feat: use lyon for easing

This commit is contained in:
Nick Senger 2023-06-07 15:19:11 -07:00
parent cdfb8b3068
commit 2ebc923197
7 changed files with 214 additions and 116 deletions

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@ -1,5 +1,5 @@
[package] [package]
name = "progress_indicators" name = "loading_spinners"
version = "0.1.0" version = "0.1.0"
authors = ["Nick Senger <dev@nsenger.com>"] authors = ["Nick Senger <dev@nsenger.com>"]
edition = "2021" edition = "2021"
@ -10,4 +10,5 @@ flo_curves = "0.7"
iced = { path = "../..", features = ["canvas"] } iced = { path = "../..", features = ["canvas"] }
iced_core = { path = "../../core" } iced_core = { path = "../../core" }
iced_widget = { path = "../../widget" } iced_widget = { path = "../../widget" }
lazy_static = "1.4" once_cell = "1"
lyon = "1"

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@ -1,6 +1,6 @@
## Progress indicators ## Loading Spinners
Example implementation of animated indeterminate progress indicators. Example implementation of animated indeterminate loading spinners.
<div align="center"> <div align="center">
<a href="https://gfycat.com/importantdevotedhammerheadbird"> <a href="https://gfycat.com/importantdevotedhammerheadbird">
@ -10,5 +10,5 @@ Example implementation of animated indeterminate progress indicators.
You can run it with `cargo run`: You can run it with `cargo run`:
``` ```
cargo run --package progress_indicators cargo run --package loading_spinners
``` ```

