Fix layer transformations
This commit is contained in:
parent
cc05cb9be4
commit
394e599c3a
6 changed files with 203 additions and 161 deletions
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@ -106,23 +106,28 @@ impl Frame {
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.buffers
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.stack
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.into_iter()
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.map(|buffer| match buffer {
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Buffer::Solid(buffer) => Mesh::Solid {
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buffers: mesh::Indexed {
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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transformation: Transformation::IDENTITY,
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size: self.size,
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},
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Buffer::Gradient(buffer) => Mesh::Gradient {
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buffers: mesh::Indexed {
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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transformation: Transformation::IDENTITY,
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size: self.size,
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},
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.filter_map(|buffer| match buffer {
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Buffer::Solid(buffer) if !buffer.indices.is_empty() => {
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Some(Mesh::Solid {
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buffers: mesh::Indexed {
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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transformation: Transformation::IDENTITY,
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size: self.size,
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})
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}
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Buffer::Gradient(buffer) if !buffer.indices.is_empty() => {
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Some(Mesh::Gradient {
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buffers: mesh::Indexed {
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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transformation: Transformation::IDENTITY,
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size: self.size,
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})
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}
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_ => None,
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})
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.collect();
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@ -13,17 +13,17 @@ use std::rc::Rc;
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pub enum Layer<'a> {
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Live(&'a Live),
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Cached(cell::Ref<'a, Cached>),
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Cached(Transformation, cell::Ref<'a, Cached>),
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}
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pub enum LayerMut<'a> {
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Live(&'a mut Live),
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Cached(cell::RefMut<'a, Cached>),
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Cached(Transformation, cell::RefMut<'a, Cached>),
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}
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pub struct Stack {
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live: Vec<Live>,
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cached: Vec<Rc<RefCell<Cached>>>,
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cached: Vec<(Transformation, Rc<RefCell<Cached>>)>,
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order: Vec<Kind>,
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transformations: Vec<Transformation>,
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previous: Vec<usize>,
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@ -92,7 +92,7 @@ impl Stack {
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position,
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color,
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clip_bounds,
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transformation: self.transformations.last().copied().unwrap(),
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transformation: self.transformation(),
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};
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self.live[self.current].text.push(paragraph);
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@ -178,36 +178,31 @@ impl Stack {
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}
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pub fn draw_cached_layer(&mut self, layer: &Rc<RefCell<Cached>>) {
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{
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let mut layer = layer.borrow_mut();
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layer.transformation = self.transformation() * layer.transformation;
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}
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self.cached.push(layer.clone());
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self.cached.push((self.transformation(), layer.clone()));
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self.order.push(Kind::Cache);
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}
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pub fn push_clip(&mut self, bounds: Option<Rectangle>) {
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self.previous.push(self.current);
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self.order.push(Kind::Live);
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// self.previous.push(self.current);
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// self.order.push(Kind::Live);
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self.current = self.live_count;
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self.live_count += 1;
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// self.current = self.live_count;
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// self.live_count += 1;
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let bounds = bounds.map(|bounds| bounds * self.transformation());
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// let bounds = bounds.map(|bounds| bounds * self.transformation());
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if self.current == self.live.len() {
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self.live.push(Live {
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bounds,
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..Live::default()
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});
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} else {
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self.live[self.current].bounds = bounds;
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}
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// if self.current == self.live.len() {
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// self.live.push(Live {
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// bounds,
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// ..Live::default()
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// });
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// } else {
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// self.live[self.current].bounds = bounds;
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// }
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}
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pub fn pop_clip(&mut self) {
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self.current = self.previous.pop().unwrap();
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// self.current = self.previous.pop().unwrap();
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}
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pub fn push_transformation(&mut self, transformation: Transformation) {
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@ -224,13 +219,17 @@ impl Stack {
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}
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pub fn iter_mut(&mut self) -> impl Iterator<Item = LayerMut<'_>> {
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dbg!(self.order.len());
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let mut live = self.live.iter_mut();
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let mut cached = self.cached.iter_mut();
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self.order.iter().map(move |kind| match kind {
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Kind::Live => LayerMut::Live(live.next().unwrap()),
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Kind::Cache => {
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LayerMut::Cached(cached.next().unwrap().borrow_mut())
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let (transformation, layer) = cached.next().unwrap();
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let layer = layer.borrow_mut();
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LayerMut::Cached(*transformation * layer.transformation, layer)
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}
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})
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}
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@ -241,7 +240,12 @@ impl Stack {
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self.order.iter().map(move |kind| match kind {
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Kind::Live => Layer::Live(live.next().unwrap()),
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Kind::Cache => Layer::Cached(cached.next().unwrap().borrow()),
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Kind::Cache => {
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let (transformation, layer) = cached.next().unwrap();
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let layer = layer.borrow();
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Layer::Cached(*transformation * layer.transformation, layer)
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}
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})
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}
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@ -288,7 +292,6 @@ impl Live {
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Cached {
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bounds: self.bounds,
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transformation: self.transformation,
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last_transformation: None,
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quads: quad::Cache::Staged(self.quads),
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meshes: triangle::Cache::Staged(self.meshes),
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text: text::Cache::Staged(self.text),
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@ -301,7 +304,6 @@ impl Live {
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pub struct Cached {
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pub bounds: Option<Rectangle>,
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pub transformation: Transformation,
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pub last_transformation: Option<Transformation>,
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pub quads: quad::Cache,
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pub meshes: triangle::Cache,
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pub text: text::Cache,
