Implement basic theming Palette
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3 changed files with 280 additions and 8 deletions
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@ -1,6 +1,10 @@
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mod palette;
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pub use self::palette::Palette;
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use crate::button;
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use iced_core::{Color, Vector};
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use iced_core::Background;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Theme {
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@ -8,6 +12,22 @@ pub enum Theme {
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Dark,
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}
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impl Theme {
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pub fn palette(self) -> Palette {
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match self {
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Self::Light => Palette::LIGHT,
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Self::Dark => Palette::DARK,
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}
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}
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fn extended_palette(&self) -> &palette::Extended {
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match self {
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Self::Light => &palette::EXTENDED_LIGHT,
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Self::Dark => &palette::EXTENDED_DARK,
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}
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}
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}
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impl Default for Theme {
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fn default() -> Self {
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Self::Light
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@ -32,14 +52,57 @@ impl Default for Button {
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impl button::StyleSheet for Theme {
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type Variant = Button;
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fn active(&self, _variant: Self::Variant) -> button::Style {
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fn active(&self, variant: Self::Variant) -> button::Style {
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let palette = self.extended_palette();
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let style = button::Style {
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border_radius: 2.0,
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..button::Style::default()
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};
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match variant {
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Button::Primary => button::Style {
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background: Some(palette.primary.strong.into()),
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text_color: palette.primary.text,
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..style
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},
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Button::Secondary => button::Style {
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background: Some(palette.background.weak.into()),
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text_color: palette.background.text,
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..style
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},
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Button::Positive => button::Style {
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background: Some(palette.success.base.into()),
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text_color: palette.success.text,
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..style
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},
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Button::Destructive => button::Style {
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background: Some(palette.danger.base.into()),
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text_color: palette.danger.text,
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..style
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},
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Button::Text => button::Style {
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text_color: palette.background.text,
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..style
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},
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}
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}
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fn hovered(&self, variant: Self::Variant) -> button::Style {
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let active = self.active(variant);
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let palette = self.extended_palette();
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let background = match variant {
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Button::Primary => Some(palette.primary.base),
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Button::Secondary => Some(palette.background.strong),
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Button::Positive => Some(palette.success.strong),
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Button::Destructive => Some(palette.danger.strong),
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Button::Text => None,
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};
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button::Style {
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shadow_offset: Vector::default(),
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background: None,
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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text_color: Color::BLACK,
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background: background.map(Background::from),
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..active
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}
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}
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}
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