Use Bytes as the Container of ImageBuffer

Since we don't need to mutate images once loaded,
we avoid unnecessary extra allocations.
This commit is contained in:
Héctor Ramón Jiménez 2024-05-01 00:55:49 +02:00
parent 7c084d9695
commit 45254ab88c
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5 changed files with 105 additions and 109 deletions

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@ -136,8 +136,8 @@ iced_winit = { version = "0.13.0-dev", path = "winit" }
async-std = "1.0"
bitflags = "2.0"
bytes = "1.6"
bytemuck = { version = "1.0", features = ["derive"] }
bytes = "1.6"
cosmic-text = "0.10"
dark-light = "1.0"
futures = "0.3"