Reintroduce generic Message type for canvas::Program
As it is useful to make the `Message` completely free in many implementations.
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d7100fd259
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10 changed files with 55 additions and 68 deletions
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@ -6,13 +6,6 @@
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use crate::renderer::{self, Renderer};
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use crate::{Backend, Primitive};
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use iced_native::layout;
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use iced_native::mouse;
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use iced_native::{
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Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Size, Vector,
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Widget,
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};
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pub mod event;
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pub mod path;
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@ -36,6 +29,15 @@ pub use program::Program;
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pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
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pub use text::Text;
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use iced_native::layout;
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use iced_native::mouse;
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use iced_native::{
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Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Size, Vector,
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Widget,
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};
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use std::marker::PhantomData;
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/// A widget capable of drawing 2D graphics.
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///
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/// # Examples
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@ -72,9 +74,7 @@ pub use text::Text;
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/// }
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///
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/// // Then, we implement the `Program` trait
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/// impl Program for Circle {
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/// type Message = ();
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///
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/// impl Program<()> for Circle {
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/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// // We prepare a new `Frame`
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/// let mut frame = Frame::new(bounds.size());
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@ -94,13 +94,14 @@ pub use text::Text;
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/// let canvas = Canvas::new(Circle { radius: 50.0 });
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/// ```
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#[derive(Debug)]
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pub struct Canvas<P: Program> {
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pub struct Canvas<Message, P: Program<Message>> {
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width: Length,
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height: Length,
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program: P,
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message_: PhantomData<Message>,
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}
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impl<P: Program> Canvas<P> {
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impl<Message, P: Program<Message>> Canvas<Message, P> {
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const DEFAULT_SIZE: u16 = 100;
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/// Creates a new [`Canvas`].
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@ -109,6 +110,7 @@ impl<P: Program> Canvas<P> {
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width: Length::Units(Self::DEFAULT_SIZE),
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height: Length::Units(Self::DEFAULT_SIZE),
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program,
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message_: PhantomData,
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}
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}
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@ -125,9 +127,9 @@ impl<P: Program> Canvas<P> {
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}
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}
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impl<P, B> Widget<P::Message, Renderer<B>> for Canvas<P>
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impl<Message, P, B> Widget<Message, Renderer<B>> for Canvas<Message, P>
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where
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P: Program,
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P: Program<Message>,
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B: Backend,
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{
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fn width(&self) -> Length {
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@ -156,7 +158,7 @@ where
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cursor_position: Point,
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_renderer: &Renderer<B>,
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_clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, P::Message>,
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shell: &mut Shell<'_, Message>,
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) -> event::Status {
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let bounds = layout.bounds();
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@ -231,13 +233,14 @@ where
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}
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}
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impl<'a, P, B> From<Canvas<P>> for Element<'a, P::Message, Renderer<B>>
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impl<'a, Message, P, B> From<Canvas<Message, P>>
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for Element<'a, Message, Renderer<B>>
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where
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P::Message: 'static,
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P: Program + 'a,
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Message: 'static,
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P: Program<Message> + 'a,
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B: Backend,
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{
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fn from(canvas: Canvas<P>) -> Element<'a, P::Message, Renderer<B>> {
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fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer<B>> {
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Element::new(canvas)
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}
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}
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