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@ -311,7 +313,6 @@ pub struct Cached {
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impl Cached {
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pub fn update(&mut self, live: Live) {
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self.bounds = live.bounds;
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self.transformation = live.transformation;
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self.quads.update(live.quads);
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self.meshes.update(live.meshes);
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152
wgpu/src/lib.rs
152
wgpu/src/lib.rs
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@ -116,32 +116,10 @@ impl Renderer {
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viewport: &Viewport,
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overlay: &[T],
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) {
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let target_size = viewport.physical_size();
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let scale_factor = viewport.scale_factor() as f32;
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let transformation = viewport.projection();
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self.draw_overlay(overlay, viewport);
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self.prepare(
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engine,
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device,
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queue,
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format,
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encoder,
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scale_factor,
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target_size,
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transformation,
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);
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self.render(
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engine,
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device,
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encoder,
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frame,
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clear_color,
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scale_factor,
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target_size,
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);
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self.prepare(engine, device, queue, format, encoder, viewport);
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self.render(engine, device, encoder, frame, clear_color, viewport);
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}
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fn prepare(
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@ -151,10 +129,10 @@ impl Renderer {
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queue: &wgpu::Queue,
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_format: wgpu::TextureFormat,
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encoder: &mut wgpu::CommandEncoder,
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scale_factor: f32,
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target_size: Size<u32>,
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transformation: Transformation,
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viewport: &Viewport,
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) {
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let scale_factor = viewport.scale_factor() as f32;
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for layer in self.layers.iter_mut() {
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match layer {
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LayerMut::Live(live) => {
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@ -164,7 +142,7 @@ impl Renderer {
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encoder,
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&mut engine.staging_belt,
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&live.quads,
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transformation,
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viewport.projection(),
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scale_factor,
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);
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}
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@ -175,7 +153,7 @@ impl Renderer {
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encoder,
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&mut engine.staging_belt,
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&live.meshes,
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transformation
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viewport.projection()
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* Transformation::scale(scale_factor),
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);
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}
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@ -187,10 +165,11 @@ impl Renderer {
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encoder,
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&live.text,
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live.bounds.unwrap_or(Rectangle::with_size(
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Size::INFINITY,
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viewport.logical_size(),
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)),
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scale_factor,
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target_size,
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live.transformation
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* Transformation::scale(scale_factor),
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viewport.physical_size(),
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);
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}
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@ -201,38 +180,46 @@ impl Renderer {
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encoder,
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&mut engine.staging_belt,
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&live.images,
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transformation,
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viewport.projection(),
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scale_factor,
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);
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}
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}
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LayerMut::Cached(mut cached) => {
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LayerMut::Cached(layer_transformation, mut cached) => {
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if !cached.quads.is_empty() {
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engine.quad_pipeline.prepare_cache(
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device,
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encoder,
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&mut engine.staging_belt,
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&mut cached.quads,
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transformation,
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viewport.projection(),
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scale_factor,
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);
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}
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if !cached.meshes.is_empty() {
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let transformation =
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Transformation::scale(scale_factor)
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* layer_transformation;
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engine.triangle_pipeline.prepare_cache(
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device,
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encoder,
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&mut engine.staging_belt,
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&mut cached.meshes,
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transformation
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* Transformation::scale(scale_factor),
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viewport.projection(),
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transformation,
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);
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}
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if !cached.text.is_empty() {
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let bounds = cached
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.bounds
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.unwrap_or(Rectangle::with_size(Size::INFINITY));
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let bounds = cached.bounds.unwrap_or(
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Rectangle::with_size(viewport.logical_size()),
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);
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let transformation =
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Transformation::scale(scale_factor)
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* layer_transformation;
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engine.text_pipeline.prepare_cache(
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device,
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@ -240,8 +227,8 @@ impl Renderer {
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encoder,
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&mut cached.text,
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bounds,
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scale_factor,
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target_size,
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transformation,
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viewport.physical_size(),
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);
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}
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@ -252,7 +239,7 @@ impl Renderer {
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encoder,
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&mut engine.staging_belt,
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&cached.images,
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transformation,
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viewport.projection(),
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scale_factor,
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);
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}
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@ -268,8 +255,7 @@ impl Renderer {
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encoder: &mut wgpu::CommandEncoder,
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frame: &wgpu::TextureView,
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clear_color: Option<Color>,
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scale_factor: f32,
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target_size: Size<u32>,
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viewport: &Viewport,
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) {
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use std::mem::ManuallyDrop;
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@ -312,22 +298,37 @@ impl Renderer {
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let mut image_layer = 0;
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// TODO: Can we avoid collecting here?
