Implement Widget::mouse_interaction for PaneGrid
... and fix rendering of drag interaction in `PaneGrid` by introducing an explicit `with_translation` method to `Renderer` and simplifying the `with_layer` and `Clip` primitive.
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41394b4e90
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4a11cbd994
11 changed files with 167 additions and 66 deletions
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@ -46,10 +46,11 @@ pub trait Renderer: Sized {
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element.layout(self, limits)
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}
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fn with_layer(
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fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self));
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fn with_translation(
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&mut self,
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bounds: Rectangle,
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offset: Vector<u32>,
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translation: Vector,
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f: impl FnOnce(&mut Self),
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);
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@ -1,4 +1,3 @@
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use crate::pane_grid;
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use crate::progress_bar;
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use crate::renderer::{self, Renderer};
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use crate::text;
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@ -19,10 +18,11 @@ impl Null {
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}
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impl Renderer for Null {
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fn with_layer(
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fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
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fn with_translation(
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&mut self,
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_bounds: Rectangle,
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_offset: Vector<u32>,
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_translation: Vector,
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_f: impl FnOnce(&mut Self),
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) {
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}
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@ -3,7 +3,7 @@ use crate::layout;
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use crate::mouse;
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use crate::overlay;
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use crate::renderer;
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use crate::{Clipboard, Element, Layout, Point, Rectangle, Size, Vector};
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use crate::{Clipboard, Element, Layout, Point, Rectangle, Size};
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use std::hash::Hasher;
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@ -359,18 +359,14 @@ where
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let overlay_bounds = layer.layout.bounds();
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renderer.with_layer(
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overlay_bounds,
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Vector::new(0, 0),
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|renderer| {
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overlay.draw(
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renderer,
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&renderer::Style::default(),
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Layout::new(&layer.layout),
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cursor_position,
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);
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},
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);
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renderer.with_layer(overlay_bounds, |renderer| {
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overlay.draw(
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renderer,
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&renderer::Style::default(),
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Layout::new(&layer.layout),
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cursor_position,
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);
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});
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self.overlay = Some(layer);
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@ -471,6 +471,33 @@ where
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.fold(event_status, event::Status::merge)
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}
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fn mouse_interaction(
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&self,
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layout: Layout<'_>,
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viewport: &Rectangle,
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cursor_position: Point,
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) -> mouse::Interaction {
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if self.state.picked_pane().is_some() {
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return mouse::Interaction::Grab;
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}
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if let Some((_, axis)) = self.state.picked_split() {
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return match axis {
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Axis::Horizontal => mouse::Interaction::ResizingHorizontally,
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Axis::Vertical => mouse::Interaction::ResizingVertically,
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};
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}
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self.elements
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.iter()
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.zip(layout.children())
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.map(|((_pane, content), layout)| {
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content.mouse_interaction(layout, viewport, cursor_position)
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})
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.max()
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.unwrap_or_default()
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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@ -543,22 +570,22 @@ where
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Some((dragging, origin)) if *id == dragging => {
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let bounds = layout.bounds();
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renderer.with_layer(
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Rectangle {
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x: cursor_position.x - origin.x,
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y: cursor_position.y - origin.y,
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width: bounds.width + 0.5,
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height: bounds.height + 0.5,
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},
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Vector::new(0, 0),
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renderer.with_translation(
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cursor_position
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- Point::new(
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bounds.x + origin.x,
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bounds.y + origin.y,
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),
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|renderer| {
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pane.draw(
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renderer,
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style,
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layout,
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pane_cursor_position,
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viewport,
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);
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renderer.with_layer(bounds, |renderer| {
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pane.draw(
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renderer,
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style,
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layout,
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pane_cursor_position,
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viewport,
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);
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});
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},
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);
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}
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@ -1,6 +1,7 @@
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use crate::container;
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use crate::event::{self, Event};
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use crate::layout;
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use crate::mouse;
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use crate::overlay;
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use crate::pane_grid::TitleBar;
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use crate::renderer;
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@ -194,6 +195,41 @@ where
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event_status.merge(body_status)
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}
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pub(crate) fn mouse_interaction(
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&self,
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layout: Layout<'_>,
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viewport: &Rectangle,
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cursor_position: Point,
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) -> mouse::Interaction {
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let mut children = layout.children();
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let (body_layout, title_bar_interaction) =
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if let Some(title_bar) = &self.title_bar {
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let title_bar_layout = children.next().unwrap();
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let is_over_pick_area = title_bar
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.is_over_pick_area(title_bar_layout, cursor_position);
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if is_over_pick_area {
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return mouse::Interaction::Grab;
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}
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let mouse_interaction = title_bar.mouse_interaction(
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title_bar_layout,
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viewport,
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cursor_position,
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);
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(children.next().unwrap(), mouse_interaction)
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} else {
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(children.next().unwrap(), mouse::Interaction::default())
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};
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self.body
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.mouse_interaction(body_layout, viewport, cursor_position)
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.max(title_bar_interaction)
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}
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pub(crate) fn hash_layout(&self, state: &mut Hasher) {
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if let Some(title_bar) = &self.title_bar {
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title_bar.hash_layout(state);
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@ -1,6 +1,7 @@
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use crate::container;
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use crate::event::{self, Event};
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use crate::layout;
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use crate::mouse;
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use crate::overlay;
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use crate::renderer;
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use crate::{
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@ -249,6 +250,35 @@ where
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control_status.merge(title_status)
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}
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pub(crate) fn mouse_interaction(
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&self,
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layout: Layout<'_>,
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viewport: &Rectangle,
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cursor_position: Point,
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) -> mouse::Interaction {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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let mut children = padded.children();
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let title_layout = children.next().unwrap();
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let title_interaction = self.content.mouse_interaction(
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title_layout,
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viewport,
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cursor_position,
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);
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if let Some(controls) = &self.controls {
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let controls_layout = children.next().unwrap();
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controls
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.mouse_interaction(controls_layout, viewport, cursor_position)
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.max(title_interaction)
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} else {
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title_interaction
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}
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}
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pub(crate) fn overlay(
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&mut self,
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layout: Layout<'_>,
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@ -485,15 +485,20 @@ where
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};
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if let Some(scrollbar) = scrollbar {
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renderer.with_layer(bounds, Vector::new(0, offset), |renderer| {
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self.content.draw(
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renderer,
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style,
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content_layout,
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cursor_position,
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&Rectangle {
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y: bounds.y + offset as f32,
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..bounds
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renderer.with_layer(bounds, |renderer| {
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renderer.with_translation(
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Vector::new(0.0, -(offset as f32)),
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|renderer| {
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self.content.draw(
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renderer,
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style,
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content_layout,
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cursor_position,
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&Rectangle {
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y: bounds.y + offset as f32,
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..bounds
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},
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);
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},
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);
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});
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@ -509,7 +514,7 @@ where
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let is_scrollbar_visible =
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style.background.is_some() || style.border_width > 0.0;
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renderer.with_layer(bounds, Vector::new(0, 0), |renderer| {
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renderer.with_layer(bounds, |renderer| {
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if is_scrollbar_visible {
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renderer.fill_rectangle(renderer::Quad {
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bounds: scrollbar.bounds,
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@ -751,11 +751,9 @@ where
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};
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if text_width > text_bounds.width {
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renderer.with_layer(
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text_bounds,
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Vector::new(offset as u32, 0),
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render,
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);
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renderer.with_layer(text_bounds, |renderer| {
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renderer.with_translation(Vector::new(-offset, 0.0), render)
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});
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} else {
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render(renderer);
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}
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