Add labels to iced_wgpu internals
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parent
07880c392c
commit
44118263b5
6 changed files with 46 additions and 38 deletions
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@ -25,6 +25,7 @@ pub(crate) struct Pipeline {
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#[derive(Debug)]
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struct Buffer<T> {
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label: &'static str,
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raw: wgpu::Buffer,
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size: usize,
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usage: wgpu::BufferUsage,
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@ -33,18 +34,20 @@ struct Buffer<T> {
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impl<T> Buffer<T> {
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pub fn new(
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label: &'static str,
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device: &wgpu::Device,
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size: usize,
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usage: wgpu::BufferUsage,
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) -> Self {
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let raw = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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label: Some(label),
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size: (std::mem::size_of::<T>() * size) as u64,
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usage,
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mapped_at_creation: false,
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});
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Buffer {
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label,
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raw,
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size,
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usage,
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@ -57,7 +60,7 @@ impl<T> Buffer<T> {
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if needs_resize {
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self.raw = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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label: Some(self.label),
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size: (std::mem::size_of::<T>() * size) as u64,
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usage: self.usage,
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mapped_at_creation: false,
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@ -78,7 +81,7 @@ impl Pipeline {
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) -> Pipeline {
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let constants_layout =
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device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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label: None,
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label: Some("iced_wgpu::triangle uniforms layout"),
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entries: &[wgpu::BindGroupLayoutEntry {
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binding: 0,
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visibility: wgpu::ShaderStage::VERTEX,
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@ -93,6 +96,7 @@ impl Pipeline {
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});
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let constants_buffer = Buffer::new(
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"iced_wgpu::triangle uniforms buffer",
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device,
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UNIFORM_BUFFER_SIZE,
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wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
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@ -100,7 +104,7 @@ impl Pipeline {
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let constant_bind_group =
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device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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label: Some("iced_wgpu::triangle uniforms bind group"),
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layout: &constants_layout,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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@ -114,7 +118,7 @@ impl Pipeline {
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let layout =
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device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: None,
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label: Some("iced_wgpu::triangle pipeline layout"),
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push_constant_ranges: &[],
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bind_group_layouts: &[&constants_layout],
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});
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@ -129,7 +133,7 @@ impl Pipeline {
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let pipeline =
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device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: None,
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label: Some("iced_wgpu::triangle pipeline"),
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layout: Some(&layout),
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vertex_stage: wgpu::ProgrammableStageDescriptor {
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module: &vs_module,
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@ -195,11 +199,13 @@ impl Pipeline {
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constants: constant_bind_group,
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uniforms_buffer: constants_buffer,
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vertex_buffer: Buffer::new(
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"iced_wgpu::triangle vertex buffer",
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device,
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VERTEX_BUFFER_SIZE,
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wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
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),
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index_buffer: Buffer::new(
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"iced_wgpu::triangle index buffer",
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device,
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INDEX_BUFFER_SIZE,
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wgpu::BufferUsage::INDEX | wgpu::BufferUsage::COPY_DST,
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@ -241,7 +247,7 @@ impl Pipeline {
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if self.uniforms_buffer.expand(device, meshes.len()) {
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self.constants =
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device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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label: Some("iced_wgpu::triangle uniforms buffer"),
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layout: &self.constants_layout,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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