Implement Slider in iced_pure
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45455be450
commit
3f1a45ca47
4 changed files with 503 additions and 167 deletions
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@ -143,6 +143,215 @@ where
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}
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}
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/// Processes an [`Event`] and updates the [`State`] of a [`Slider`]
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/// accordingly.
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pub fn update<Message, T>(
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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shell: &mut Shell<'_, Message>,
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state: &mut State,
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value: &mut T,
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range: &RangeInclusive<T>,
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step: T,
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on_change: &dyn Fn(T) -> Message,
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on_release: &Option<Message>,
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) -> event::Status
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where
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T: Copy + Into<f64> + num_traits::FromPrimitive,
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Message: Clone,
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{
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let is_dragging = state.is_dragging;
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let mut change = || {
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let bounds = layout.bounds();
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let new_value = if cursor_position.x <= bounds.x {
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*range.start()
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} else if cursor_position.x >= bounds.x + bounds.width {
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*range.end()
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} else {
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let step = step.into();
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let start = (*range.start()).into();
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let end = (*range.end()).into();
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let percent = f64::from(cursor_position.x - bounds.x)
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/ f64::from(bounds.width);
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let steps = (percent * (end - start) / step).round();
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let value = steps * step + start;
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if let Some(value) = T::from_f64(value) {
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value
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} else {
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return;
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}
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};
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if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
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shell.publish((on_change)(new_value));
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*value = new_value;
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}
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};
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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if layout.bounds().contains(cursor_position) {
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change();
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state.is_dragging = true;
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return event::Status::Captured;
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}
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}
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerLifted { .. })
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| Event::Touch(touch::Event::FingerLost { .. }) => {
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if is_dragging {
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if let Some(on_release) = on_release.clone() {
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shell.publish(on_release);
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}
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state.is_dragging = false;
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return event::Status::Captured;
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}
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}
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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if is_dragging {
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change();
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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event::Status::Ignored
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}
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/// Draws a [`Slider`].
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pub fn draw<T>(
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renderer: &mut impl crate::Renderer,
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layout: Layout<'_>,
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cursor_position: Point,
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state: &State,
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value: T,
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range: &RangeInclusive<T>,
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style_sheet: &dyn StyleSheet,
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) where
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T: Into<f64> + Copy,
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{
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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let style = if state.is_dragging {
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style_sheet.dragging()
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} else if is_mouse_over {
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style_sheet.hovered()
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} else {
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style_sheet.active()
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};
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let rail_y = bounds.y + (bounds.height / 2.0).round();
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y,
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width: bounds.width,
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height: 2.0,
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},
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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style.rail_colors.0,
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);
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y + 2.0,
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width: bounds.width,
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height: 2.0,
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},
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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Background::Color(style.rail_colors.1),
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);
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let (handle_width, handle_height, handle_border_radius) = match style
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.handle
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.shape
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{
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HandleShape::Circle { radius } => (radius * 2.0, radius * 2.0, radius),
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HandleShape::Rectangle {
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width,
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border_radius,
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} => (f32::from(width), f32::from(bounds.height), border_radius),
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};
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let value = value.into() as f32;
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let (range_start, range_end) = {
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let (start, end) = range.clone().into_inner();
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(start.into() as f32, end.into() as f32)
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};
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let handle_offset = if range_start >= range_end {
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0.0
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} else {
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(bounds.width - handle_width) * (value - range_start)
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/ (range_end - range_start)
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};
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x + handle_offset.round(),
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y: rail_y - handle_height / 2.0,
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width: handle_width,
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height: handle_height,
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},
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border_radius: handle_border_radius,
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border_width: style.handle.border_width,
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border_color: style.handle.border_color,
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},
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style.handle.color,
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);
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}
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/// Computes the current [`mouse::Interaction`] of a [`Slider`].
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pub fn mouse_interaction(
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layout: Layout<'_>,
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cursor_position: Point,
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state: &State,
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) -> mouse::Interaction {
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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if state.is_dragging {
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mouse::Interaction::Grabbing
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} else if is_mouse_over {
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mouse::Interaction::Grab
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} else {
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mouse::Interaction::default()
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}
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}
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/// Hashes the layout of a [`Slider`].
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pub fn hash_layout(state: &mut Hasher, width: Length) {
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struct Marker;
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std::any::TypeId::of::<Marker>().hash(state);
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width.hash(state);
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}
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/// The local state of a [`Slider`].
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct State {
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@ -193,73 +402,18 @@ where
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_clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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) -> event::Status {
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let is_dragging = self.state.is_dragging;
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let mut change = || {
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let bounds = layout.bounds();
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let new_value = if cursor_position.x <= bounds.x {
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*self.range.start()
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} else if cursor_position.x >= bounds.x + bounds.width {
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*self.range.end()
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} else {
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let step = self.step.into();
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let start = (*self.range.start()).into();
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let end = (*self.range.end()).into();
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let percent = f64::from(cursor_position.x - bounds.x)
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/ f64::from(bounds.width);
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let steps = (percent * (end - start) / step).round();
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let value = steps * step + start;
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if let Some(value) = T::from_f64(value) {
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value
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} else {
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return;
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}
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};
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if (self.value.into() - new_value.into()).abs() > f64::EPSILON {
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shell.publish((self.on_change)(new_value));
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self.value = new_value;
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}
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};
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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if layout.bounds().contains(cursor_position) {
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change();
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self.state.is_dragging = true;
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return event::Status::Captured;
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}
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}
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerLifted { .. })
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| Event::Touch(touch::Event::FingerLost { .. }) => {
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if is_dragging {
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if let Some(on_release) = self.on_release.clone() {
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shell.publish(on_release);
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}
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self.state.is_dragging = false;
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return event::Status::Captured;
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}
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}
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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if is_dragging {
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change();
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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event::Status::Ignored
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update(
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event,
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layout,
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cursor_position,
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shell,
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&mut self.state,
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&mut self.value,
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&self.range,
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self.step,
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self.on_change.as_ref(),
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&self.on_release,
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)
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}
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fn draw(
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@ -270,90 +424,15 @@ where
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cursor_position: Point,
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_viewport: &Rectangle,
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) {
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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let style = if self.state.is_dragging {
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self.style_sheet.dragging()
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} else if is_mouse_over {
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self.style_sheet.hovered()
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} else {
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self.style_sheet.active()
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};
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let rail_y = bounds.y + (bounds.height / 2.0).round();
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y,
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width: bounds.width,
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height: 2.0,
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},
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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style.rail_colors.0,
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);
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y + 2.0,
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width: bounds.width,
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height: 2.0,
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},
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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Background::Color(style.rail_colors.1),
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);
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let (handle_width, handle_height, handle_border_radius) = match style
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.handle
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.shape
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{
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HandleShape::Circle { radius } => {
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(radius * 2.0, radius * 2.0, radius)
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}
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HandleShape::Rectangle {
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width,
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border_radius,
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} => (f32::from(width), f32::from(bounds.height), border_radius),
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};
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let value = self.value.into() as f32;
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let (range_start, range_end) = {
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let (start, end) = self.range.clone().into_inner();
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(start.into() as f32, end.into() as f32)
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};
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let handle_offset = if range_start >= range_end {
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0.0
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} else {
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(bounds.width - handle_width) * (value - range_start)
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/ (range_end - range_start)
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};
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x + handle_offset.round(),
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y: rail_y - handle_height / 2.0,
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width: handle_width,
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height: handle_height,
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},
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border_radius: handle_border_radius,
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border_width: style.handle.border_width,
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border_color: style.handle.border_color,
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},
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style.handle.color,
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);
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draw(
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renderer,
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layout,
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cursor_position,
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&self.state,
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self.value,
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&self.range,
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self.style_sheet.as_ref(),
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)
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}
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fn mouse_interaction(
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@ -363,23 +442,11 @@ where
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_viewport: &Rectangle,
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_renderer: &Renderer,
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) -> mouse::Interaction {
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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if self.state.is_dragging {
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mouse::Interaction::Grabbing
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} else if is_mouse_over {
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mouse::Interaction::Grab
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} else {
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mouse::Interaction::default()
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}
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mouse_interaction(layout, cursor_position, &self.state)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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struct Marker;
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std::any::TypeId::of::<Marker>().hash(state);
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self.width.hash(state);
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hash_layout(state, self.width)
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}
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}
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