Remove image abstractions in iced_graphics
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9b4bcd287a
commit
3a26baa564
11 changed files with 352 additions and 436 deletions
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@ -13,7 +13,6 @@ use allocator::Allocator;
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pub const SIZE: u32 = 2048;
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use crate::core::Size;
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use crate::graphics::image;
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use std::num::NonZeroU32;
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@ -64,6 +63,97 @@ impl Atlas {
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self.layers.len()
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}
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pub fn upload(
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&mut self,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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encoder: &mut wgpu::CommandEncoder,
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width: u32,
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height: u32,
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data: &[u8],
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) -> Option<Entry> {
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let entry = {
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let current_size = self.layers.len();
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let entry = self.allocate(width, height)?;
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// We grow the internal texture after allocating if necessary
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let new_layers = self.layers.len() - current_size;
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self.grow(new_layers, device, encoder);
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entry
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};
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log::info!("Allocated atlas entry: {:?}", entry);
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// It is a webgpu requirement that:
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// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
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// So we calculate padded_width by rounding width up to the next
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// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
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let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
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let padding = (align - (4 * width) % align) % align;
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let padded_width = (4 * width + padding) as usize;
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let padded_data_size = padded_width * height as usize;
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let mut padded_data = vec![0; padded_data_size];
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for row in 0..height as usize {
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let offset = row * padded_width;
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padded_data[offset..offset + 4 * width as usize].copy_from_slice(
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&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
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)
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}
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match &entry {
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Entry::Contiguous(allocation) => {
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self.upload_allocation(
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&padded_data,
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width,
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height,
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padding,
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0,
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allocation,
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queue,
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);
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}
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Entry::Fragmented { fragments, .. } => {
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for fragment in fragments {
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let (x, y) = fragment.position;
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let offset = (y * padded_width as u32 + 4 * x) as usize;
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self.upload_allocation(
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&padded_data,
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width,
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height,
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padding,
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offset,
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&fragment.allocation,
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queue,
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);
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}
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}
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}
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log::info!("Current atlas: {:?}", self);
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Some(entry)
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}
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pub fn remove(&mut self, entry: &Entry) {
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log::info!("Removing atlas entry: {:?}", entry);
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match entry {
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Entry::Contiguous(allocation) => {
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self.deallocate(allocation);
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}
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Entry::Fragmented { fragments, .. } => {
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for fragment in fragments {
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self.deallocate(&fragment.allocation);
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}
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}
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}
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}
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fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
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// Allocate one layer if texture fits perfectly
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if width == SIZE && height == SIZE {
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@ -296,101 +386,3 @@ impl Atlas {
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});
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}
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}
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impl image::Storage for Atlas {
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type Entry = Entry;
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type State<'a> = (
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&'a wgpu::Device,
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&'a wgpu::Queue,
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&'a mut wgpu::CommandEncoder,
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);
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fn upload(
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&mut self,
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width: u32,
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height: u32,
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data: &[u8],
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(device, queue, encoder): &mut Self::State<'_>,
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) -> Option<Self::Entry> {
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let entry = {
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let current_size = self.layers.len();
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let entry = self.allocate(width, height)?;
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// We grow the internal texture after allocating if necessary
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let new_layers = self.layers.len() - current_size;
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self.grow(new_layers, device, encoder);
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entry
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};
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log::info!("Allocated atlas entry: {:?}", entry);
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// It is a webgpu requirement that:
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// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
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// So we calculate padded_width by rounding width up to the next
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// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
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let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
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let padding = (align - (4 * width) % align) % align;
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let padded_width = (4 * width + padding) as usize;
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let padded_data_size = padded_width * height as usize;
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let mut padded_data = vec![0; padded_data_size];
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for row in 0..height as usize {
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let offset = row * padded_width;
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padded_data[offset..offset + 4 * width as usize].copy_from_slice(
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&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
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)
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}
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match &entry {
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Entry::Contiguous(allocation) => {
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self.upload_allocation(
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&padded_data,
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width,
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height,
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padding,
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0,
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allocation,
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queue,
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);
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}
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Entry::Fragmented { fragments, .. } => {
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for fragment in fragments {
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let (x, y) = fragment.position;
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let offset = (y * padded_width as u32 + 4 * x) as usize;
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self.upload_allocation(
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&padded_data,
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width,
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height,
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padding,
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offset,
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&fragment.allocation,
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queue,
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);
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}
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}
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}
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log::info!("Current atlas: {:?}", self);
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Some(entry)
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}
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fn remove(&mut self, entry: &Entry, _: &mut Self::State<'_>) {
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log::info!("Removing atlas entry: {:?}", entry);
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match entry {
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Entry::Contiguous(allocation) => {
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self.deallocate(allocation);
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}
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Entry::Fragmented { fragments, .. } => {
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for fragment in fragments {
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self.deallocate(&fragment.allocation);
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}
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}
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}
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}
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}
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