Merge branch 'master' into advanced-text

This commit is contained in:
Héctor Ramón Jiménez 2023-04-17 23:41:12 +02:00
commit 4bae457c37
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GPG key ID: 140CC052C94F138E
73 changed files with 1586 additions and 703 deletions

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@ -8,13 +8,15 @@ use crate::core::renderer;
use crate::core::touch;
use crate::core::widget::tree::{self, Tree};
use crate::core::{
Background, Clipboard, Color, Element, Layout, Length, Pixels, Point,
Rectangle, Shell, Size, Widget,
Clipboard, Color, Element, Layout, Length, Pixels, Point, Rectangle, Shell,
Size, Widget,
};
use std::ops::RangeInclusive;
pub use iced_style::slider::{Appearance, Handle, HandleShape, StyleSheet};
pub use iced_style::slider::{
Appearance, Handle, HandleShape, Rail, StyleSheet,
};
/// An horizontal bar and a handle that selects a single value from a range of
/// values.
@ -366,38 +368,6 @@ pub fn draw<T, R>(
style_sheet.active(style)
};
let rail_y = bounds.y + (bounds.height / 2.0).round();
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - 1.0,
width: bounds.width,
height: 2.0,
},
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.rail_colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y + 1.0,
width: bounds.width,
height: 2.0,
},
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
Background::Color(style.rail_colors.1),
);
let (handle_width, handle_height, handle_border_radius) = match style
.handle
.shape
@ -416,17 +386,49 @@ pub fn draw<T, R>(
(start.into() as f32, end.into() as f32)
};
let handle_offset = if range_start >= range_end {
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
(bounds.width - handle_width / 2.0) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + handle_offset.round(),
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border_radius: Default::default(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset,
height: style.rail.width,
},
border_radius: Default::default(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,