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let scale_factor = viewport.scale_factor() as f32;
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let screen_bounds = Rectangle::with_size(viewport.logical_size());
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let physical_bounds = Rectangle::<f32>::from(Rectangle::with_size(
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viewport.physical_size(),
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));
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let layers: Vec<_> = self.layers.iter().collect();
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let mut i = 0;
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// println!("RENDER");
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while i < layers.len() {
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match layers[i] {
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Layer::Live(live) => {
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let bounds = live
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.bounds
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.map(|bounds| bounds * scale_factor)
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let layer_transformation =
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Transformation::scale(scale_factor)
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* live.transformation;
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let layer_bounds = live.bounds.unwrap_or(screen_bounds);
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let Some(physical_bounds) = physical_bounds
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.intersection(&(layer_bounds * layer_transformation))
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.map(Rectangle::snap)
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.unwrap_or(Rectangle::with_size(target_size));
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else {
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continue;
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};
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if !live.quads.is_empty() {
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engine.quad_pipeline.render_batch(
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quad_layer,
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bounds,
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physical_bounds,
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&live.quads,
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&mut render_pass,
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);
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@ -336,6 +337,7 @@ impl Renderer {
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}
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if !live.meshes.is_empty() {
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// println!("LIVE PASS");
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let _ = ManuallyDrop::into_inner(render_pass);
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engine.triangle_pipeline.render_batch(
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@ -343,10 +345,10 @@ impl Renderer {
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encoder,
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frame,
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mesh_layer,
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target_size,
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viewport.physical_size(),
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&live.meshes,
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bounds,
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scale_factor,
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physical_bounds,
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&layer_transformation,
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);
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mesh_layer += 1;
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@ -375,7 +377,7 @@ impl Renderer {
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if !live.text.is_empty() {
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engine.text_pipeline.render_batch(
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text_layer,
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bounds,
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physical_bounds,
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&mut render_pass,
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);
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@ -386,7 +388,7 @@ impl Renderer {
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if !live.images.is_empty() {
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engine.image_pipeline.render(
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image_layer,
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bounds,
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physical_bounds,
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&mut render_pass,
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);
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@ -395,25 +397,35 @@ impl Renderer {
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i += 1;
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}
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Layer::Cached(_) => {
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Layer::Cached(_, _) => {
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let group_len = layers[i..]
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.iter()
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.position(|layer| matches!(layer, Layer::Live(_)))
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.unwrap_or(layers.len());
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.unwrap_or(layers.len() - i);
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let group = layers[i..i + group_len].iter().map(|layer| {
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let Layer::Cached(cached) = layer else {
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unreachable!()
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};
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let group =
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layers[i..i + group_len].iter().filter_map(|layer| {
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let Layer::Cached(transformation, cached) = layer
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else {
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unreachable!()
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};
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let bounds = cached
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.bounds
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.map(|bounds| bounds * scale_factor)
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.map(Rectangle::snap)
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.unwrap_or(Rectangle::with_size(target_size));
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let physical_bounds = cached
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.bounds
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.and_then(|bounds| {
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physical_bounds.intersection(
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&(bounds
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* *transformation
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* Transformation::scale(
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scale_factor,
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)),
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)
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})
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.unwrap_or(physical_bounds)
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.snap();
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(cached, bounds)
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});
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Some((cached, physical_bounds))
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});
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for (cached, bounds) in group.clone() {
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if !cached.quads.is_empty() {
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@ -430,17 +442,17 @@ impl Renderer {
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.any(|(cached, _)| !cached.meshes.is_empty());
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if group_has_meshes {
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// println!("CACHE PASS");
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let _ = ManuallyDrop::into_inner(render_pass);
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engine.triangle_pipeline.render_cache_group(
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device,
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encoder,
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frame,
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target_size,
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viewport.physical_size(),
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group.clone().map(|(cached, bounds)| {
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(&cached.meshes, bounds)
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}),
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scale_factor,
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);
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render_pass =
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|
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@ -26,7 +26,7 @@ pub enum Cache {
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renderer: glyphon::TextRenderer,
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atlas: Option<glyphon::TextAtlas>,
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buffer_cache: Option<BufferCache>,
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scale_factor: f32,
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transformation: Transformation,
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target_size: Size<u32>,
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needs_reupload: bool,
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},
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@ -95,7 +95,7 @@ impl Pipeline {
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encoder: &mut wgpu::CommandEncoder,
|
||||
sections: &Batch,
|
||||
layer_bounds: Rectangle,
|
||||
scale_factor: f32,
|
||||
layer_transformation: Transformation,
|
||||
target_size: Size<u32>,
|
||||
) {
|
||||
if self.renderers.len() <= self.prepare_layer {
|
||||
|
|
@ -117,7 +117,7 @@ impl Pipeline {
|
|||
&mut self.cache,
|
||||
sections,
|
||||
layer_bounds,
|
||||
scale_factor,
|
||||
layer_transformation,
|
||||
target_size,
|
||||
);
|
||||
|
||||
|
|
@ -140,7 +140,7 @@ impl Pipeline {
|
|||
encoder: &mut wgpu::CommandEncoder,
|
||||
cache: &mut Cache,
|
||||
layer_bounds: Rectangle,
|
||||
new_scale_factor: f32,
|
||||
new_transformation: Transformation,
|
||||
new_target_size: Size<u32>,
|
||||
) {
|
||||
match cache {
|
||||
|
|
@ -186,7 +186,7 @@ impl Pipeline {
|
|||
buffer_cache.as_mut().unwrap_or(&mut self.cache),
|
||||
&batch,
|
||||
layer_bounds,
|
||||
new_scale_factor,
|
||||
new_transformation,
|
||||
new_target_size,
|
||||
);
|
||||
|
||||
|
|
@ -196,7 +196,7 @@ impl Pipeline {
|
|||
renderer,
|
||||
atlas,
|
||||
buffer_cache,
|
||||
scale_factor: new_scale_factor,
|
||||
transformation: new_transformation,
|
||||
target_size: new_target_size,
|
||||
}
|
||||
}
|
||||
|
|
@ -206,13 +206,13 @@ impl Pipeline {
|
|||
renderer,
|
||||
atlas,
|
||||
buffer_cache,
|
||||
scale_factor,
|
||||
transformation,
|
||||
target_size,
|
||||
} => {
|
||||
if *needs_reupload
|
||||
|| atlas.is_none()
|
||||
|| buffer_cache.is_none()
|
||||
|| new_scale_factor != *scale_factor
|
||||
|| new_transformation != *transformation
|
||||
|| new_target_size != *target_size
|
||||
{
|
||||
let _ = prepare(
|
||||
|
|
@ -224,11 +224,11 @@ impl Pipeline {
|
|||
buffer_cache.as_mut().unwrap_or(&mut self.cache),
|
||||
batch,
|
||||
layer_bounds,
|
||||
*scale_factor,
|
||||
*target_size,
|
||||
new_transformation,
|
||||
new_target_size,
|
||||
);
|
||||
|
||||
*scale_factor = new_scale_factor;
|
||||
*transformation = new_transformation;
|
||||
*target_size = new_target_size;
|
||||
}
|
||||
}
|
||||
|
|
@ -297,7 +297,7 @@ fn prepare(
|
|||
buffer_cache: &mut BufferCache,
|
||||
sections: &Batch,
|
||||
layer_bounds: Rectangle,
|
||||
scale_factor: f32,
|
||||
layer_transformation: Transformation,
|
||||
target_size: Size<u32>,
|
||||
) -> Result<(), glyphon::PrepareError> {
|
||||
let mut font_system = font_system().write().expect("Write font system");
|
||||
|
|
@ -349,7 +349,7 @@ fn prepare(
|
|||
})
|
||||
.collect();
|
||||
|
||||
let layer_bounds = layer_bounds * scale_factor;
|
||||
let layer_bounds = layer_bounds * layer_transformation;
|
||||
|
||||
let text_areas = sections.iter().zip(allocations.iter()).filter_map(
|
||||
|(section, allocation)| {
|
||||
|
|
@ -456,7 +456,7 @@ fn prepare(
|
|||
}
|
||||
};
|
||||
|
||||
let bounds = bounds * transformation * scale_factor;
|
||||
let bounds = bounds * transformation * layer_transformation;
|
||||
|
||||
let left = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
|
|
@ -470,14 +470,16 @@ fn prepare(
|
|||
alignment::Vertical::Bottom => bounds.y - bounds.height,
|
||||
};
|
||||
|
||||
let clip_bounds = layer_bounds
|
||||
.intersection(&(clip_bounds * transformation * scale_factor))?;
|
||||
let clip_bounds = layer_bounds.intersection(
|
||||
&(clip_bounds * transformation * layer_transformation),
|
||||
)?;
|
||||
|
||||
Some(glyphon::TextArea {
|
||||
buffer,
|
||||
left,
|
||||
top,
|
||||
scale: scale_factor * transformation.scale_factor(),
|
||||
scale: transformation.scale_factor()
|
||||
* layer_transformation.scale_factor(),
|
||||
bounds: glyphon::TextBounds {
|
||||
left: clip_bounds.x as i32,
|
||||
top: clip_bounds.y as i32,
|
||||
|
|
|
|||
|
|
@ -68,8 +68,11 @@ impl Pipeline {
|
|||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
cache: &mut Cache,
|
||||
transformation: Transformation,
|
||||
new_projection: Transformation,
|
||||
new_transformation: Transformation,
|
||||
) {
|
||||
let new_projection = new_projection * new_transformation;
|
||||
|
||||
match cache {
|
||||
Cache::Staged(_) => {
|
||||
let Cache::Staged(batch) =
|
||||
|
|
@ -86,21 +89,25 @@ impl Pipeline {
|
|||
&self.solid,
|
||||
&self.gradient,
|
||||
&batch,
|
||||
transformation,
|
||||
new_projection,
|
||||
);
|
||||
|
||||
*cache = Cache::Uploaded {
|
||||
layer,
|
||||
batch,
|
||||
transformation: new_transformation,
|
||||
projection: new_projection,
|
||||
needs_reupload: false,
|
||||
}
|
||||
}
|
||||
Cache::Uploaded {
|
||||
batch,
|
||||
layer,
|
||||
transformation,
|
||||
projection,
|
||||
needs_reupload,
|
||||
} => {
|
||||
if *needs_reupload {
|
||||
if *needs_reupload || new_projection != *projection {
|
||||
layer.prepare(
|
||||
device,
|
||||
encoder,
|
||||
|
|
@ -108,9 +115,11 @@ impl Pipeline {
|
|||
&self.solid,
|
||||
&self.gradient,
|
||||
batch,
|
||||
transformation,
|
||||
new_projection,
|
||||
);
|
||||
|
||||
*transformation = new_transformation;
|
||||
*projection = new_projection;
|
||||
*needs_reupload = false;
|
||||
}
|
||||
}
|
||||
|
|
@ -126,7 +135,7 @@ impl Pipeline {
|
|||
target_size: Size<u32>,
|
||||
meshes: &Batch,
|
||||
bounds: Rectangle<u32>,
|
||||
scale_factor: f32,
|
||||
transformation: &Transformation,
|
||||
) {
|
||||
Self::render(
|
||||
device,
|
||||
|
|
@ -136,8 +145,12 @@ impl Pipeline {
|
|||
&self.solid,
|
||||
&self.gradient,
|
||||
target_size,
|
||||
std::iter::once((&self.layers[layer], meshes, bounds)),
|
||||
scale_factor,
|
||||
std::iter::once((
|
||||
&self.layers[layer],
|
||||
meshes,
|
||||
transformation,
|
||||
bounds,
|
||||
)),
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -150,9 +163,14 @@ impl Pipeline {
|
|||
target_size: Size<u32>,
|
||||
cache: &Cache,
|
||||
bounds: Rectangle<u32>,
|
||||
scale_factor: f32,
|
||||
) {
|
||||
let Cache::Uploaded { batch, layer, .. } = cache else {
|
||||
let Cache::Uploaded {
|
||||
batch,
|
||||
layer,
|
||||
transformation,
|
||||
..
