Create iced_widget subcrate and re-organize the whole codebase
This commit is contained in:
parent
c54409d171
commit
3a0d34c024
209 changed files with 1959 additions and 2183 deletions
|
|
@ -8,6 +8,7 @@ publish = false
|
|||
[dependencies]
|
||||
iced_winit = { path = "../../winit" }
|
||||
iced_wgpu = { path = "../../wgpu", features = ["webgl"] }
|
||||
iced_widget = { path = "../../widget" }
|
||||
env_logger = "0.8"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies]
|
||||
|
|
|
|||
|
|
@ -1,6 +1,8 @@
|
|||
use iced_wgpu::Renderer;
|
||||
use iced_winit::widget::{slider, text_input, Column, Row, Text};
|
||||
use iced_winit::{Alignment, Color, Command, Element, Length, Program};
|
||||
use iced_widget::{slider, text_input, Column, Row, Text};
|
||||
use iced_winit::core::{Alignment, Color, Element, Length};
|
||||
use iced_winit::native::{Command, Program};
|
||||
use iced_winit::style::Theme;
|
||||
|
||||
pub struct Controls {
|
||||
background_color: Color,
|
||||
|
|
@ -27,7 +29,7 @@ impl Controls {
|
|||
}
|
||||
|
||||
impl Program for Controls {
|
||||
type Renderer = Renderer;
|
||||
type Renderer = Renderer<Theme>;
|
||||
type Message = Message;
|
||||
|
||||
fn update(&mut self, message: Message) -> Command<Message> {
|
||||
|
|
@ -43,7 +45,7 @@ impl Program for Controls {
|
|||
Command::none()
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message, Renderer> {
|
||||
fn view(&self) -> Element<Message, Renderer<Theme>> {
|
||||
let background_color = self.background_color;
|
||||
let text = &self.text;
|
||||
|
||||
|
|
|
|||
|
|
@ -4,11 +4,14 @@ mod scene;
|
|||
use controls::Controls;
|
||||
use scene::Scene;
|
||||
|
||||
use iced_wgpu::{wgpu, Backend, Renderer, Settings, Viewport};
|
||||
use iced_winit::{
|
||||
conversion, futures, program, renderer, winit, Clipboard, Color, Debug,
|
||||
Size,
|
||||
};
|
||||
use iced_wgpu::graphics::Viewport;
|
||||
use iced_wgpu::{wgpu, Backend, Renderer, Settings};
|
||||
use iced_winit::core::renderer;
|
||||
use iced_winit::core::{Color, Size};
|
||||
use iced_winit::native::program;
|
||||
use iced_winit::native::Debug;
|
||||
use iced_winit::style::Theme;
|
||||
use iced_winit::{conversion, futures, winit, Clipboard};
|
||||
|
||||
use winit::{
|
||||
dpi::PhysicalPosition,
|
||||
|
|
@ -73,43 +76,45 @@ pub fn main() {
|
|||
let instance = wgpu::Instance::new(backend);
|
||||
let surface = unsafe { instance.create_surface(&window) };
|
||||
|
||||
let (format, (device, queue)) = futures::executor::block_on(async {
|
||||
let adapter = wgpu::util::initialize_adapter_from_env_or_default(
|
||||
&instance,
|
||||
backend,
|
||||
Some(&surface),
|
||||
)
|
||||
.await
|
||||
.expect("No suitable GPU adapters found on the system!");
|
||||
let (format, (device, queue)) =
|
||||
futures::futures::executor::block_on(async {
|
||||
let adapter = wgpu::util::initialize_adapter_from_env_or_default(
|
||||
&instance,
|
||||
backend,
|
||||
Some(&surface),
|
||||
)
|
||||
.await
|
||||
.expect("No suitable GPU adapters found on the system!");
|
||||
|
||||
let adapter_features = adapter.features();
|
||||
let adapter_features = adapter.features();
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let needed_limits = wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits());
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let needed_limits = wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits());
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let needed_limits = wgpu::Limits::default();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let needed_limits = wgpu::Limits::default();
|
||||
|
||||
(
|
||||
surface
|
||||
.get_supported_formats(&adapter)
|
||||
.first()
|
||||
.copied()
|
||||
.expect("Get preferred format"),
|
||||
adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: adapter_features & wgpu::Features::default(),
|
||||
limits: needed_limits,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Request device"),
|
||||
)
|
||||
});
|
||||
(
|
||||
surface
|
||||
.get_supported_formats(&adapter)
|
||||
.first()
|
||||
.copied()
|
||||
.expect("Get preferred format"),
|
||||
adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: adapter_features
|
||||
& wgpu::Features::default(),
|
||||
limits: needed_limits,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Request device"),
|
||||
)
|
||||
});
|
||||
|
||||
surface.configure(
|
||||
&device,
|
||||
|
|
@ -188,7 +193,7 @@ pub fn main() {
|
|||
viewport.scale_factor(),
|
||||
),
|
||||
&mut renderer,
|
||||
&iced_wgpu::Theme::Dark,
|
||||
&Theme::Dark,
|
||||
&renderer::Style { text_color: Color::WHITE },
|
||||
&mut clipboard,
|
||||
&mut debug,
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use iced_wgpu::wgpu;
|
||||
use iced_winit::Color;
|
||||
use iced_winit::core::Color;
|
||||
|
||||
pub struct Scene {
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue