Use shared Cache group in the_matrix example

This commit is contained in:
Héctor Ramón Jiménez 2024-04-30 08:06:51 +02:00
parent b5b78d505e
commit 3c7b43d031
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GPG key ID: 7CC46565708259A7

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@ -1,12 +1,13 @@
use iced::mouse;
use iced::time::{self, Instant};
use iced::widget::canvas;
use iced::widget::canvas::{Cache, Geometry};
use iced::{
Color, Element, Font, Length, Point, Rectangle, Renderer, Subscription,
Theme,
};
use std::cell::RefCell;
pub fn main() -> iced::Result {
iced::program("The Matrix - Iced", TheMatrix::update, TheMatrix::view)
.subscription(TheMatrix::subscription)
@ -15,8 +16,7 @@ pub fn main() -> iced::Result {
}
struct TheMatrix {
ticks: usize,
backgrounds: Vec<Cache>,
tick: usize,
}
#[derive(Debug, Clone, Copy)]
@ -28,7 +28,7 @@ impl TheMatrix {
fn update(&mut self, message: Message) {
match message {
Message::Tick(_now) => {
self.ticks += 1;
self.tick += 1;
}
}
}
@ -47,33 +47,35 @@ impl TheMatrix {
impl Default for TheMatrix {
fn default() -> Self {
let mut backgrounds = Vec::with_capacity(30);
backgrounds.resize_with(30, Cache::default);
Self {
ticks: 0,
backgrounds,
}
Self { tick: 0 }
}
}
impl<Message> canvas::Program<Message> for TheMatrix {
type State = ();
type State = RefCell<Vec<canvas::Cache>>;
fn draw(
&self,
_state: &Self::State,
state: &Self::State,
renderer: &Renderer,
_theme: &Theme,
bounds: Rectangle,
_cursor: mouse::Cursor,
) -> Vec<Geometry> {
) -> Vec<canvas::Geometry> {
use rand::distributions::Distribution;
use rand::Rng;
const CELL_SIZE: f32 = 10.0;
vec![self.backgrounds[self.ticks % self.backgrounds.len()].draw(
let mut caches = state.borrow_mut();
if caches.is_empty() {
let group = canvas::Group::unique();
caches.resize_with(30, || canvas::Cache::with_group(group));
}
vec![caches[self.tick % caches.len()].draw(
renderer,
bounds.size(),
|frame| {