Add labels to iced_wgpu internals

This commit is contained in:
Héctor Ramón Jiménez 2020-08-31 14:41:41 +02:00
parent 07880c392c
commit 44118263b5
6 changed files with 46 additions and 38 deletions

View file

@ -28,7 +28,7 @@ impl Atlas {
};
let texture = device.create_texture(&wgpu::TextureDescriptor {
label: None,
label: Some("iced_wgpu::image texture atlas"),
size: extent,
mip_level_count: 1,
sample_count: 1,
@ -103,7 +103,7 @@ impl Atlas {
let buffer =
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: None,
label: Some("iced_wgpu::image staging buffer"),
contents: &padded_data,
usage: wgpu::BufferUsage::COPY_SRC,
});
@ -330,7 +330,7 @@ impl Atlas {
}
let new_texture = device.create_texture(&wgpu::TextureDescriptor {
label: None,
label: Some("iced_wgpu::image texture atlas"),
size: wgpu::Extent3d {
width: SIZE,
height: SIZE,