Implement debug view and load system fonts

This commit is contained in:
Héctor Ramón Jiménez 2019-11-03 04:39:11 +01:00
parent ef056d8489
commit 2c6bfdbc8c
17 changed files with 418 additions and 241 deletions

View file

@ -7,6 +7,9 @@ description = "A winit runtime for Iced"
license = "MIT"
repository = "https://github.com/hecrj/iced"
[features]
debug = []
[dependencies]
iced_native = { version = "0.1.0-alpha", path = "../native" }
winit = { version = "0.20.0-alpha3", git = "https://github.com/rust-windowing/winit", rev = "709808eb4e69044705fcb214bcc30556db761405"}

View file

@ -2,13 +2,13 @@ use crate::{
column, conversion,
input::{keyboard, mouse},
renderer::{Target, Windowed},
Cache, Column, Element, Event, Length, MouseCursor, UserInterface,
Cache, Column, Debug, Element, Event, Length, MouseCursor, UserInterface,
};
pub trait Application {
type Renderer: Windowed + column::Renderer;
type Message;
type Message: std::fmt::Debug;
fn update(&mut self, message: Self::Message);
@ -24,6 +24,9 @@ pub trait Application {
window::WindowBuilder,
};
let mut debug = Debug::new();
debug.startup_started();
let event_loop = EventLoop::new();
// TODO: Ask for window settings and configure this properly
@ -50,16 +53,22 @@ pub trait Application {
&renderer,
);
debug.layout_started();
let user_interface = UserInterface::build(
document(&mut self, size),
document(&mut self, size, &mut debug),
Cache::default(),
&renderer,
);
debug.layout_finished();
debug.draw_started();
let mut primitive = user_interface.draw(&mut renderer);
debug.draw_finished();
let mut cache = Some(user_interface.into_cache());
let mut events = Vec::new();
let mut mouse_cursor = MouseCursor::OutOfBounds;
debug.startup_finished();
window.request_redraw();
@ -70,17 +79,23 @@ pub trait Application {
//
// This will allow us to rebuild it only when a message is
// handled.
debug.layout_started();
let mut user_interface = UserInterface::build(
document(&mut self, size),
document(&mut self, size, &mut debug),
cache.take().unwrap(),
&renderer,
);
debug.layout_finished();
debug.event_processing_started();
let messages =
user_interface.update(&renderer, events.drain(..));
debug.event_processing_finished();
if messages.is_empty() {
debug.draw_started();
primitive = user_interface.draw(&mut renderer);
debug.draw_finished();
cache = Some(user_interface.into_cache());
} else {
@ -91,16 +106,24 @@ pub trait Application {
for message in messages {
log::debug!("Updating");
debug.log_message(&message);
debug.update_started();
self.update(message);
debug.update_finished();
}
debug.layout_started();
let user_interface = UserInterface::build(
document(&mut self, size),
document(&mut self, size, &mut debug),
temp_cache,
&renderer,
);
debug.layout_finished();
debug.draw_started();
primitive = user_interface.draw(&mut renderer);
debug.draw_finished();
cache = Some(user_interface.into_cache());
}
@ -108,6 +131,8 @@ pub trait Application {
window.request_redraw();
}
event::Event::RedrawRequested(_) => {
debug.render_started();
if let Some(new_size) = new_size.take() {
target.resize(new_size.width, new_size.height, &renderer);
@ -115,7 +140,9 @@ pub trait Application {
}
let new_mouse_cursor =
renderer.draw(&primitive, None, &mut target);
renderer.draw(&primitive, &debug.overlay(), &mut target);
debug.render_finished();
if new_mouse_cursor != mouse_cursor {
window.set_cursor_icon(conversion::mouse_cursor(
@ -191,6 +218,14 @@ pub trait Application {
},
..
} => {
match (virtual_keycode, state) {
(
winit::event::VirtualKeyCode::F12,
winit::event::ElementState::Pressed,
) => debug.toggle(),
_ => {}
}
events.push(Event::Keyboard(keyboard::Event::Input {
key_code: conversion::key_code(virtual_keycode),
state: conversion::button_state(state),
@ -229,17 +264,22 @@ impl From<winit::dpi::PhysicalSize> for Size {
}
}
fn document<Application>(
application: &mut Application,
fn document<'a, Application>(
application: &'a mut Application,
size: Size,
) -> Element<Application::Message, Application::Renderer>
debug: &mut Debug,
) -> Element<'a, Application::Message, Application::Renderer>
where
Application: self::Application,
Application::Message: 'static,
{
debug.view_started();
let view = application.view();
debug.view_finished();
Column::new()
.width(Length::Units(size.width))
.height(Length::Units(size.height))
.push(application.view())
.push(view)
.into()
}

206
winit/src/debug/basic.rs Normal file
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@ -0,0 +1,206 @@
use std::collections::VecDeque;
use std::time;
#[derive(Debug)]
pub struct Debug {
is_enabled: bool,
startup_start: time::Instant,
startup_duration: time::Duration,
update_start: time::Instant,
update_durations: TimeBuffer,
view_start: time::Instant,
view_durations: TimeBuffer,
layout_start: time::Instant,
layout_durations: TimeBuffer,
event_start: time::Instant,
event_durations: TimeBuffer,
draw_start: time::Instant,
draw_durations: TimeBuffer,
render_start: time::Instant,
render_durations: TimeBuffer,
message_count: usize,
last_messages: VecDeque<String>,
}
impl Debug {
pub fn new() -> Self {
let now = time::Instant::now();
Self {
is_enabled: false,
startup_start: now,
startup_duration: time::Duration::from_secs(0),
update_start: now,
update_durations: TimeBuffer::new(200),
view_start: now,
view_durations: TimeBuffer::new(200),
layout_start: now,
layout_durations: TimeBuffer::new(200),
event_start: now,
event_durations: TimeBuffer::new(200),
draw_start: now,
draw_durations: TimeBuffer::new(200),
render_start: now,
render_durations: TimeBuffer::new(50),
message_count: 0,
last_messages: VecDeque::new(),
}
}
pub fn toggle(&mut self) {
self.is_enabled = !self.is_enabled;
}
pub fn startup_started(&mut self) {
self.startup_start = time::Instant::now();
}
pub fn startup_finished(&mut self) {
self.startup_duration = time::Instant::now() - self.startup_start;
}
pub fn update_started(&mut self) {
self.update_start = time::Instant::now();
}
pub fn update_finished(&mut self) {
self.update_durations
.push(time::Instant::now() - self.update_start);
}
pub fn view_started(&mut self) {
self.view_start = time::Instant::now();
}
pub fn view_finished(&mut self) {
self.view_durations
.push(time::Instant::now() - self.view_start);
}
pub fn layout_started(&mut self) {
self.layout_start = time::Instant::now();
}
pub fn layout_finished(&mut self) {
self.layout_durations
.push(time::Instant::now() - self.layout_start);
}
pub fn event_processing_started(&mut self) {
self.event_start = time::Instant::now();
}
pub fn event_processing_finished(&mut self) {
self.event_durations
.push(time::Instant::now() - self.event_start);
}
pub fn draw_started(&mut self) {
self.draw_start = time::Instant::now();
}
pub fn draw_finished(&mut self) {
self.draw_durations
.push(time::Instant::now() - self.draw_start);
}
pub fn render_started(&mut self) {
self.render_start = time::Instant::now();
}
pub fn render_finished(&mut self) {
self.render_durations
.push(time::Instant::now() - self.render_start);
}
pub fn log_message<Message: std::fmt::Debug>(&mut self, message: &Message) {
self.last_messages.push_back(format!("{:?}", message));
if self.last_messages.len() > 10 {
let _ = self.last_messages.pop_front();
}
self.message_count += 1;
}
pub fn overlay(&self) -> Vec<String> {
if !self.is_enabled {
return Vec::new();
}
let mut lines = Vec::new();
fn key_value<T: std::fmt::Debug>(key: &str, value: T) -> String {
format!("{: <30} {:?}", key, value)
}
lines.push(key_value("Startup:", self.startup_duration));
lines.push(key_value("Update:", self.update_durations.average()));
lines.push(key_value("View:", self.view_durations.average()));
lines.push(key_value("Layout:", self.layout_durations.average()));
lines.push(key_value(
"Event processing:",
self.event_durations.average(),
));
lines.push(key_value(
"Primitive generation:",
self.draw_durations.average(),
));
lines.push(key_value("Render:", self.render_durations.average()));
lines.push(key_value("Message count:", self.message_count));
lines.push(String::from("Last messages:"));
lines.extend(
self.last_messages.iter().map(|msg| format!(" {}", msg)),
);
lines
}
}
#[derive(Debug)]
struct TimeBuffer {
head: usize,
size: usize,
contents: Vec<time::Duration>,
}
impl TimeBuffer {
fn new(capacity: usize) -> TimeBuffer {
TimeBuffer {
head: 0,
size: 0,
contents: vec![time::Duration::from_secs(0); capacity],
}
}
fn push(&mut self, duration: time::Duration) {
self.head = (self.head + 1) % self.contents.len();
self.contents[self.head] = duration;
self.size = (self.size + 1).min(self.contents.len());
}
fn average(&self) -> time::Duration {
let sum: time::Duration = if self.size == self.contents.len() {
self.contents[..].iter().sum()
} else {
self.contents[..self.size].iter().sum()
};
sum / self.size.max(1) as u32
}
}

48
winit/src/debug/null.rs Normal file
View file

@ -0,0 +1,48 @@
#[derive(Debug)]
pub struct Debug;
impl Debug {
pub fn new() -> Self {
Self
}
pub fn toggle(&mut self) {}
pub fn startup_started(&mut self) {}
pub fn startup_finished(&mut self) {}
pub fn update_started(&mut self) {}
pub fn update_finished(&mut self) {}
pub fn view_started(&mut self) {}
pub fn view_finished(&mut self) {}
pub fn layout_started(&mut self) {}
pub fn layout_finished(&mut self) {}
pub fn event_processing_started(&mut self) {}
pub fn event_processing_finished(&mut self) {}
pub fn draw_started(&mut self) {}
pub fn draw_finished(&mut self) {}
pub fn render_started(&mut self) {}
pub fn render_finished(&mut self) {}
pub fn log_message<Message: std::fmt::Debug>(
&mut self,
_message: &Message,
) {
}
pub fn overlay(&self) -> Vec<String> {
Vec::new()
}
}

View file

@ -6,3 +6,14 @@ pub mod conversion;
mod application;
pub use application::Application;
// We disable debug capabilities on release builds unless the `debug` feature
// is explicitly enabled.
#[cfg_attr(any(debug_assertions, feature = "debug"), path = "debug/basic.rs")]
#[cfg_attr(
not(any(debug_assertions, feature = "debug")),
path = "debug/null.rs"
)]
mod debug;
use debug::Debug;