Draft draggable and graphics logic for TitleBar
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e8e656b330
commit
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7 changed files with 268 additions and 73 deletions
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@ -1,7 +1,7 @@
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use crate::container;
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use crate::layout;
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use crate::pane_grid;
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use crate::{Element, Layout, Point, Size};
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use crate::{Clipboard, Element, Event, Layout, Point, Size};
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pub struct TitleBar<'a, Message, Renderer: container::Renderer> {
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title: Element<'a, Message, Renderer>,
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@ -38,6 +38,14 @@ where
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self.padding = units;
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self
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}
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/// Sets the style of the [`TitleBar`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
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self.style = style.into();
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self
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}
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}
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impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
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@ -50,30 +58,63 @@ where
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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show_controls: bool,
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) -> Renderer::Output {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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if let Some(controls) = &self.controls {
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let mut children = layout.children();
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let mut children = padded.children();
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let title_layout = children.next().unwrap();
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let controls_layout = children.next().unwrap();
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renderer.draw_title_bar(
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defaults,
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layout.bounds(),
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&self.style,
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(&self.title, title_layout),
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Some((controls, controls_layout)),
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if show_controls {
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Some((controls, controls_layout))
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} else {
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None
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},
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cursor_position,
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)
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} else {
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renderer.draw_title_bar(
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defaults,
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layout.bounds(),
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&self.style,
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(&self.title, layout),
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(&self.title, padded),
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None,
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cursor_position,
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)
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}
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}
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pub fn is_over_draggable(
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&self,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> bool {
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if layout.bounds().contains(cursor_position) {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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if self.controls.is_some() {
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let mut children = padded.children();
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let _ = children.next().unwrap();
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let controls_layout = children.next().unwrap();
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!controls_layout.bounds().contains(cursor_position)
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} else {
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true
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}
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} else {
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false
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}
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}
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pub(crate) fn layout(
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&self,
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renderer: &Renderer,
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@ -82,38 +123,66 @@ where
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let padding = f32::from(self.padding);
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let limits = limits.pad(padding);
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let mut node = if let Some(controls) = &self.controls {
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let node = if let Some(controls) = &self.controls {
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let max_size = limits.max();
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let title_layout = self
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.title
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let mut controls_layout = controls
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.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
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let title_size = title_layout.size();
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let controls_size = controls_layout.size();
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let space_before_controls = max_size.width - controls_size.width;
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let mut controls_layout = controls.layout(
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let mut title_layout = self.title.layout(
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renderer,
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&layout::Limits::new(
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Size::ZERO,
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Size::new(
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max_size.width - title_size.width,
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max_size.height,
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),
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Size::new(space_before_controls, max_size.height),
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),
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);
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controls_layout.move_to(Point::new(title_size.width, 0.0));
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title_layout.move_to(Point::new(padding, padding));
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controls_layout
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.move_to(Point::new(space_before_controls + padding, padding));
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let title_size = title_layout.size();
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let height = title_size.height.max(controls_size.height);
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layout::Node::with_children(
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max_size,
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Size::new(max_size.width, height),
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vec![title_layout, controls_layout],
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)
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} else {
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self.title.layout(renderer, &limits)
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};
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node.move_to(Point::new(padding, padding));
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layout::Node::with_children(node.size().pad(padding), vec![node])
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}
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node
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pub(crate) fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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clipboard: Option<&dyn Clipboard>,
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) {
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if let Some(controls) = &mut self.controls {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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let mut children = padded.children();
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let _ = children.next();
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let controls_layout = children.next().unwrap();
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controls.on_event(
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event,
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controls_layout,
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cursor_position,
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messages,
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renderer,
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clipboard,
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);
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}
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}
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}
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