Implement basic cursor availability
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c15f1b5f65
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55 changed files with 731 additions and 886 deletions
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@ -1,8 +1,9 @@
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use std::{f32::consts::PI, time::Instant};
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use iced::executor;
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use iced::mouse;
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use iced::widget::canvas::{
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self, stroke, Cache, Canvas, Cursor, Geometry, Path, Stroke,
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self, stroke, Cache, Canvas, Geometry, Path, Stroke,
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};
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use iced::{
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Application, Command, Element, Length, Point, Rectangle, Renderer,
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@ -78,7 +79,7 @@ impl<Message> canvas::Program<Message> for Arc {
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renderer: &Renderer,
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theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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_cursor: mouse::Cursor,
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) -> Vec<Geometry> {
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let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
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let palette = theme.palette();
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