Constrain padding to inner & outer sizes

This commit is contained in:
Cory Forsstrom 2022-10-27 11:48:42 -07:00
parent 82217947aa
commit 2c103f8654
4 changed files with 53 additions and 7 deletions

View file

@ -1,3 +1,5 @@
use crate::Size;
/// An amount of space to pad for each side of a box
///
/// You can leverage the `From` trait to build [`Padding`] conveniently:
@ -71,6 +73,18 @@ impl Padding {
pub fn horizontal(self) -> u16 {
self.left + self.right
}
/// Constrains the padding to fit between the inner & outer [`Size`]
pub fn constrain(self, inner: Size, outer: Size) -> Self {
let available = (outer - inner).max(Size::ZERO);
Padding {
top: self.top.min((available.height / 2.0) as u16),
right: self.right.min((available.width / 2.0) as u16),
bottom: self.bottom.min((available.height / 2.0) as u16),
left: self.left.min((available.width / 2.0) as u16),
}
}
}
impl std::convert::From<u16> for Padding {

View file

@ -34,6 +34,22 @@ impl Size {
height: self.height + padding.vertical() as f32,
}
}
/// Returns the minimum of each component of this size and another
pub fn min(self, other: Self) -> Self {
Size {
width: self.width.min(other.width),
height: self.height.min(other.height),
}
}
/// Returns the maximum of each component of this size and another
pub fn max(self, other: Self) -> Self {
Size {
width: self.width.max(other.width),
height: self.height.max(other.height),
}
}
}
impl From<[f32; 2]> for Size {
@ -68,3 +84,14 @@ impl From<Size> for Vector<f32> {
Vector::new(size.width, size.height)
}
}
impl std::ops::Sub for Size {
type Output = Size;
fn sub(self, rhs: Self) -> Self::Output {
Size {
width: self.width - rhs.width,
height: self.height - rhs.height,
}
}
}

View file

@ -426,12 +426,15 @@ pub fn layout<Renderer>(
padding: Padding,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
let limits = limits.width(width).height(height).pad(padding);
let limits = limits.width(width).height(height);
let mut content = layout_content(renderer, &limits.pad(padding));
let padding = padding.constrain(content.size(), limits.max());
let mut content = layout_content(renderer, &limits);
content.move_to(Point::new(padding.left.into(), padding.top.into()));
let size = limits.resolve(content.size()).pad(padding);
let size = limits.pad(padding).resolve(content.size()).pad(padding);
layout::Node::with_children(size, vec![content])
}

View file

@ -293,11 +293,13 @@ pub fn layout<Renderer>(
.max_width(max_width)
.max_height(max_height)
.width(width)
.height(height)
.pad(padding);
.height(height);
let mut content = layout_content(renderer, &limits.loose());
let size = limits.resolve(content.size());
let mut content = layout_content(renderer, &limits.pad(padding).loose());
let padding = padding.constrain(content.size(), limits.max());
let size = limits.pad(padding).resolve(content.size());
content.move_to(Point::new(padding.left.into(), padding.top.into()));
content.align(