Merge pull request #1462 from wyatt-herkamp/master
Update `wgpu` to `0.14` and `wgpu_glyph` to `0.18`
This commit is contained in:
commit
37c5b15f62
5 changed files with 14 additions and 11 deletions
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@ -119,6 +119,7 @@ pub fn main() {
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width: physical_size.width,
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width: physical_size.width,
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height: physical_size.height,
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height: physical_size.height,
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present_mode: wgpu::PresentMode::AutoVsync,
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present_mode: wgpu::PresentMode::AutoVsync,
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alpha_mode: wgpu::CompositeAlphaMode::Auto,
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},
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},
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);
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);
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@ -213,6 +214,7 @@ pub fn main() {
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width: size.width,
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width: size.width,
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height: size.height,
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height: size.height,
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present_mode: wgpu::PresentMode::AutoVsync,
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present_mode: wgpu::PresentMode::AutoVsync,
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alpha_mode: wgpu::CompositeAlphaMode::Auto
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},
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},
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);
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);
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@ -20,7 +20,7 @@ opengl = []
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[dependencies]
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[dependencies]
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glam = "0.10"
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glam = "0.10"
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raw-window-handle = "0.4"
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raw-window-handle = "0.5"
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thiserror = "1.0"
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thiserror = "1.0"
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[dependencies.bytemuck]
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[dependencies.bytemuck]
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@ -2,7 +2,7 @@
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//! surfaces.
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//! surfaces.
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use crate::{Color, Error, Viewport};
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use crate::{Color, Error, Viewport};
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use raw_window_handle::HasRawWindowHandle;
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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use thiserror::Error;
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use thiserror::Error;
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/// A graphics compositor that can draw to windows.
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/// A graphics compositor that can draw to windows.
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@ -17,7 +17,7 @@ pub trait Compositor: Sized {
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type Surface;
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type Surface;
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/// Creates a new [`Compositor`].
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/// Creates a new [`Compositor`].
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fn new<W: HasRawWindowHandle>(
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fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Self::Settings,
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settings: Self::Settings,
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compatible_window: Option<&W>,
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compatible_window: Option<&W>,
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) -> Result<(Self, Self::Renderer), Error>;
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) -> Result<(Self, Self::Renderer), Error>;
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@ -25,7 +25,7 @@ pub trait Compositor: Sized {
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/// Crates a new [`Surface`] for the given window.
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/// Crates a new [`Surface`] for the given window.
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///
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///
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/// [`Surface`]: Self::Surface
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/// [`Surface`]: Self::Surface
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fn create_surface<W: HasRawWindowHandle>(
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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&mut self,
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window: &W,
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window: &W,
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) -> Self::Surface;
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) -> Self::Surface;
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@ -28,10 +28,10 @@ spirv = ["wgpu/spirv"]
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webgl = ["wgpu/webgl"]
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webgl = ["wgpu/webgl"]
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[dependencies]
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[dependencies]
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wgpu = "0.13"
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wgpu = "0.14"
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wgpu_glyph = "0.17"
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wgpu_glyph = "0.18"
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glyph_brush = "0.7"
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glyph_brush = "0.7"
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raw-window-handle = "0.4"
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raw-window-handle = "0.5"
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log = "0.4"
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log = "0.4"
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guillotiere = "0.6"
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guillotiere = "0.6"
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futures = "0.3"
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futures = "0.3"
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@ -4,7 +4,7 @@ use futures::stream::{self, StreamExt};
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use iced_graphics::compositor;
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use iced_graphics::compositor;
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use iced_native::futures;
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use iced_native::futures;
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use raw_window_handle::HasRawWindowHandle;
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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use std::marker::PhantomData;
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use std::marker::PhantomData;
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@ -27,7 +27,7 @@ impl<Theme> Compositor<Theme> {
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/// Requests a new [`Compositor`] with the given [`Settings`].
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/// Requests a new [`Compositor`] with the given [`Settings`].
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///
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///
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/// Returns `None` if no compatible graphics adapter could be found.
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/// Returns `None` if no compatible graphics adapter could be found.
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pub async fn request<W: HasRawWindowHandle>(
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pub async fn request<W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Settings,
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settings: Settings,
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compatible_window: Option<&W>,
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compatible_window: Option<&W>,
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) -> Option<Self> {
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) -> Option<Self> {
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@ -123,7 +123,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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type Renderer = Renderer<Theme>;
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type Renderer = Renderer<Theme>;
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type Surface = wgpu::Surface;
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type Surface = wgpu::Surface;
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fn new<W: HasRawWindowHandle>(
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fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Self::Settings,
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settings: Self::Settings,
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compatible_window: Option<&W>,
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compatible_window: Option<&W>,
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) -> Result<(Self, Self::Renderer), Error> {
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) -> Result<(Self, Self::Renderer), Error> {
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@ -138,7 +138,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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Ok((compositor, Renderer::new(backend)))
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Ok((compositor, Renderer::new(backend)))
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}
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}
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fn create_surface<W: HasRawWindowHandle>(
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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&mut self,
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window: &W,
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window: &W,
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) -> wgpu::Surface {
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) -> wgpu::Surface {
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@ -162,6 +162,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
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present_mode: self.settings.present_mode,
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present_mode: self.settings.present_mode,
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width,
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width,
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height,
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height,
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alpha_mode: wgpu::CompositeAlphaMode::Auto,
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},
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},
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);
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);
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}
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}
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