Create iced_widget subcrate and re-organize the whole codebase
This commit is contained in:
parent
c54409d171
commit
3a0d34c024
209 changed files with 1959 additions and 2183 deletions
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@ -5,25 +5,25 @@ mod state;
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pub use state::State;
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use crate::clipboard::{self, Clipboard};
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use crate::conversion;
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use crate::mouse;
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use crate::renderer;
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use crate::widget::operation;
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use crate::{
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Command, Debug, Error, Event, Executor, Proxy, Runtime, Settings, Size,
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Subscription,
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};
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use crate::core;
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::time::Instant;
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use crate::core::widget::operation;
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use crate::core::window;
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use crate::core::{Event, Size};
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use crate::futures::futures;
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use crate::futures::Executor;
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use crate::graphics::compositor::{self, Compositor};
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use crate::native::clipboard;
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use crate::native::program::Program;
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use crate::native::user_interface::{self, UserInterface};
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use crate::native::{Command, Debug, Runtime, Subscription};
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use crate::style::application::{Appearance, StyleSheet};
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use crate::{Clipboard, Error, Proxy, Settings};
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use iced_futures::futures;
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use iced_futures::futures::channel::mpsc;
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use iced_graphics::window;
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use iced_graphics::window::compositor;
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use iced_native::program::Program;
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use iced_native::time::Instant;
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use iced_native::user_interface::{self, UserInterface};
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pub use iced_native::application::{Appearance, StyleSheet};
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use futures::channel::mpsc;
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use std::mem::ManuallyDrop;
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@ -45,7 +45,7 @@ use tracing::{info_span, instrument::Instrument};
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/// can be toggled by pressing `F12`.
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pub trait Application: Program
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where
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<Self::Renderer as crate::Renderer>::Theme: StyleSheet,
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<Self::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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/// The data needed to initialize your [`Application`].
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type Flags;
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@ -67,12 +67,12 @@ where
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fn title(&self) -> String;
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/// Returns the current `Theme` of the [`Application`].
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fn theme(&self) -> <Self::Renderer as crate::Renderer>::Theme;
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fn theme(&self) -> <Self::Renderer as core::Renderer>::Theme;
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/// Returns the `Style` variation of the `Theme`.
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fn style(
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&self,
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) -> <<Self::Renderer as crate::Renderer>::Theme as StyleSheet>::Style {
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) -> <<Self::Renderer as core::Renderer>::Theme as StyleSheet>::Style {
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Default::default()
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}
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@ -112,8 +112,8 @@ pub fn run<A, E, C>(
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where
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A: Application + 'static,
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E: Executor + 'static,
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C: window::Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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C: Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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use futures::task;
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use futures::Future;
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@ -278,10 +278,10 @@ async fn run_instance<A, E, C>(
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) where
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A: Application + 'static,
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E: Executor + 'static,
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C: window::Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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C: Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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use iced_futures::futures::stream::StreamExt;
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use futures::stream::StreamExt;
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use winit::event;
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use winit::event_loop::ControlFlow;
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@ -411,7 +411,7 @@ async fn run_instance<A, E, C>(
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// Then, we can use the `interface_state` here to decide if a redraw
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// is needed right away, or simply wait until a specific time.
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let redraw_event = Event::Window(
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crate::window::Event::RedrawRequested(Instant::now()),
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window::Event::RedrawRequested(Instant::now()),
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);
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let (interface_state, _) = user_interface.update(
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@ -442,17 +442,14 @@ async fn run_instance<A, E, C>(
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}
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window.request_redraw();
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runtime
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.broadcast((redraw_event, crate::event::Status::Ignored));
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runtime.broadcast((redraw_event, core::event::Status::Ignored));
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let _ = control_sender.start_send(match interface_state {
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user_interface::State::Updated {
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redraw_request: Some(redraw_request),
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} => match redraw_request {
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crate::window::RedrawRequest::NextFrame => {
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ControlFlow::Poll
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}
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crate::window::RedrawRequest::At(at) => {
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window::RedrawRequest::NextFrame => ControlFlow::Poll,
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window::RedrawRequest::At(at) => {
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ControlFlow::WaitUntil(at)
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}
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},
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@ -464,9 +461,9 @@ async fn run_instance<A, E, C>(
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event::Event::PlatformSpecific(event::PlatformSpecific::MacOS(
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event::MacOS::ReceivedUrl(url),
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)) => {
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use iced_native::event;
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use crate::core::event;
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events.push(iced_native::Event::PlatformSpecific(
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events.push(Event::PlatformSpecific(
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event::PlatformSpecific::MacOS(event::MacOS::ReceivedUrl(
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url,
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)),
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@ -615,7 +612,7 @@ pub fn build_user_interface<'a, A: Application>(
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debug: &mut Debug,
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) -> UserInterface<'a, A::Message, A::Renderer>
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where
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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<A::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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#[cfg(feature = "trace")]
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let view_span = info_span!("Application", "VIEW").entered();
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@ -656,7 +653,7 @@ pub fn update<A: Application, E: Executor>(
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window: &winit::window::Window,
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graphics_info: impl FnOnce() -> compositor::Information + Copy,
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) where
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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<A::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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for message in messages.drain(..) {
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#[cfg(feature = "trace")]
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@ -708,7 +705,7 @@ pub fn run_command<A, E>(
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) where
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A: Application,
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E: Executor,
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<A::Renderer as crate::Renderer>::Theme: StyleSheet,
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<A::Renderer as core::Renderer>::Theme: StyleSheet,
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{
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use iced_native::command;
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use iced_native::system;
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@ -767,7 +764,7 @@ pub fn run_command<A, E>(
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let mode = if window.is_visible().unwrap_or(true) {
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conversion::mode(window.fullscreen())
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} else {
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window::Mode::Hidden
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core::window::Mode::Hidden
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};
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proxy
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@ -849,7 +846,7 @@ pub fn run_command<A, E>(
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*cache = current_cache;
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}
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command::Action::LoadFont { bytes, tagger } => {
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use crate::text::Renderer;
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use crate::core::text::Renderer;
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// TODO: Error handling (?)
