Use top alignment instead of new layer

This commit is contained in:
Cory Forsstrom 2022-04-27 08:49:55 -07:00
parent 6e70d9ad83
commit 4329f0480b

View file

@ -402,23 +402,20 @@ pub fn draw<T, Renderer>(
if let Some(label) =
label.as_ref().map(String::as_str).or_else(|| placeholder)
{
renderer.with_layer(bounds, |layer| {
layer.fill_text(Text {
content: label,
size: f32::from(text_size.unwrap_or(layer.default_size())),
font: font.clone(),
color: is_selected
.then(|| style.text_color)
.unwrap_or(style.placeholder_color),
bounds: Rectangle {
x: bounds.x + f32::from(padding.left),
y: bounds.center_y(),
width: f32::INFINITY,
..bounds
},
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Center,
})
renderer.fill_text(Text {
content: label,
size: f32::from(text_size.unwrap_or(renderer.default_size())),
font: font.clone(),
color: is_selected
.then(|| style.text_color)
.unwrap_or(style.placeholder_color),
bounds: Rectangle {
x: bounds.x + f32::from(padding.left),
y: bounds.center_y(),
..bounds
},
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
});
}
}