenient abstractions on top of [`iced_native`]
//! to quickstart development when using [`winit`].
@ -11,7 +11,7 @@
//! Additionally, a [`conversion`] module is available for users that decide to
//! implement a custom event loop.
//!
//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
//! [`iced_native`]: https://github.com/iced-rs/iced/tree/0.4/native
//! [`winit`]: https://github.com/rust-windowing/winit
//! [`conversion`]: crate::conversion
#![doc(

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@ -37,12 +37,16 @@ pub struct Settings<Flags> {
/// Whether the [`Application`] should exit when the user requests the
/// window to close (e.g. the user presses the close button).
///
/// [`Application`]: crate::Application
pub exit_on_close_request: bool,
/// Whether the [`Application`] should try to build the context
/// using OpenGL ES first then OpenGL.
///
/// NOTE: Only works for the `glow` backend.
///
/// [`Application`]: crate::Application
pub try_opengles_first: bool,
}