Remove sandbox by making application more generic 🎉

This commit is contained in:
Héctor Ramón Jiménez 2024-03-16 19:14:13 +01:00
parent 0a24611ccd
commit 28a27f08ed
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GPG key ID: 7CC46565708259A7
23 changed files with 80 additions and 111 deletions

View file

@ -363,15 +363,15 @@ pub type Result = std::result::Result<(), Error>;
/// ```
pub fn run<State, Message>(
title: impl program::Title<State> + 'static,
update: impl Fn(&mut State, Message) + 'static,
update: impl program::Update<State, Message> + 'static,
view: impl for<'a> program::View<'a, State, Message> + 'static,
) -> Result
where
State: Default + 'static,
Message: std::fmt::Debug + Send + 'static,
{
sandbox(title, update, view).run()
application(title, update, view).run()
}
#[doc(inline)]
pub use program::{application, sandbox};
pub use program::application;

View file

@ -15,7 +15,7 @@
//! use iced::Theme;
//!
//! pub fn main() -> iced::Result {
//! iced::sandbox("A counter", update, view)
//! iced::application("A counter", update, view)
//! .theme(|_| Theme::Dark)
//! .centered()
//! .run()
@ -46,14 +46,14 @@ use crate::{Command, Element, Font, Result, Settings, Subscription};
use std::borrow::Cow;
/// Creates the most basic kind of [`Program`] from some update and view logic.
/// Creates an iced [`Program`] given its title, update, and view logic.
///
/// # Example
/// ```no_run
/// use iced::widget::{button, column, text, Column};
///
/// pub fn main() -> iced::Result {
/// iced::sandbox("A counter", update, view).run()
/// iced::application("A counter", update, view).run()
/// }
///
/// #[derive(Debug, Clone)]
@ -74,78 +74,9 @@ use std::borrow::Cow;
/// ]
/// }
/// ```
pub fn sandbox<State, Message>(
title: impl Title<State>,
update: impl Fn(&mut State, Message),
view: impl for<'a> self::View<'a, State, Message>,
) -> Program<
impl Definition<State = State, Message = Message, Theme = crate::Theme>,
>
where
State: Default + 'static,
Message: Send + std::fmt::Debug,
{
use std::marker::PhantomData;
struct Sandbox<State, Message, Update, View> {
update: Update,
view: View,
_state: PhantomData<State>,
_message: PhantomData<Message>,
}
impl<State, Message, Update, View> Definition
for Sandbox<State, Message, Update, View>
where
State: Default + 'static,
Message: Send + std::fmt::Debug,
Update: Fn(&mut State, Message),
View: for<'a> self::View<'a, State, Message>,
{
type State = State;
type Message = Message;
type Theme = crate::Theme;
type Executor = iced_futures::backend::null::Executor;
fn build(&self) -> (Self::State, Command<Self::Message>) {
(State::default(), Command::none())
}
fn update(
&self,
state: &mut Self::State,
message: Self::Message,
) -> Command<Self::Message> {
(self.update)(state, message);
Command::none()
}
fn view<'a>(
&self,
state: &'a Self::State,
) -> Element<'a, Self::Message, Self::Theme> {
self.view.view(state).into()
}
}
Program {
raw: Sandbox {
update,
view,
_state: PhantomData,
_message: PhantomData,
},
settings: Settings::default(),
}
.title(title)
}
/// Creates a [`Program`] that can leverage the [`Command`] API for
/// concurrent operations.
pub fn application<State, Message>(
title: impl Title<State>,
update: impl Fn(&mut State, Message) -> Command<Message>,
update: impl Update<State, Message>,
view: impl for<'a> self::View<'a, State, Message>,
) -> Program<
impl Definition<State = State, Message = Message, Theme = crate::Theme>,
@ -168,7 +99,7 @@ where
where
State: Default,
Message: Send + std::fmt::Debug,
Update: Fn(&mut State, Message) -> Command<Message>,
Update: self::Update<State, Message>,
View: for<'a> self::View<'a, State, Message>,
{
type State = State;
@ -185,7 +116,7 @@ where
state: &mut Self::State,
message: Self::Message,
) -> Command<Self::Message> {
(self.update)(state, message)
self.update.update(state, message).into()
}
fn view<'a>(
@ -704,18 +635,44 @@ where
}
}
/// The update logic of some [`Program`].
///
/// This trait allows [`application`] to take any closure that
/// returns any `Into<Command<Message>>`.
///
/// [`application`]: self::application()
pub trait Update<State, Message> {
/// Processes the message and updates the state of the [`Program`].
fn update(
&self,
state: &mut State,
message: Message,
) -> impl Into<Command<Message>>;
}
impl<T, State, Message, C> Update<State, Message> for T
where
T: Fn(&mut State, Message) -> C,
C: Into<Command<Message>>,
{
fn update(
&self,
state: &mut State,
message: Message,
) -> impl Into<Command<Message>> {
self(state, message)
}
}
/// The view logic of some [`Program`].
///
/// This trait allows [`sandbox`] and [`application`] to
/// take any closure that returns any `Into<Element<'_, Message>>`.
/// This trait allows [`application`] to take any closure that
/// returns any `Into<Element<'_, Message>>`.
///
/// [`application`]: self::application()
pub trait View<'a, State, Message> {
/// The widget returned by the view logic.
type Widget: Into<Element<'a, Message>>;
/// Produces the widget of the [`Program`].
fn view(&self, state: &'a State) -> Self::Widget;
fn view(&self, state: &'a State) -> impl Into<Element<'a, Message>>;
}
impl<'a, T, State, Message, Widget> View<'a, State, Message> for T
@ -724,9 +681,7 @@ where
State: 'static,
Widget: Into<Element<'a, Message>>,
{
type Widget = Widget;
fn view(&self, state: &'a State) -> Self::Widget {
fn view(&self, state: &'a State) -> impl Into<Element<'a, Message>> {
self(state)
}
}