Support out-of-order Buffer ages in iced_tiny_skia
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parent
5fc49edc55
commit
4b7744b980
1 changed files with 15 additions and 17 deletions
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@ -20,9 +20,9 @@ pub struct Surface {
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Box<dyn compositor::Window>,
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>,
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clip_mask: tiny_skia::Mask,
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// Primitives of existing buffers, by decreasing age
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primitives: VecDeque<Vec<Primitive>>,
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primitive_stack: VecDeque<Vec<Primitive>>,
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background_color: Color,
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max_age: u8,
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}
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impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
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@ -61,8 +61,9 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
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window,
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clip_mask: tiny_skia::Mask::new(width, height)
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.expect("Create clip mask"),
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primitives: VecDeque::new(),
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primitive_stack: VecDeque::new(),
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background_color: Color::BLACK,
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max_age: 0,
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}
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}
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@ -74,7 +75,7 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
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) {
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surface.clip_mask =
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tiny_skia::Mask::new(width, height).expect("Create clip mask");
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surface.primitives.clear();
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surface.primitive_stack.clear();
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}
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fn fetch_information(&self) -> Information {
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@ -159,7 +160,6 @@ pub fn present<T: AsRef<str>>(
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)
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.unwrap();
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// TODO Add variants to `SurfaceError`?
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let mut buffer = surface
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.window
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.buffer_mut()
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@ -167,27 +167,25 @@ pub fn present<T: AsRef<str>>(
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let age = buffer.age();
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// Forget primatives for back buffers older than `age`
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// Or if this is a new buffer, keep at most two.
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let max = if age == 0 { 2 } else { age };
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while surface.primitives.len() as u8 > max {
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let _ = surface.primitives.pop_front();
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}
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let last_primitives = {
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surface.max_age = surface.max_age.max(age);
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surface.primitive_stack.truncate(surface.max_age as usize);
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let last_primitives = if surface.primitives.len() as u8 == age {
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surface.primitives.pop_front()
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} else {
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None
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if age > 0 {
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surface.primitive_stack.get(age as usize - 1)
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} else {
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None
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}
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};
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let damage = last_primitives
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.and_then(|last_primitives| {
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(surface.background_color == background_color)
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.then(|| damage::list(&last_primitives, primitives))
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.then(|| damage::list(last_primitives, primitives))
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})
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.unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
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surface.primitives.push_back(primitives.to_vec());
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surface.primitive_stack.push_front(primitives.to_vec());
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surface.background_color = background_color;
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if !damage.is_empty() {
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