|
||||
} = cache
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
|
|
@ -164,8 +182,7 @@ impl Pipeline {
|
|||
&self.solid,
|
||||
&self.gradient,
|
||||
target_size,
|
||||
std::iter::once((layer, batch, bounds)),
|
||||
scale_factor,
|
||||
std::iter::once((layer, batch, transformation, bounds)),
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -176,11 +193,16 @@ impl Pipeline {
|
|||
target: &wgpu::TextureView,
|
||||
target_size: Size<u32>,
|
||||
group: impl Iterator<Item = (&'a Cache, Rectangle<u32>)>,
|
||||
scale_factor: f32,
|
||||
) {
|
||||
let group = group.filter_map(|(cache, bounds)| {
|
||||
if let Cache::Uploaded { batch, layer, .. } = cache {
|
||||
Some((layer, batch, bounds))
|
||||
if let Cache::Uploaded {
|
||||
batch,
|
||||
layer,
|
||||
transformation,
|
||||
..
|
||||
} = cache
|
||||
{
|
||||
Some((layer, batch, transformation, bounds))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
|
|
@ -195,7 +217,6 @@ impl Pipeline {
|
|||
&self.gradient,
|
||||
target_size,
|
||||
group,
|
||||
scale_factor,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -207,8 +228,9 @@ impl Pipeline {
|
|||
solid: &solid::Pipeline,
|
||||
gradient: &gradient::Pipeline,
|
||||
target_size: Size<u32>,
|
||||
group: impl Iterator<Item = (&'a Layer, &'a Batch, Rectangle<u32>)>,
|
||||
scale_factor: f32,
|
||||
group: impl Iterator<
|
||||
Item = (&'a Layer, &'a Batch, &'a Transformation, Rectangle<u32>),
|
||||
>,
|
||||
) {
|
||||
{
|
||||
let (attachment, resolve_target, load) = if let Some(blit) =
|
||||
|
|
@ -244,13 +266,13 @@ impl Pipeline {
|
|||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
for (layer, meshes, bounds) in group {
|
||||
for (layer, meshes, transformation, bounds) in group {
|
||||
layer.render(
|
||||
solid,
|
||||
gradient,
|
||||
meshes,
|
||||
bounds,
|
||||
scale_factor,
|
||||
*transformation,
|
||||
&mut render_pass,
|
||||
);
|
||||
}
|
||||
|
|
@ -272,6 +294,8 @@ pub enum Cache {
|
|||
Uploaded {
|
||||
batch: Batch,
|
||||
layer: Layer,
|
||||
transformation: Transformation,
|
||||
projection: Transformation,
|
||||
needs_reupload: bool,
|
||||
},
|
||||
}
|
||||
|
|
@ -390,6 +414,7 @@ impl Layer {
|
|||
|
||||
for mesh in meshes {
|
||||
let indices = mesh.indices();
|
||||
|
||||
let uniforms =
|
||||
Uniforms::new(transformation * mesh.transformation());
|
||||
|
||||
|
|
@ -448,7 +473,7 @@ impl Layer {
|
|||
gradient: &'a gradient::Pipeline,
|
||||
meshes: &Batch,
|
||||
layer_bounds: Rectangle<u32>,
|
||||
scale_factor: f32,
|
||||
transformation: Transformation,
|
||||
render_pass: &mut wgpu::RenderPass<'a>,
|
||||
) {
|
||||
let mut num_solids = 0;
|
||||
|
|
@ -457,15 +482,12 @@ impl Layer {
|
|||
|
||||
for (index, mesh) in meshes.iter().enumerate() {
|
||||
let Some(clip_bounds) = Rectangle::<f32>::from(layer_bounds)
|
||||
.intersection(&(mesh.clip_bounds() * scale_factor))
|
||||
.map(Rectangle::snap)
|
||||
.intersection(&(mesh.clip_bounds() * transformation))
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if clip_bounds.width < 1 || clip_bounds.height < 1 {
|
||||
continue;
|
||||
}
|
||||
let clip_bounds = clip_bounds.snap();
|
||||
|
||||
render_pass.set_scissor_rect(
|
||||
clip_bounds.x,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue