Remove image abstractions in iced_graphics
This commit is contained in:
parent
9b4bcd287a
commit
3a26baa564
11 changed files with 352 additions and 436 deletions
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@ -11,22 +11,9 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
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categories = ["gui"]
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[features]
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svg = ["resvg"]
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image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
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png = ["image_rs/png"]
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jpeg = ["image_rs/jpeg"]
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jpeg_rayon = ["image_rs/jpeg_rayon"]
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gif = ["image_rs/gif"]
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webp = ["image_rs/webp"]
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pnm = ["image_rs/pnm"]
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ico = ["image_rs/ico"]
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bmp = ["image_rs/bmp"]
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hdr = ["image_rs/hdr"]
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dds = ["image_rs/dds"]
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farbfeld = ["image_rs/farbfeld"]
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geometry = ["lyon_path"]
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opengl = []
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image_rs = ["kamadak-exif"]
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image = ["dep:image", "kamadak-exif"]
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[dependencies]
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glam = "0.21.3"
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@ -47,14 +34,8 @@ path = "../core"
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version = "0.8"
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optional = true
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[dependencies.image_rs]
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[dependencies.image]
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version = "0.24"
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package = "image"
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default-features = false
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optional = true
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[dependencies.resvg]
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version = "0.29"
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optional = true
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[dependencies.kamadak-exif]
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@ -1,10 +1,94 @@
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//! Render images.
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#[cfg(feature = "image_rs")]
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pub mod raster;
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//! Load and operate on images.
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use crate::core::image::{Data, Handle};
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#[cfg(feature = "svg")]
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pub mod vector;
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use bitflags::bitflags;
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pub mod storage;
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pub use ::image as image_rs;
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pub use storage::Storage;
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pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> {
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match handle.data() {
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Data::Path(path) => {
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let image = ::image::open(path)?;
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let operation = std::fs::File::open(path)
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.ok()
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.map(std::io::BufReader::new)
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.and_then(|mut reader| Operation::from_exif(&mut reader).ok())
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.unwrap_or_else(Operation::empty);
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Ok(operation.perform(image))
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}
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Data::Bytes(bytes) => {
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let image = ::image::load_from_memory(bytes)?;
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let operation =
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Operation::from_exif(&mut std::io::Cursor::new(bytes))
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.ok()
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.unwrap_or_else(Operation::empty);
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Ok(operation.perform(image))
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}
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Data::Rgba {
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width,
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height,
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pixels,
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} => {
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if let Some(image) = image_rs::ImageBuffer::from_vec(
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*width,
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*height,
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pixels.to_vec(),
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) {
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Ok(image_rs::DynamicImage::ImageRgba8(image))
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} else {
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Err(image_rs::error::ImageError::Limits(
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image_rs::error::LimitError::from_kind(
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image_rs::error::LimitErrorKind::DimensionError,
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),
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))
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}
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}
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}
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}
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bitflags! {
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struct Operation: u8 {
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const FLIP_HORIZONTALLY = 0b001;
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const ROTATE_180 = 0b010;
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const FLIP_DIAGONALLY = 0b100;
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}
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}
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impl Operation {
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// Meaning of the returned value is described e.g. at:
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// https://magnushoff.com/articles/jpeg-orientation/
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fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
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where
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R: std::io::BufRead + std::io::Seek,
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{
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let exif = exif::Reader::new().read_from_container(reader)?;
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Ok(exif
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.get_field(exif::Tag::Orientation, exif::In::PRIMARY)
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.and_then(|field| field.value.get_uint(0))
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.and_then(|value| u8::try_from(value).ok())
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.and_then(|value| Self::from_bits(value.saturating_sub(1)))
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.unwrap_or_else(Self::empty))
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}
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fn perform(self, mut image: image::DynamicImage) -> image::DynamicImage {
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use image::imageops;
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if self.contains(Self::FLIP_DIAGONALLY) {
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imageops::flip_vertical_in_place(&mut image)
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}
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if self.contains(Self::ROTATE_180) {
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imageops::rotate180_in_place(&mut image);
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}
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if self.contains(Self::FLIP_HORIZONTALLY) {
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imageops::flip_horizontal_in_place(&mut image);
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}
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image
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}
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}
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@ -1,242 +0,0 @@
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//! Raster image loading and caching.
