Remove surface argument of Compositor::screenshot
This argument was completely ignored by the wgpu renderer, and used only for the `clip_mask` by the `tiny_skia` renderer. I believe creating a new clip mask is correct. This way it's possible to render offscreen without needing a surface.
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5 changed files with 22 additions and 32 deletions
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@ -353,34 +353,27 @@ where
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fn screenshot<T: AsRef<str>>(
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&mut self,
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renderer: &mut Self::Renderer,
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surface: &mut Self::Surface,
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viewport: &graphics::Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Vec<u8> {
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match (self, renderer, surface) {
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(
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Self::Primary(compositor),
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Renderer::Primary(renderer),
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Surface::Primary(surface),
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) => compositor.screenshot(
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renderer,
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surface,
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viewport,
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background_color,
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overlay,
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),
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(
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Self::Secondary(compositor),
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Renderer::Secondary(renderer),
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Surface::Secondary(surface),
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) => compositor.screenshot(
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renderer,
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surface,
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viewport,
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background_color,
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overlay,
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),
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match (self, renderer) {
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(Self::Primary(compositor), Renderer::Primary(renderer)) => {
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compositor.screenshot(
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renderer,
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viewport,
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background_color,
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overlay,
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)
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}
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(Self::Secondary(compositor), Renderer::Secondary(renderer)) => {
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compositor.screenshot(
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renderer,
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viewport,
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background_color,
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overlay,
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)
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}
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_ => unreachable!(),
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}
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}
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