Implement basic cursor availability

This commit is contained in:
Héctor Ramón Jiménez 2023-06-08 20:11:59 +02:00
parent c15f1b5f65
commit 34451bff18
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
55 changed files with 731 additions and 886 deletions

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@ -222,7 +222,7 @@ where
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
@ -231,18 +231,18 @@ where
tree.state.downcast_mut::<State>(),
event,
layout,
cursor_position,
cursor,
clipboard,
shell,
&self.vertical,
self.horizontal.as_ref(),
&self.on_scroll,
|event, layout, cursor_position, clipboard, shell| {
|event, layout, cursor, clipboard, shell| {
self.content.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout,
cursor_position,
cursor,
renderer,
clipboard,
shell,
@ -258,7 +258,7 @@ where
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
draw(
@ -266,18 +266,18 @@ where
renderer,
theme,
layout,
cursor_position,
cursor,
&self.vertical,
self.horizontal.as_ref(),
&self.style,
|renderer, layout, cursor_position, viewport| {
|renderer, layout, cursor, viewport| {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor_position,
cursor,
viewport,
)
},
@ -288,21 +288,21 @@ where
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(
tree.state.downcast_ref::<State>(),
layout,
cursor_position,
cursor,
&self.vertical,
self.horizontal.as_ref(),
|layout, cursor_position, viewport| {
|layout, cursor, viewport| {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor_position,
cursor,
viewport,
renderer,
)
@ -428,7 +428,7 @@ pub fn update<Message>(
state: &mut State,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
vertical: &Properties,
@ -437,13 +437,13 @@ pub fn update<Message>(
update_content: impl FnOnce(
Event,
Layout<'_>,
Point,
mouse::Cursor,
&mut dyn Clipboard,
&mut Shell<'_, Message>,
) -> event::Status,
) -> event::Status {
let bounds = layout.bounds();
let mouse_over_scrollable = bounds.contains(cursor_position);
let cursor_over_scrollable = cursor.position_over(&bounds);
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
@ -452,28 +452,21 @@ pub fn update<Message>(
Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor_position);
scrollbars.is_mouse_over(cursor);
let event_status = {
let cursor_position = if mouse_over_scrollable
&& !(mouse_over_y_scrollbar || mouse_over_x_scrollbar)
{
cursor_position + state.offset(bounds, content_bounds)
} else {
// TODO: Make `cursor_position` an `Option<Point>` so we can encode
// cursor availability.
// This will probably happen naturally once we add multi-window
// support.
Point::new(-1.0, -1.0)
let cursor = match cursor_over_scrollable {
Some(cursor_position)
if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
{
mouse::Cursor::Available(
cursor_position + state.offset(bounds, content_bounds),
)
}
_ => mouse::Cursor::Unavailable,
};
update_content(
event.clone(),
content,
cursor_position,
clipboard,
shell,
)
update_content(event.clone(), content, cursor, clipboard, shell)
};
if let event::Status::Captured = event_status {
@ -487,76 +480,71 @@ pub fn update<Message>(
return event::Status::Ignored;
}
if mouse_over_scrollable {
match event {
Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
let delta = match delta {
mouse::ScrollDelta::Lines { x, y } => {
// TODO: Configurable speed/friction (?)
let movement = if state.keyboard_modifiers.shift() {
Vector::new(y, x)
} else {
Vector::new(x, y)
};
let Some(cursor_position) = cursor_over_scrollable else {
return event::Status::Ignored
};
movement * 60.0
}
mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y),
};
match event {
Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
let delta = match delta {
mouse::ScrollDelta::Lines { x, y } => {
// TODO: Configurable speed/friction (?)
let movement = if state.keyboard_modifiers.shift() {
Vector::new(y, x)
} else {
Vector::new(x, y)
};
state.scroll(delta, bounds, content_bounds);
movement * 60.0
}
mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y),
};
notify_on_scroll(
state,
on_scroll,
bounds,
content_bounds,
shell,
);
state.scroll(delta, bounds, content_bounds);
notify_on_scroll(state, on_scroll, bounds, content_bounds, shell);
return event::Status::Captured;
}
Event::Touch(event)
if state.scroll_area_touched_at.is_some()
|| !mouse_over_y_scrollbar && !mouse_over_x_scrollbar =>
{
match event {
touch::Event::FingerPressed { .. } => {
state.scroll_area_touched_at = Some(cursor_position);
}
touch::Event::FingerMoved { .. } => {
if let Some(scroll_box_touched_at) =
state.scroll_area_touched_at
{
let delta = Vector::new(
cursor_position.x - scroll_box_touched_at.x,
cursor_position.y - scroll_box_touched_at.y,
);
state.scroll(delta, bounds, content_bounds);
return event::Status::Captured;
}
Event::Touch(event)
if state.scroll_area_touched_at.is_some()
|| !mouse_over_y_scrollbar && !mouse_over_x_scrollbar =>
{
match event {
touch::Event::FingerPressed { .. } => {
state.scroll_area_touched_at = Some(cursor_position);
}
touch::Event::FingerMoved { .. } => {
if let Some(scroll_box_touched_at) =
state.scroll_area_touched_at
