add window::Id to view
This commit is contained in:
parent
01bad4f896
commit
2fe58e1261
2 changed files with 35 additions and 12 deletions
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@ -82,7 +82,10 @@ where
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/// Returns the widgets to display in the [`Program`].
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///
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/// These widgets can produce __messages__ based on user interaction.
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fn view(&self) -> Element<'_, Self::Message, Self::Renderer>;
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fn view(
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&self,
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window: window::Id,
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) -> Element<'_, Self::Message, Self::Renderer>;
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/// Initializes the [`Application`] with the flags provided to
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/// [`run`] as part of the [`Settings`].
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@ -331,6 +334,7 @@ async fn run_instance<A, E, C>(
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&mut renderer,
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state.logical_size(),
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&mut debug,
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id,
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);
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let window_state: WindowState<A, C> = WindowState { surface, state };
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@ -354,6 +358,7 @@ async fn run_instance<A, E, C>(
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&mut proxy,
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&mut debug,
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&windows,
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&window_ids,
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|| compositor.fetch_information(),
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);
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}
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@ -369,10 +374,8 @@ async fn run_instance<A, E, C>(
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match event {
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event::Event::MainEventsCleared => {
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for id in states.keys().copied().collect::<Vec<_>>() {
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let (filtered, remaining): (Vec<_>, Vec<_>) = events
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.iter()
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.cloned()
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.partition(
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let (filtered, remaining): (Vec<_>, Vec<_>) =
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events.iter().cloned().partition(
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|(window_id, _event): &(
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Option<crate::window::Id>,
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iced_native::event::Event,
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@ -382,7 +385,10 @@ async fn run_instance<A, E, C>(
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);
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events.retain(|el| remaining.contains(el));
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let filtered: Vec<_> = filtered.into_iter().map(|(_id, event)| event.clone()).collect();
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let filtered: Vec<_> = filtered
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.into_iter()
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.map(|(_id, event)| event)
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.collect();
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let cursor_position =
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states.get(&id).unwrap().state.cursor_position();
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@ -407,7 +413,8 @@ async fn run_instance<A, E, C>(
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debug.event_processing_finished();
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for event in filtered.into_iter().zip(statuses.into_iter()) {
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for event in filtered.into_iter().zip(statuses.into_iter())
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{
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runtime.broadcast(event);
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}
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@ -444,6 +451,7 @@ async fn run_instance<A, E, C>(
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&mut debug,
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&mut messages,
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&windows,
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&window_ids,
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|| compositor.fetch_information(),
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);
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@ -489,7 +497,7 @@ async fn run_instance<A, E, C>(
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mouse_interaction = new_mouse_interaction;
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}
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for window in windows.values(){
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for window in windows.values() {
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window.request_redraw();
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}
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}
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@ -530,6 +538,7 @@ async fn run_instance<A, E, C>(
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&mut renderer,
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state.logical_size(),
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&mut debug,
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id,
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);
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let window_state: WindowState<A, C> =
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@ -707,12 +716,13 @@ pub fn build_user_interface<'a, A: Application>(
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renderer: &mut A::Renderer,
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size: Size,
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debug: &mut Debug,
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id: window::Id,
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) -> UserInterface<'a, A::Message, A::Renderer>
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where
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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{
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debug.view_started();
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let view = application.view();
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let view = application.view(id);
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debug.view_finished();
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debug.layout_started();
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@ -735,6 +745,7 @@ pub fn update<A: Application, E: Executor>(
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debug: &mut Debug,
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messages: &mut Vec<A::Message>,
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windows: &HashMap<window::Id, winit::window::Window>,
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window_ids: &HashMap<winit::window::WindowId, window::Id>,
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graphics_info: impl FnOnce() -> compositor::Information + Copy,
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) where
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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@ -757,6 +768,7 @@ pub fn update<A: Application, E: Executor>(
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proxy,
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debug,
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windows,
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window_ids,
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graphics_info,
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);
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}
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@ -777,6 +789,7 @@ pub fn run_command<A, E>(
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proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
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debug: &mut Debug,
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windows: &HashMap<window::Id, winit::window::Window>,
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window_ids: &HashMap<winit::window::WindowId, window::Id>,
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_graphics_info: impl FnOnce() -> compositor::Information + Copy,
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) where
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A: Application,
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@ -787,7 +800,9 @@ pub fn run_command<A, E>(
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use iced_native::system;
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use iced_native::window;
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// TODO(derezzedex)
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let window = windows.values().next().expect("No window found");
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let id = *window_ids.get(&window.id()).unwrap();
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for action in command.actions() {
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match action {
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@ -868,6 +883,7 @@ pub fn run_command<A, E>(
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renderer,
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state.logical_size(),
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debug,
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id,
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);
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while let Some(mut operation) = current_operation.take() {
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@ -933,6 +949,7 @@ where
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renderer,
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state.logical_size(),
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debug,
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id,
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);
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let _ = interfaces.insert(id, user_interface);
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