Remove surface argument of Compositor::screenshot

This argument was completely ignored by the wgpu renderer, and used only
for the `clip_mask` by the `tiny_skia` renderer. I believe creating a
new clip mask is correct.

This way it's possible to render offscreen without needing a surface.
This commit is contained in:
Ian Douglas Scott 2024-11-21 16:26:17 -08:00
parent 2a2e20b0a3
commit 3fc57b7d95
5 changed files with 22 additions and 32 deletions

View file

@ -121,12 +121,11 @@ impl crate::graphics::Compositor for Compositor {
fn screenshot<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
surface: &mut Self::Surface,
viewport: &Viewport,
background_color: Color,
overlay: &[T],
) -> Vec<u8> {
screenshot(renderer, surface, viewport, background_color, overlay)
screenshot(renderer, viewport, background_color, overlay)
}
}
@ -212,7 +211,6 @@ pub fn present<T: AsRef<str>>(
pub fn screenshot<T: AsRef<str>>(
renderer: &mut Renderer,
surface: &mut Surface,
viewport: &Viewport,
background_color: Color,
overlay: &[T],
@ -222,6 +220,9 @@ pub fn screenshot<T: AsRef<str>>(
let mut offscreen_buffer: Vec<u32> =
vec![0; size.width as usize * size.height as usize];
let mut clip_mask = tiny_skia::Mask::new(size.width, size.height)
.expect("Create clip mask");
renderer.draw(
&mut tiny_skia::PixmapMut::from_bytes(
bytemuck::cast_slice_mut(&mut offscreen_buffer),
@ -229,7 +230,7 @@ pub fn screenshot<T: AsRef<str>>(
size.height,
)
.expect("Create offscreen pixel map"),
&mut surface.clip_mask,
&mut clip_mask,
viewport,
&[Rectangle::with_size(Size::new(
size.width as f32,