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@ -14,7 +14,6 @@ use iced_core::{
use super::easing::{self, Easing}; use super::easing::{self, Easing};
use std::borrow::Cow;
use std::f32::consts::PI; use std::f32::consts::PI;
use std::time::Duration; use std::time::Duration;
@ -22,7 +21,7 @@ type R<Theme> = iced_widget::renderer::Renderer<Theme>;
const MIN_RADIANS: f32 = PI / 8.0; const MIN_RADIANS: f32 = PI / 8.0;
const WRAP_RADIANS: f32 = 2.0 * PI - PI / 4.0; const WRAP_RADIANS: f32 = 2.0 * PI - PI / 4.0;
const PROCESSION_VELOCITY: u32 = u32::MAX / 120; const BASE_ROTATION_SPEED: u32 = u32::MAX / 80;
#[allow(missing_debug_implementations)] #[allow(missing_debug_implementations)]
pub struct Circular<'a, Theme> pub struct Circular<'a, Theme>
@ -32,8 +31,9 @@ where
size: f32, size: f32,
bar_height: f32, bar_height: f32,
style: <Theme as StyleSheet>::Style, style: <Theme as StyleSheet>::Style,
easing: Cow<'a, Easing>, easing: &'a Easing,
cycle_duration: Duration, cycle_duration: Duration,
rotation_speed: u32,
} }
impl<'a, Theme> Circular<'a, Theme> impl<'a, Theme> Circular<'a, Theme>
@ -46,8 +46,9 @@ where
size: 40.0, size: 40.0,
bar_height: 4.0, bar_height: 4.0,
style: <Theme as StyleSheet>::Style::default(), style: <Theme as StyleSheet>::Style::default(),
easing: Cow::Borrowed(&easing::STANDARD), easing: &easing::STANDARD,
cycle_duration: Duration::from_millis(600), cycle_duration: Duration::from_millis(600),
rotation_speed: BASE_ROTATION_SPEED,
} }
} }
@ -70,8 +71,8 @@ where
} }
/// Sets the easing of this [`Circular`]. /// Sets the easing of this [`Circular`].
pub fn easing(mut self, easing: impl Into<Cow<'a, Easing>>) -> Self { pub fn easing(mut self, easing: &'a Easing) -> Self {
self.easing = easing.into(); self.easing = easing;
self self
} }
@ -80,6 +81,14 @@ where
self.cycle_duration = duration / 2; self.cycle_duration = duration / 2;
self self
} }
/// Sets the rotation speed of this [`Circular`]. Must be set to between 0.0 and 10.0.
/// Defaults to 1.0.
pub fn rotation_speed(mut self, speed: f32) -> Self {
let multiplier = speed.min(10.0).max(0.0);
self.rotation_speed = (BASE_ROTATION_SPEED as f32 * multiplier) as u32;
self
}
} }
impl<'a, Theme> Default for Circular<'a, Theme> impl<'a, Theme> Default for Circular<'a, Theme>
@ -121,13 +130,13 @@ impl State {
Self::Expanding { procession, .. } => Self::Contracting { Self::Expanding { procession, .. } => Self::Contracting {
start: now, start: now,
progress: 0.0, progress: 0.0,
procession: procession.wrapping_add(PROCESSION_VELOCITY), procession: procession.wrapping_add(BASE_ROTATION_SPEED),
}, },
Self::Contracting { procession, .. } => Self::Expanding { Self::Contracting { procession, .. } => Self::Expanding {
start: now, start: now,
progress: 0.0, progress: 0.0,
procession: procession.wrapping_add( procession: procession.wrapping_add(
PROCESSION_VELOCITY.wrapping_add( BASE_ROTATION_SPEED.wrapping_add(
((WRAP_RADIANS / (2.0 * PI)) * u32::MAX as f32) as u32, ((WRAP_RADIANS / (2.0 * PI)) * u32::MAX as f32) as u32,
), ),
), ),
@ -143,18 +152,24 @@ impl State {
} }
} }
fn timed_transition(&self, cycle_duration: Duration, now: Instant) -> Self { fn timed_transition(
&self,
cycle_duration: Duration,
rotation_speed: u32,
now: Instant,
) -> Self {
let elapsed = now.duration_since(self.start()); let elapsed = now.duration_since(self.start());
match elapsed { match elapsed {
elapsed if elapsed > cycle_duration => self.next(now), elapsed if elapsed > cycle_duration => self.next(now),
_ => self.with_elapsed(cycle_duration, elapsed), _ => self.with_elapsed(cycle_duration, rotation_speed, elapsed),
} }
} }
fn with_elapsed( fn with_elapsed(
&self, &self,
cycle_duration: Duration, cycle_duration: Duration,
rotation_speed: u32,
elapsed: Duration, elapsed: Duration,
) -> Self { ) -> Self {
let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32(); let progress = elapsed.as_secs_f32() / cycle_duration.as_secs_f32();
@ -164,14 +179,14 @@ impl State {
} => Self::Expanding { } => Self::Expanding {
start: *start, start: *start,
progress, progress,
procession: procession.wrapping_add(PROCESSION_VELOCITY), procession: procession.wrapping_add(rotation_speed),
}, },
Self::Contracting { Self::Contracting {
start, procession, .. start, procession, ..
} => Self::Contracting { } => Self::Contracting {
start: *start, start: *start,
progress, progress,
procession: procession.wrapping_add(PROCESSION_VELOCITY), procession: procession.wrapping_add(rotation_speed),
}, },
} }
} }
@ -231,7 +246,11 @@ where
let state = tree.state.downcast_mut::<State>(); let state = tree.state.downcast_mut::<State>();
if let Event::Window(window::Event::RedrawRequested(now)) = event { if let Event::Window(window::Event::RedrawRequested(now)) = event {
*state = state.timed_transition(self.cycle_duration, now); *state = state.timed_transition(
self.cycle_duration,
self.rotation_speed,
now,
);
shell.request_redraw(RedrawRequest::NextFrame); shell.request_redraw(RedrawRequest::NextFrame);
} }
@ -263,7 +282,7 @@ where
state, state,
style: &self.style, style: &self.style,
bar_height: self.bar_height, bar_height: self.bar_height,
easing: self.easing.as_ref(), easing: self.easing,
}, },
&(), &(),
renderer, renderer,

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@ -0,0 +1,132 @@
use iced_core::Point;
use lyon::algorithms::measure::PathMeasurements;
use lyon::path::builder::NoAttributes;
use lyon::path::path::BuilderImpl;
use lyon::path::Path;
use once_cell::sync::Lazy;
pub static EMPHASIZED: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.05, 0.0], [0.133333, 0.06], [0.166666, 0.4])
.cubic_bezier_to([0.208333, 0.82], [0.25, 1.0], [1.0, 1.0])
.build()
});
pub static EMPHASIZED_DECELERATE: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.05, 0.7], [0.1, 1.0], [1.0, 1.0])
.build()
});
pub static EMPHASIZED_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.3, 0.0], [0.8, 0.15], [1.0, 1.0])
.build()
});
pub static STANDARD: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.2, 0.0], [0.0, 1.0], [1.0, 1.0])
.build()
});
pub static STANDARD_DECELERATE: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.0, 0.0], [0.0, 1.0], [1.0, 1.0])
.build()
});
pub static STANDARD_ACCELERATE: Lazy<Easing> = Lazy::new(|| {
Easing::builder()
.cubic_bezier_to([0.3, 0.0], [1.0, 1.0], [1.0, 1.0])
.build()
});
pub struct Easing {
path: Path,
measurements: PathMeasurements,
}
impl Easing {
pub fn builder() -> Builder {
Builder::new()
}
pub fn y_at_x(&self, x: f32) -> f32 {
let mut sampler = self.measurements.create_sampler(
&self.path,
lyon::algorithms::measure::SampleType::Normalized,
);
let sample = sampler.sample(x);
sample.position().y
}
}
pub struct Builder(NoAttributes<BuilderImpl>);
impl Builder {
pub fn new() -> Self {
let mut builder = Path::builder();
builder.begin(lyon::geom::point(0.0, 0.0));
Self(builder)
}
/// Adds a line segment. Points must be between 0,0 and 1,1
pub fn line_to(mut self, to: impl Into<Point>) -> Self {
self.0.line_to(Self::point(to));
self
}
/// Adds a quadratic bézier curve. Points must be between 0,0 and 1,1
pub fn quadratic_bezier_to(
mut self,
ctrl: impl Into<Point>,
to: impl Into<Point>,
) -> Self {
self.0
.quadratic_bezier_to(Self::point(ctrl), Self::point(to));
self
}
/// Adds a cubic bézier curve. Points must be between 0,0 and 1,1
pub fn cubic_bezier_to(
mut self,
ctrl1: impl Into<Point>,
ctrl2: impl Into<Point>,
to: impl Into<Point>,
) -> Self {
self.0.cubic_bezier_to(
Self::point(ctrl1),
Self::point(ctrl2),
Self::point(to),
);
self
}
pub fn build(mut self) -> Easing {
self.0.line_to(lyon::geom::point(1.0, 1.0));
self.0.end(false);
let path = self.0.build();
let measurements = PathMeasurements::from_path(&path, 0.0);
Easing { path, measurements }
}
fn point(p: impl Into<Point>) -> lyon::geom::Point<f32> {
let p: Point = p.into();
lyon::geom::point(p.x.min(1.0).max(0.0), p.y.min(1.0).max(0.0))
}
}
impl Default for Builder {
fn default() -> Self {
Self::new()
}
}

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@ -13,7 +13,6 @@ use iced_core::{
use super::easing::{self, Easing}; use super::easing::{self, Easing};
use std::borrow::Cow;
use std::time::Duration; use std::time::Duration;
#[allow(missing_debug_implementations)] #[allow(missing_debug_implementations)]
@ -25,7 +24,7 @@ where
width: Length, width: Length,
height: Length, height: Length,
style: <Renderer::Theme as StyleSheet>::Style, style: <Renderer::Theme as StyleSheet>::Style,
easing: Cow<'a, Easing>, easing: &'a Easing,
cycle_duration: Duration, cycle_duration: Duration,
} }
@ -40,7 +39,7 @@ where
width: Length::Fixed(100.0), width: Length::Fixed(100.0),
height: Length::Fixed(4.0), height: Length::Fixed(4.0),
style: <Renderer::Theme as StyleSheet>::Style::default(), style: <Renderer::Theme as StyleSheet>::Style::default(),
easing: Cow::Borrowed(&easing::STANDARD), easing: &easing::STANDARD,
cycle_duration: Duration::from_millis(600), cycle_duration: Duration::from_millis(600),
} }
} }
@ -67,8 +66,8 @@ where
} }
/// Sets the motion easing of this [`Linear`]. /// Sets the motion easing of this [`Linear`].
pub fn easing(mut self, easing: impl Into<Cow<'a, Easing>>) -> Self { pub fn easing(mut self, easing: &'a Easing) -> Self {
self.easing = easing.into(); self.easing = easing;
self self
} }

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@ -12,17 +12,17 @@ use circular::Circular;
use linear::Linear; use linear::Linear;
pub fn main() -> iced::Result { pub fn main() -> iced::Result {
ProgressIndicators::run(Settings { LoadingSpinners::run(Settings {
antialiasing: true, antialiasing: true,
..Default::default() ..Default::default()
}) })
} }
struct ProgressIndicators { struct LoadingSpinners {
cycle_duration: f32, cycle_duration: f32,
} }
impl Default for ProgressIndicators { impl Default for LoadingSpinners {
fn default() -> Self { fn default() -> Self {
Self { Self {
cycle_duration: 2.0, cycle_duration: 2.0,
@ -35,7 +35,7 @@ enum Message {
CycleDurationChanged(f32), CycleDurationChanged(f32),
} }
impl Application for ProgressIndicators { impl Application for LoadingSpinners {
type Message = Message; type Message = Message;
type Flags = (); type Flags = ();
type Executor = executor::Default; type Executor = executor::Default;
@ -46,7 +46,7 @@ impl Application for ProgressIndicators {
} }
fn title(&self) -> String { fn title(&self) -> String {
String::from("Progress Indicators - Iced") String::from("Loading Spinners - Iced")
} }
fn update(&mut self, message: Message) -> Command<Message> { fn update(&mut self, message: Message) -> Command<Message> {
@ -60,25 +60,39 @@ impl Application for ProgressIndicators {
} }
fn view(&self) -> Element<Message> { fn view(&self) -> Element<Message> {
let column = easing::EXAMPLES let column = [
.iter() &easing::EMPHASIZED,
.zip(["Decelerating:", "Accelerating:", "Standard:"]) &easing::EMPHASIZED_DECELERATE,
.fold(column![], |column, (easing, label)| { &easing::EMPHASIZED_ACCELERATE,
column.push( &easing::STANDARD,
row![ &easing::STANDARD_DECELERATE,
text(label).width(150), &easing::STANDARD_ACCELERATE,
Linear::new().easing(easing).cycle_duration( ]
Duration::from_secs_f32(self.cycle_duration) .iter()
), .zip([
Circular::new().easing(easing).cycle_duration( "Emphasized:",
Duration::from_secs_f32(self.cycle_duration) "Emphasized Decelerate:",
) "Emphasized Accelerate:",
] "Standard:",
.align_items(iced::Alignment::Center) "Standard Decelerate:",
.spacing(20.0), "Standard Accelerate:",
) ])
}) .fold(column![], |column, (easing, label)| {
.spacing(20); column.push(
row![
text(label).width(250),
Linear::new().easing(easing).cycle_duration(
Duration::from_secs_f32(self.cycle_duration)
),
Circular::new().easing(easing).cycle_duration(
Duration::from_secs_f32(self.cycle_duration)
)
]
.align_items(iced::Alignment::Center)
.spacing(20.0),
)
})
.spacing(20);
container( container(
column.push( column.push(
@ -87,7 +101,7 @@ impl Application for ProgressIndicators {
slider(1.0..=1000.0, self.cycle_duration * 100.0, |x| { slider(1.0..=1000.0, self.cycle_duration * 100.0, |x| {
Message::CycleDurationChanged(x / 100.0) Message::CycleDurationChanged(x / 100.0)
}) })
.width(150.0) .width(200.0)
.into(), .into(),
text(format!("{:.2}s", self.cycle_duration)).into(), text(format!("{:.2}s", self.cycle_duration)).into(),
]) ])

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@ -1,67 +0,0 @@
use flo_curves::bezier::Curve;
use flo_curves::*;
use lazy_static::lazy_static;
use std::borrow::Cow;
lazy_static! {
pub static ref EXAMPLES: [Easing; 3] = [
Easing::CubicBezier(Curve::from_points(
Coord2(0.0, 0.0),
(Coord2(0.05, 0.7), Coord2(0.1, 1.0)),
Coord2(1.0, 1.0),
)),
Easing::CubicBezier(Curve::from_points(
Coord2(0.0, 0.0),
(Coord2(0.3, 0.0), Coord2(0.8, 0.15)),
Coord2(1.0, 1.0),
)),
Easing::CubicBezier(Curve::from_points(
Coord2(0.0, 0.0),
(Coord2(0.2, 0.0), Coord2(0.0, 1.0)),
Coord2(1.0, 1.0),
))
];
pub static ref STANDARD: Easing = {
Easing::CubicBezier(Curve::from_points(
Coord2(0.0, 0.0),
(Coord2(0.2, 0.0), Coord2(0.0, 1.0)),
Coord2(1.0, 1.0),
))
};
}
#[derive(Clone, Debug)]
pub enum Easing {
BezierPath(Vec<Curve<Coord2>>),
CubicBezier(Curve<Coord2>),
}
impl Easing {
pub fn y_at_x(&self, x: f32) -> f32 {
let x = x as f64;
match self {
Self::BezierPath(curves) => curves
.iter()
.find_map(|curve| {
(curve.start_point().0 <= x && curve.end_point().0 >= x)
.then(|| curve.point_at_pos(x).1 as f32)
})
.unwrap_or_default(),
Self::CubicBezier(curve) => curve.point_at_pos(x).1 as f32,
}
}
}
impl<'a> From<Easing> for Cow<'a, Easing> {
fn from(easing: Easing) -> Self {
Cow::Owned(easing)
}
}
impl<'a> From<&'a Easing> for Cow<'a, Easing> {
fn from(easing: &'a Easing) -> Self {
Cow::Borrowed(easing)
}
}