better wgsl code style

This commit is contained in:
Cupnfish 2022-07-02 22:51:51 +08:00
parent a88155b2a2
commit 390e2a2d34
4 changed files with 11 additions and 11 deletions

View file

@ -21,12 +21,12 @@ var<private> uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
struct VertexInput {
@builtin(vertex_index) vertex_index: u32,
};
}
struct VertexOutput {
@builtin(position) position: vec4<f32>,
@location(0) uv: vec2<f32>,
};
}
@vertex
fn vs_main(input: VertexInput) -> VertexOutput {