better wgsl code style

This commit is contained in:
Cupnfish 2022-07-02 22:51:51 +08:00
parent a88155b2a2
commit 390e2a2d34
4 changed files with 11 additions and 11 deletions

View file

@ -1,18 +1,18 @@
struct Globals {
transform: mat4x4<f32>,
};
}
@group(0) @binding(0) var<uniform> globals: Globals;
struct VertexInput {
@location(0) position: vec2<f32>,
@location(1) color: vec4<f32>,
};
}
struct VertexOutput {
@builtin(position) position: vec4<f32>,
@location(0) color: vec4<f32>,
};
}
@vertex
fn vs_main(input: VertexInput) -> VertexOutput {