{
let delta = Vector::new(
cursor_position.x - scroll_box_touched_at.x,
cursor_position.y - scroll_box_touched_at.y,
);
state.scroll(delta, bounds, content_bounds);
state.scroll_area_touched_at =
Some(cursor_position);
notify_on_scroll(
state,
on_scroll,
bounds,
content_bounds,
shell,
);
}
}
touch::Event::FingerLifted { .. }
| touch::Event::FingerLost { .. } => {
state.scroll_area_touched_at = None;
notify_on_scroll(
state,
on_scroll,
bounds,
content_bounds,
shell,
);
}
}
return event::Status::Captured;
touch::Event::FingerLifted { .. }
| touch::Event::FingerLost { .. } => {
state.scroll_area_touched_at = None;
}
}
_ => {}
return event::Status::Captured;
}
_ => {}
}
if let Some(scroller_grabbed_at) = state.y_scroller_grabbed_at {
@ -700,17 +688,17 @@ pub fn update<Message>(
pub fn mouse_interaction(
state: &State,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
vertical: &Properties,
horizontal: Option<&Properties>,
content_interaction: impl FnOnce(
Layout<'_>,
Point,
mouse::Cursor,
&Rectangle,
) -> mouse::Interaction,
) -> mouse::Interaction {
let bounds = layout.bounds();
let mouse_over_scrollable = bounds.contains(cursor_position);
let cursor_over_scrollable = cursor.position_over(&bounds);
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
@ -719,7 +707,7 @@ pub fn mouse_interaction(
Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor_position);
scrollbars.is_mouse_over(cursor);
if (mouse_over_x_scrollbar || mouse_over_y_scrollbar)
|| state.scrollers_grabbed()
@ -728,17 +716,18 @@ pub fn mouse_interaction(
} else {
let offset = state.offset(bounds, content_bounds);
let cursor_position = if mouse_over_scrollable
&& !(mouse_over_y_scrollbar || mouse_over_x_scrollbar)
{
cursor_position + offset
} else {
Point::new(-1.0, -1.0)
let cursor = match cursor_over_scrollable {
Some(cursor_position)
if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
{
mouse::Cursor::Available(cursor_position + offset)
}
_ => mouse::Cursor::Unavailable,
};
content_interaction(
content_layout,
cursor_position,
cursor,
&Rectangle {
y: bounds.y + offset.y,
x: bounds.x + offset.x,
@ -754,11 +743,11 @@ pub fn draw<Renderer>(
renderer: &mut Renderer,
theme: &Renderer::Theme,
layout: Layout<'_>,
cursor_position: Point,
cursor: mouse::Cursor,
vertical: &Properties,
horizontal: Option<&Properties>,
style: &<Renderer::Theme as StyleSheet>::Style,
draw_content: impl FnOnce(&mut Renderer, Layout<'_>, Point, &Rectangle),
draw_content: impl FnOnce(&mut Renderer, Layout<'_>, mouse::Cursor, &Rectangle),
) where
Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
@ -770,18 +759,19 @@ pub fn draw<Renderer>(
let scrollbars =
Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
let mouse_over_scrollable = bounds.contains(cursor_position);
let cursor_over_scrollable = cursor.position_over(&bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
scrollbars.is_mouse_over(cursor_position);
scrollbars.is_mouse_over(cursor);
let offset = state.offset(bounds, content_bounds);
let cursor_position = if mouse_over_scrollable
&& !(mouse_over_x_scrollbar || mouse_over_y_scrollbar)
{
cursor_position + offset
} else {
Point::new(-1.0, -1.0)
let cursor = match cursor_over_scrollable {
Some(cursor_position)
if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
{
mouse::Cursor::Available(cursor_position + offset)
}
_ => mouse::Cursor::Unavailable,
};
// Draw inner content
@ -793,7 +783,7 @@ pub fn draw<Renderer>(
draw_content(
renderer,
content_layout,
cursor_position,
cursor,
&Rectangle {
y: bounds.y + offset.y,
x: bounds.x + offset.x,
@ -858,7 +848,7 @@ pub fn draw<Renderer>(
if let Some(scrollbar) = scrollbars.y {
let style = if state.y_scroller_grabbed_at.is_some() {
theme.dragging(style)
} else if mouse_over_scrollable {
} else if cursor_over_scrollable.is_some() {
theme.hovered(style, mouse_over_y_scrollbar)
} else {
theme.active(style)
@ -871,7 +861,7 @@ pub fn draw<Renderer>(
if let Some(scrollbar) = scrollbars.x {
let style = if state.x_scroller_grabbed_at.is_some() {
theme.dragging_horizontal(style)
} else if mouse_over_scrollable {
} else if cursor_over_scrollable.is_some() {
theme.hovered_horizontal(style, mouse_over_x_scrollbar)
} else {
theme.active_horizontal(style)
@ -885,7 +875,7 @@ pub fn draw<Renderer>(
draw_content(
renderer,
content_layout,
cursor_position,
cursor,
&Rectangle {
x: bounds.x + offset.x,
y: bounds.y + offset.y,
@ -1283,17 +1273,21 @@ impl Scrollbars {
}
}
fn is_mouse_over(&self, cursor_position: Point) -> (bool, bool) {
(
self.y
.as_ref()
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
.unwrap_or(false),
self.x
.as_ref()
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
.unwrap_or(false),
)
fn is_mouse_over(&self, cursor: mouse::Cursor) -> (bool, bool) {
if let Some(cursor_position) = cursor.position() {
(
self.y
.as_ref()
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
.unwrap_or(false),
self.x
.as_ref()
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
.unwrap_or(false),
)
} else {
(false, false)
}
}
fn grab_y_scroller(&self, cursor_position: Point) -> Option<f32> {