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renderer.load_font(bytes);
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@ -1,6 +1,10 @@
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use crate::application::{self, StyleSheet as _};
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use crate::conversion;
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use crate::{Application, Color, Debug, Point, Size, Viewport};
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use crate::core;
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use crate::core::{Color, Point, Size};
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use crate::graphics::Viewport;
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use crate::native::Debug;
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use crate::Application;
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use std::marker::PhantomData;
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use winit::event::{Touch, WindowEvent};
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@ -10,7 +14,7 @@ use winit::window::Window;
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#[allow(missing_debug_implementations)]
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pub struct State<A: Application>
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where
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<A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
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<A::Renderer as core::Renderer>::Theme: application::StyleSheet,
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{
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title: String,
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scale_factor: f64,
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@ -18,14 +22,14 @@ where
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viewport_version: usize,
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cursor_position: winit::dpi::PhysicalPosition<f64>,
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modifiers: winit::event::ModifiersState,
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theme: <A::Renderer as crate::Renderer>::Theme,
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theme: <A::Renderer as core::Renderer>::Theme,
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appearance: application::Appearance,
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application: PhantomData<A>,
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}
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impl<A: Application> State<A>
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where
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<A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
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<A::Renderer as core::Renderer>::Theme: application::StyleSheet,
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{
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/// Creates a new [`State`] for the provided [`Application`] and window.
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pub fn new(application: &A, window: &Window) -> Self {
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@ -98,7 +102,7 @@ where
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}
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/// Returns the current theme of the [`State`].
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pub fn theme(&self) -> &<A::Renderer as crate::Renderer>::Theme {
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pub fn theme(&self) -> &<A::Renderer as core::Renderer>::Theme {
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&self.theme
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}
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@ -1,7 +1,6 @@
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//! Access the clipboard.
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pub use iced_native::clipboard::Action;
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use crate::command::{self, Command};
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use crate::native::clipboard::Action;
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use crate::native::command::{self, Command};
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/// A buffer for short-term storage and transfer within and between
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/// applications.
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@ -56,7 +55,7 @@ impl Clipboard {
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}
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}
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impl iced_native::Clipboard for Clipboard {
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impl crate::core::Clipboard for Clipboard {
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fn read(&self) -> Option<String> {
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self.read()
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}
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@ -2,11 +2,12 @@
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//!
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//! [`winit`]: https://github.com/rust-windowing/winit
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//! [`iced_native`]: https://github.com/iced-rs/iced/tree/0.8/native
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use crate::keyboard;
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use crate::mouse;
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use crate::touch;
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use crate::window;
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use crate::{Event, Point, Position};
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use crate::core::keyboard;
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use crate::core::mouse;
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use crate::core::touch;
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use crate::core::window;
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use crate::core::{Event, Point};
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use crate::Position;
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/// Converts a winit window event into an iced event.
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pub fn window_event(
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@ -1,4 +1,5 @@
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use iced_futures::futures;
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use crate::futures::futures;
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use crate::graphics;
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/// An error that occurred while running an application.
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#[derive(Debug, thiserror::Error)]
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@ -13,10 +14,10 @@ pub enum Error {
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/// The application graphics context could not be created.
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#[error("the application graphics context could not be created")]
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GraphicsCreationFailed(iced_graphics::Error),
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GraphicsCreationFailed(graphics::Error),
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}
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impl From<iced_graphics::Error> for Error {
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impl From<graphics::Error> for Error {
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fn from(error: iced_graphics::Error) -> Error {
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Error::GraphicsCreationFailed(error)
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}
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@ -30,9 +30,11 @@
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#![forbid(rust_2018_idioms, unsafe_code)]
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#![allow(clippy::inherent_to_string, clippy::type_complexity)]
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#![cfg_attr(docsrs, feature(doc_cfg))]
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#[doc(no_inline)]
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pub use iced_native::*;
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pub use iced_graphics as graphics;
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pub use iced_native as native;
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pub use iced_native::core;
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pub use iced_native::futures;
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pub use iced_style as style;
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pub use winit;
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#[cfg(feature = "application")]
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@ -1,4 +1,4 @@
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use iced_native::futures::{
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use crate::futures::futures::{
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channel::mpsc,
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task::{Context, Poll},
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Sink,
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@ -1,8 +1,7 @@
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//! Access the native system.
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use crate::command::{self, Command};
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pub use iced_native::system::*;
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use iced_graphics::window::compositor;
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use crate::graphics::compositor;
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use crate::native::command::{self, Command};
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use crate::native::system::{Action, Information};
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/// Query for available system information.
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pub fn fetch_information<Message>(
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@ -1,68 +1,58 @@
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//! Interact with the window of your application.
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use crate::command::{self, Command};
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use iced_native::window;
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pub use window::{frames, Event, Mode, RedrawRequest, UserAttention};
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use crate::core::window::{Mode, UserAttention};
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use crate::native::command::{self, Command};
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use crate::native::window::Action;
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/// Closes the current window and exits the application.
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pub fn close<Message>() -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Close))
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Command::single(command::Action::Window(Action::Close))
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}
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/// Begins dragging the window while the left mouse button is held.
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pub fn drag<Message>() -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Drag))
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Command::single(command::Action::Window(Action::Drag))
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}
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/// Resizes the window to the given logical dimensions.
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pub fn resize<Message>(width: u32, height: u32) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Resize {
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width,
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height,
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}))
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Command::single(command::Action::Window(Action::Resize { width, height }))
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}
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/// Maximizes the window.
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pub fn maximize<Message>(maximized: bool) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Maximize(
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maximized,
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)))
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Command::single(command::Action::Window(Action::Maximize(maximized)))
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}
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/// Minimes the window.
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pub fn minimize<Message>(minimized: bool) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Minimize(
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minimized,
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)))
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Command::single(command::Action::Window(Action::Minimize(minimized)))
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}
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/// Moves a window to the given logical coordinates.
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pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Move { x, y }))
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Command::single(command::Action::Window(Action::Move { x, y }))
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}
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/// Sets the [`Mode`] of the window.
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pub fn change_mode<Message>(mode: Mode) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::ChangeMode(mode)))
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Command::single(command::Action::Window(Action::ChangeMode(mode)))
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}
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/// Fetches the current [`Mode`] of the window.
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pub fn fetch_mode<Message>(
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f: impl FnOnce(Mode) -> Message + 'static,
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) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::FetchMode(
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Box::new(f),
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)))
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Command::single(command::Action::Window(Action::FetchMode(Box::new(f))))
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}
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/// Toggles the window to maximized or back.
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pub fn toggle_maximize<Message>() -> Command<Message> {
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Command::single(command::Action::Window(window::Action::ToggleMaximize))
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Command::single(command::Action::Window(Action::ToggleMaximize))
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}
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/// Toggles the window decorations.
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pub fn toggle_decorations<Message>() -> Command<Message> {
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Command::single(command::Action::Window(window::Action::ToggleDecorations))
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Command::single(command::Action::Window(Action::ToggleDecorations))
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}
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/// Request user attention to the window, this has no effect if the application
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@ -74,9 +64,9 @@ pub fn toggle_decorations<Message>() -> Command<Message> {
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pub fn request_user_attention<Message>(
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user_attention: Option<UserAttention>,
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) -> Command<Message> {
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Command::single(command::Action::Window(
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window::Action::RequestUserAttention(user_attention),
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))
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Command::single(command::Action::Window(Action::RequestUserAttention(
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user_attention,
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)))
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}
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/// Brings the window to the front and sets input focus. Has no effect if the window is
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@ -86,21 +76,17 @@ pub fn request_user_attention<Message>(
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/// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive
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/// user experience.
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pub fn gain_focus<Message>() -> Command<Message> {
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Command::single(command::Action::Window(window::Action::GainFocus))
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Command::single(command::Action::Window(Action::GainFocus))
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}
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/// Changes whether or not the window will always be on top of other windows.
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pub fn change_always_on_top<Message>(on_top: bool) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::ChangeAlwaysOnTop(
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on_top,
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)))
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Command::single(command::Action::Window(Action::ChangeAlwaysOnTop(on_top)))
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}
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/// Fetches an identifier unique to the window.
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pub fn fetch_id<Message>(
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f: impl FnOnce(u64) -> Message + 'static,
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) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::FetchId(Box::new(
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f,
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))))
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Command::single(command::Action::Window(Action::FetchId(Box::new(f))))
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}
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