Use RGBA texture for image and svg pipelines
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4 changed files with 9 additions and 9 deletions
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@ -27,7 +27,7 @@ impl image::Storage for Storage {
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width as i32,
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height as i32,
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0,
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glow::BGRA,
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glow::RGBA,
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glow::UNSIGNED_BYTE,
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Some(data),
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);
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