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use crate::image::Storage;
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use iced_core::image;
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use iced_core::Size;
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use bitflags::bitflags;
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use std::collections::{HashMap, HashSet};
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/// Entry in cache corresponding to an image handle
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#[derive(Debug)]
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pub enum Memory<T: Storage> {
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/// Image data on host
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Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
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/// Storage entry
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Device(T::Entry),
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/// Image not found
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NotFound,
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/// Invalid image data
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Invalid,
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}
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impl<T: Storage> Memory<T> {
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/// Width and height of image
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pub fn dimensions(&self) -> Size<u32> {
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use crate::image::storage::Entry;
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match self {
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Memory::Host(image) => {
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let (width, height) = image.dimensions();
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Size::new(width, height)
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}
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Memory::Device(entry) => entry.size(),
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Memory::NotFound => Size::new(1, 1),
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Memory::Invalid => Size::new(1, 1),
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}
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}
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}
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/// Caches image raster data
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#[derive(Debug)]
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pub struct Cache<T: Storage> {
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map: HashMap<u64, Memory<T>>,
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hits: HashSet<u64>,
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}
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impl<T: Storage> Cache<T> {
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/// Load image
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pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
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if self.contains(handle) {
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return self.get(handle).unwrap();
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}
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let memory = match handle.data() {
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image::Data::Path(path) => {
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if let Ok(image) = image_rs::open(path) {
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let operation = std::fs::File::open(path)
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.ok()
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.map(std::io::BufReader::new)
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.and_then(|mut reader| {
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Operation::from_exif(&mut reader).ok()
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})
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.unwrap_or_else(Operation::empty);
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Memory::Host(operation.perform(image.to_rgba8()))
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} else {
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Memory::NotFound
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}
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}
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image::Data::Bytes(bytes) => {
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if let Ok(image) = image_rs::load_from_memory(bytes) {
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let operation =
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Operation::from_exif(&mut std::io::Cursor::new(bytes))
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.ok()
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.unwrap_or_else(Operation::empty);
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Memory::Host(operation.perform(image.to_rgba8()))
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} else {
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Memory::Invalid
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}
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}
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image::Data::Rgba {
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width,
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height,
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pixels,
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} => {
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if let Some(image) = image_rs::ImageBuffer::from_vec(
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*width,
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*height,
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pixels.to_vec(),
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) {
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Memory::Host(image)
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} else {
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Memory::Invalid
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}
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}
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};
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self.insert(handle, memory);
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self.get(handle).unwrap()
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}
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/// Load image and upload raster data
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pub fn upload(
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&mut self,
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handle: &image::Handle,
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state: &mut T::State<'_>,
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storage: &mut T,
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) -> Option<&T::Entry> {
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let memory = self.load(handle);
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if let Memory::Host(image) = memory {
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let (width, height) = image.dimensions();
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let entry = storage.upload(width, height, image, state)?;
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*memory = Memory::Device(entry);
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}
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if let Memory::Device(allocation) = memory {
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Some(allocation)
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} else {
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None
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}
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}
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/// Trim cache misses from cache
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pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
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let hits = &self.hits;
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self.map.retain(|k, memory| {
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let retain = hits.contains(k);
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if !retain {
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if let Memory::Device(entry) = memory {
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storage.remove(entry, state);
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}
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}
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retain
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});
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self.hits.clear();
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}
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fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
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let _ = self.hits.insert(handle.id());
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self.map.get_mut(&handle.id())
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}
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fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
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let _ = self.map.insert(handle.id(), memory);
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}
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fn contains(&self, handle: &image::Handle) -> bool {
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self.map.contains_key(&handle.id())
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}
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}
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impl<T: Storage> Default for Cache<T> {
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fn default() -> Self {
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Self {
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map: HashMap::new(),
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hits: HashSet::new(),
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}
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}
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}
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bitflags! {
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struct Operation: u8 {
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const FLIP_HORIZONTALLY = 0b001;
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const ROTATE_180 = 0b010;
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const FLIP_DIAGONALLY = 0b100;
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}
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}
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impl Operation {
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// Meaning of the returned value is described e.g. at:
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// https://magnushoff.com/articles/jpeg-orientation/
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fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
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where
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R: std::io::BufRead + std::io::Seek,
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{
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let exif = exif::Reader::new().read_from_container(reader)?;
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Ok(exif
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.get_field(exif::Tag::Orientation, exif::In::PRIMARY)
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.and_then(|field| field.value.get_uint(0))
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.and_then(|value| u8::try_from(value).ok())
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.and_then(|value| Self::from_bits(value.saturating_sub(1)))
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.unwrap_or_else(Self::empty))
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}
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fn perform<P>(
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self,
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image: image_rs::ImageBuffer<P, Vec<P::Subpixel>>,
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) -> image_rs::ImageBuffer<P, Vec<P::Subpixel>>
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where
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P: image_rs::Pixel + 'static,
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{
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use image_rs::imageops;
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let mut image = if self.contains(Self::FLIP_DIAGONALLY) {
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flip_diagonally(image)
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} else {
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image
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};
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if self.contains(Self::ROTATE_180) {
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imageops::rotate180_in_place(&mut image);
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}
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if self.contains(Self::FLIP_HORIZONTALLY) {
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imageops::flip_horizontal_in_place(&mut image);
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}
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image
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}
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}
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fn flip_diagonally<I>(
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image: I,
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) -> image_rs::ImageBuffer<I::Pixel, Vec<<I::Pixel as image_rs::Pixel>::Subpixel>>
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where
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I: image_rs::GenericImage,
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I::Pixel: 'static,
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{
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let (width, height) = image.dimensions();
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let mut out = image_rs::ImageBuffer::new(height, width);
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for x in 0..width {
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for y in 0..height {
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let p = image.get_pixel(x, y);
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out.put_pixel(y, x, p);
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}
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}
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out
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}
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@ -1,190 +0,0 @@
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//! Vector image loading and caching
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use crate::image::Storage;
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use iced_core::svg;
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use iced_core::{Color, Size};
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use resvg::tiny_skia;
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use resvg::usvg;
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use std::collections::{HashMap, HashSet};
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use std::fs;
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/// Entry in cache corresponding to an svg handle
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pub enum Svg {
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/// Parsed svg
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Loaded(usvg::Tree),
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/// Svg not found or failed to parse
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NotFound,
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}
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impl Svg {
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/// Viewport width and height
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pub fn viewport_dimensions(&self) -> Size<u32> {
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match self {
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Svg::Loaded(tree) => {
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let size = tree.size;
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Size::new(size.width() as u32, size.height() as u32)
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}
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Svg::NotFound => Size::new(1, 1),
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}
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}
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}
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/// Caches svg vector and raster data
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#[derive(Debug)]
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pub struct Cache<T: Storage> {
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svgs: HashMap<u64, Svg>,
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rasterized: HashMap<(u64, u32, u32, ColorFilter), T::Entry>,
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svg_hits: HashSet<u64>,
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rasterized_hits: HashSet<(u64, u32, u32, ColorFilter)>,
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}
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type ColorFilter = Option<[u8; 4]>;
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impl<T: Storage> Cache<T> {
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/// Load svg
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pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
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if self.svgs.contains_key(&handle.id()) {
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return self.svgs.get(&handle.id()).unwrap();
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}
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let svg = match handle.data() {
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svg::Data::Path(path) => {
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let tree = fs::read_to_string(path).ok().and_then(|contents| {
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usvg::Tree::from_str(&contents, &usvg::Options::default())
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.ok()
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});
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tree.map(Svg::Loaded).unwrap_or(Svg::NotFound)
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}
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svg::Data::Bytes(bytes) => {
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match usvg::Tree::from_data(bytes, &usvg::Options::default()) {
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Ok(tree) => Svg::Loaded(tree),
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Err(_) => Svg::NotFound,
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}
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}
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};
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let _ = self.svgs.insert(handle.id(), svg);
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self.svgs.get(&handle.id()).unwrap()
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}
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/// Load svg and upload raster data
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pub fn upload(
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&mut self,
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handle: &svg::Handle,
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color: Option<Color>,
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[width, height]: [f32; 2],
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scale: f32,
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state: &mut T::State<'_>,
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storage: &mut T,
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) -> Option<&T::Entry> {
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let id = handle.id();
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let (width, height) = (
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(scale * width).ceil() as u32,
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(scale * height).ceil() as u32,
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);
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let color = color.map(Color::into_rgba8);
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let key = (id, width, height, color);
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// TODO: Optimize!
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// We currently rerasterize the SVG when its size changes. This is slow
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// as heck. A GPU rasterizer like `pathfinder` may perform better.
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// It would be cool to be able to smooth resize the `svg` example.
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if self.rasterized.contains_key(&key) {
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let _ = self.svg_hits.insert(id);
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let _ = self.rasterized_hits.insert(key);
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return self.rasterized.get(&key);
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}
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match self.load(handle) {
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Svg::Loaded(tree) => {
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if width == 0 || height == 0 {
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return None;
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}
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// TODO: Optimize!
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// We currently rerasterize the SVG when its size changes. This is slow
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// as heck. A GPU rasterizer like `pathfinder` may perform better.
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// It would be cool to be able to smooth resize the `svg` example.
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let mut img = tiny_skia::Pixmap::new(width, height)?;
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resvg::render(
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tree,
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if width > height {
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usvg::FitTo::Width(width)
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} else {
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usvg::FitTo::Height(height)
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},
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tiny_skia::Transform::default(),
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img.as_mut(),
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)?;
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let mut rgba = img.take();
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if let Some(color) = color {
|
||||
rgba.chunks_exact_mut(4).for_each(|rgba| {
|
||||
if rgba[3] > 0 {
|
||||
rgba[0] = color[0];
|
||||
rgba[1] = color[1];
|
||||
rgba[2] = color[2];
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
let allocation = storage.upload(width, height, &rgba, state)?;
|
||||
log::debug!("allocating {} {}x{}", id, width, height);
|
||||
|
||||
let _ = self.svg_hits.insert(id);
|
||||
let _ = self.rasterized_hits.insert(key);
|
||||
let _ = self.rasterized.insert(key, allocation);
|
||||
|
||||
self.rasterized.get(&key)
|
||||
}
|
||||
Svg::NotFound => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Load svg and upload raster data
|
||||
pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
|
||||
let svg_hits = &self.svg_hits;
|
||||
let rasterized_hits = &self.rasterized_hits;
|
||||
|
||||
self.svgs.retain(|k, _| svg_hits.contains(k));
|
||||
self.rasterized.retain(|k, entry| {
|
||||
let retain = rasterized_hits.contains(k);
|
||||
|
||||
if !retain {
|
||||
storage.remove(entry, state);
|
||||
}
|
||||
|
||||
retain
|
||||
});
|
||||
self.svg_hits.clear();
|
||||
self.rasterized_hits.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Storage> Default for Cache<T> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
svgs: HashMap::new(),
|
||||
rasterized: HashMap::new(),
|
||||
svg_hits: HashSet::new(),
|
||||
rasterized_hits: HashSet::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Svg {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Svg::Loaded(_) => write!(f, "Svg::Loaded"),
|
||||
Svg::NotFound => write!(f, "Svg::NotFound"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -28,13 +28,15 @@ mod viewport;
|
|||
|
||||
pub mod backend;
|
||||
pub mod compositor;
|
||||
pub mod image;
|
||||
pub mod primitive;
|
||||
pub mod renderer;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub mod geometry;
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub mod image;
|
||||
|
||||
pub use antialiasing::Antialiasing;
|
||||
pub use backend::Backend;
|
||||
pub use compositor::Compositor;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue