Use shared Cache group in the_matrix example
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1 changed files with 17 additions and 15 deletions
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@ -1,12 +1,13 @@
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use iced::mouse;
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use iced::time::{self, Instant};
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use iced::widget::canvas;
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use iced::widget::canvas::{Cache, Geometry};
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use iced::{
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Color, Element, Font, Length, Point, Rectangle, Renderer, Subscription,
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Theme,
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};
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use std::cell::RefCell;
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pub fn main() -> iced::Result {
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iced::program("The Matrix - Iced", TheMatrix::update, TheMatrix::view)
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.subscription(TheMatrix::subscription)
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@ -15,8 +16,7 @@ pub fn main() -> iced::Result {
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}
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struct TheMatrix {
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ticks: usize,
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backgrounds: Vec<Cache>,
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tick: usize,
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}
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#[derive(Debug, Clone, Copy)]
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@ -28,7 +28,7 @@ impl TheMatrix {
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fn update(&mut self, message: Message) {
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match message {
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Message::Tick(_now) => {
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self.ticks += 1;
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self.tick += 1;
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}
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}
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}
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@ -47,33 +47,35 @@ impl TheMatrix {
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impl Default for TheMatrix {
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fn default() -> Self {
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let mut backgrounds = Vec::with_capacity(30);
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backgrounds.resize_with(30, Cache::default);
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Self {
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ticks: 0,
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backgrounds,
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}
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Self { tick: 0 }
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}
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}
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impl<Message> canvas::Program<Message> for TheMatrix {
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type State = ();
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type State = RefCell<Vec<canvas::Cache>>;
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fn draw(
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&self,
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_state: &Self::State,
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state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> Vec<Geometry> {
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) -> Vec<canvas::Geometry> {
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use rand::distributions::Distribution;
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use rand::Rng;
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const CELL_SIZE: f32 = 10.0;
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vec![self.backgrounds[self.ticks % self.backgrounds.len()].draw(
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let mut caches = state.borrow_mut();
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if caches.is_empty() {
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let group = canvas::Group::unique();
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caches.resize_with(30, || canvas::Cache::with_group(group));
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}
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vec![caches[self.tick % caches.len()].draw(
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renderer,
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bounds.size(),
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|frame| {
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