Implement basic cursor availability

This commit is contained in:
Héctor Ramón Jiménez 2023-06-08 20:11:59 +02:00
parent c15f1b5f65
commit 34451bff18
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GPG key ID: 140CC052C94F138E
55 changed files with 731 additions and 886 deletions

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@ -8,11 +8,12 @@
//! [1]: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations#An_animated_solar_system
use iced::application;
use iced::executor;
use iced::mouse;
use iced::theme::{self, Theme};
use iced::widget::canvas;
use iced::widget::canvas::gradient;
use iced::widget::canvas::stroke::{self, Stroke};
use iced::widget::canvas::{Cursor, Path};
use iced::widget::canvas::Path;
use iced::window;
use iced::{
Application, Color, Command, Element, Length, Point, Rectangle, Renderer,
@ -161,7 +162,7 @@ impl<Message> canvas::Program<Message> for State {
renderer: &Renderer,
_theme: &Theme,
bounds: Rectangle,
_cursor: Cursor,
_cursor: mouse::Cursor,
) -> Vec<canvas::Geometry> {
use std::f32::consts::PI;