Adds linear gradient support to 2D meshes in the canvas widget.
This commit is contained in:
parent
97f385e093
commit
40f45d7b7e
40 changed files with 2041 additions and 655 deletions
|
|
@ -1,11 +1,9 @@
|
|||
uniform mat4 u_Transform;
|
||||
|
||||
in vec2 i_Position;
|
||||
in vec4 i_Color;
|
||||
|
||||
out vec4 v_Color;
|
||||
out vec2 raw_position;
|
||||
|
||||
void main() {
|
||||
gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0);
|
||||
v_Color = i_Color;
|
||||
raw_position = i_Position;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue