added FillMode enum style for the Rule widget

This commit is contained in:
Billy Messenger 2020-08-16 10:10:32 -05:00 committed by Héctor Ramón Jiménez
parent 8d68c8584e
commit 32561bd85c
5 changed files with 108 additions and 27 deletions

View file

@ -5,7 +5,7 @@ use iced_native::mouse;
use iced_native::rule;
use iced_native::{Background, Color, Rectangle};
pub use iced_style::rule::{Style, StyleSheet};
pub use iced_style::rule::{FillMode, Style, StyleSheet};
/// Display a horizontal or vertical rule for dividing content.
///
@ -31,15 +31,46 @@ where
- (style.width as f32 / 2.0))
.round();
let (line_x, line_width) = if style.fill_percent >= 100 {
(bounds.x, bounds.width)
} else {
let percent_width =
(bounds.width * style.fill_percent as f32 / 100.0).round();
(
bounds.x + ((bounds.width - percent_width) / 2.0).round(),
percent_width,
)
let (line_x, line_width) = match style.fill_mode {
FillMode::Full => (bounds.x, bounds.width),
FillMode::Percent(percent) => {
if percent >= 100.0 {
(bounds.x, bounds.width)
} else {
let percent_width =
(bounds.width * percent / 100.0).round();
(
bounds.x
+ ((bounds.width - percent_width) / 2.0)
.round(),
percent_width,
)
}
}
FillMode::Padded(padding) => {
if padding == 0 {
(bounds.x, bounds.width)
} else {
let padding = padding as f32;
let mut line_width = bounds.width - (padding * 2.0);
if line_width < 0.0 {
line_width = 0.0;
}
(bounds.x + padding, line_width)
}
}
FillMode::AsymmetricPadding(first_pad, second_pad) => {
let first_pad = first_pad as f32;
let second_pad = second_pad as f32;
let mut line_width = bounds.width - first_pad - second_pad;
if line_width < 0.0 {
line_width = 0.0;
}
(bounds.x + first_pad, line_width)
}
};
Primitive::Quad {
@ -59,15 +90,47 @@ where
- (style.width as f32 / 2.0))
.round();
let (line_y, line_height) = if style.fill_percent >= 100 {
(bounds.y, bounds.height)
} else {
let percent_height =
(bounds.height * style.fill_percent as f32 / 100.0).round();
(
bounds.y + ((bounds.height - percent_height) / 2.0).round(),
percent_height,
)
let (line_y, line_height) = match style.fill_mode {
FillMode::Full => (bounds.y, bounds.height),
FillMode::Percent(percent) => {
if percent >= 100.0 {
(bounds.y, bounds.height)
} else {
let percent_height =
(bounds.height * percent / 100.0).round();
(
bounds.y
+ ((bounds.height - percent_height) / 2.0)
.round(),
percent_height,
)
}
}
FillMode::Padded(padding) => {
if padding == 0 {
(bounds.y, bounds.height)
} else {
let padding = padding as f32;
let mut line_height = bounds.height - (padding * 2.0);
if line_height < 0.0 {
line_height = 0.0;
}
(bounds.y + padding, line_height)
}
}
FillMode::AsymmetricPadding(first_pad, second_pad) => {
let first_pad = first_pad as f32;
let second_pad = second_pad as f32;
let mut line_height =
bounds.height - first_pad - second_pad;
if line_height < 0.0 {
line_height = 0.0;
}
(bounds.y + first_pad, line_height)
}
};
Primitive::Quad {