Use Default implementation of renderer::Quad

This commit is contained in:
Héctor Ramón Jiménez 2024-01-20 12:25:07 +01:00
parent b7b457a575
commit 370b2f6df7
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GPG key ID: 7CC46565708259A7
20 changed files with 63 additions and 116 deletions

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@ -225,10 +225,7 @@ where
width: bounds.width,
height: bounds.height,
},
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
shadow: Default::default(),
..renderer::Quad::default()
},
Background::Color(custom_style.track_color),
);
@ -242,10 +239,7 @@ where
width: self.easing.y_at_x(*progress) * bounds.width,
height: bounds.height,
},
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
shadow: Default::default(),
..renderer::Quad::default()
},
Background::Color(custom_style.bar_color),
),
@ -260,10 +254,7 @@ where
* bounds.width,
height: bounds.height,
},
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
shadow: Default::default(),
..renderer::Quad::default()
},
Background::Color(custom_style.bar_color),
),
@ -291,7 +282,7 @@ pub struct Appearance {
pub bar_color: Color,
}
impl std::default::Default for Appearance {
impl Default for Appearance {
fn default() -> Self {
Self {
track_color: Color::TRANSPARENT,