Introduce daemon API and unify shell runtimes
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54 changed files with 1352 additions and 2677 deletions
157
winit/src/program/window_manager.rs
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157
winit/src/program/window_manager.rs
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use crate::core::mouse;
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use crate::core::window::Id;
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use crate::core::{Point, Size};
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use crate::graphics::Compositor;
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use crate::program::{DefaultStyle, Program, State};
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use std::collections::BTreeMap;
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use std::sync::Arc;
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use winit::monitor::MonitorHandle;
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#[allow(missing_debug_implementations)]
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pub struct WindowManager<P, C>
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where
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P: Program,
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C: Compositor<Renderer = P::Renderer>,
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P::Theme: DefaultStyle,
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{
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aliases: BTreeMap<winit::window::WindowId, Id>,
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entries: BTreeMap<Id, Window<P, C>>,
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}
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impl<P, C> WindowManager<P, C>
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where
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P: Program,
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C: Compositor<Renderer = P::Renderer>,
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P::Theme: DefaultStyle,
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{
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pub fn new() -> Self {
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Self {
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aliases: BTreeMap::new(),
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entries: BTreeMap::new(),
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}
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}
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pub fn insert(
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&mut self,
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id: Id,
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window: Arc<winit::window::Window>,
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application: &P,
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compositor: &mut C,
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exit_on_close_request: bool,
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) -> &mut Window<P, C> {
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let state = State::new(application, id, &window);
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let viewport_version = state.viewport_version();
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let physical_size = state.physical_size();
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let surface = compositor.create_surface(
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window.clone(),
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physical_size.width,
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physical_size.height,
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);
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let renderer = compositor.create_renderer();
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let _ = self.aliases.insert(window.id(), id);
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let _ = self.entries.insert(
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id,
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Window {
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raw: window,
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state,
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viewport_version,
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exit_on_close_request,
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surface,
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renderer,
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mouse_interaction: mouse::Interaction::None,
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},
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);
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self.entries
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.get_mut(&id)
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.expect("Get window that was just inserted")
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}
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pub fn is_empty(&self) -> bool {
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self.entries.is_empty()
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}
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pub fn iter_mut(
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&mut self,
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) -> impl Iterator<Item = (Id, &mut Window<P, C>)> {
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self.entries.iter_mut().map(|(k, v)| (*k, v))
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}
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pub fn get_mut(&mut self, id: Id) -> Option<&mut Window<P, C>> {
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self.entries.get_mut(&id)
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}
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pub fn get_mut_alias(
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&mut self,
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id: winit::window::WindowId,
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) -> Option<(Id, &mut Window<P, C>)> {
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let id = self.aliases.get(&id).copied()?;
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Some((id, self.get_mut(id)?))
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}
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pub fn last_monitor(&self) -> Option<MonitorHandle> {
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self.entries.values().last()?.raw.current_monitor()
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}
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pub fn remove(&mut self, id: Id) -> Option<Window<P, C>> {
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let window = self.entries.remove(&id)?;
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let _ = self.aliases.remove(&window.raw.id());
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Some(window)
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}
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}
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impl<P, C> Default for WindowManager<P, C>
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where
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P: Program,
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C: Compositor<Renderer = P::Renderer>,
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P::Theme: DefaultStyle,
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{
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fn default() -> Self {
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Self::new()
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}
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}
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#[allow(missing_debug_implementations)]
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pub struct Window<P, C>
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where
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P: Program,
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C: Compositor<Renderer = P::Renderer>,
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P::Theme: DefaultStyle,
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{
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pub raw: Arc<winit::window::Window>,
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pub state: State<P>,
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pub viewport_version: u64,
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pub exit_on_close_request: bool,
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pub mouse_interaction: mouse::Interaction,
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pub surface: C::Surface,
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pub renderer: P::Renderer,
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}
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impl<P, C> Window<P, C>
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where
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P: Program,
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C: Compositor<Renderer = P::Renderer>,
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P::Theme: DefaultStyle,
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{
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pub fn position(&self) -> Option<Point> {
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self.raw
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.inner_position()
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.ok()
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.map(|position| position.to_logical(self.raw.scale_factor()))
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.map(|position| Point {
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x: position.x,
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y: position.y,
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})
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}
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pub fn size(&self) -> Size {
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let size = self.raw.inner_size().to_logical(self.raw.scale_factor());
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Size::new(size.width, size.height)
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}
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}
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